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Signature moves!! Ha!!
I'm sure we will have all the moves we need to complete the missions regardless of whether they are old hat (signature, tried and tested and not used that much!!) or brand new and as such exciting and something to look forward to... Now if they were going to change the voice...Id be shouting....NNNNNnnnnnnoooooooooooooooo...... |
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the point of a signature move is to recognize that that special move belongs to the character and no one else. It doesn't have to be efficient, just awesome. Now if sam can now take out a guard in 10 different ways, there's no signature move that sets him apart from other action games.
RowdyMerc is my archenemy http://i109.photobucket.com/albums/n50/RowdySpy1990/signature3.jpg "The road of assumptions is lined with coffins."-Fishers Law |
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i think they still have the interrorgation grab because u might need to know where to go and u don't have the nsa/te helping u and i havn't seen many games that let u do 10 dif moves (includint throwing paper at them, thats new) |
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Are you joking? Its still going to be Sam Fisher...Splinter Cell..... Hes got a gun, just like every FPS, what makes it different? The way we use it...come on you're a Splinter Cell...it's not random firing..and neither are the moves... If we dont have to split jump to get through the level then we aint going to split jump, do you see where I'm coming from...we only have those moves because of a programmer, if they are no needed they are not needed...like change its good for you!!!!! |
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So, seriously, why is finding a happy place and staying there for as long as you want a bad thing? And, who's to say whether a move, or gadget for that matter, is not needed? I know there are a lot that I rarely use, but that doesn't mean that's true for all players. ------- "Tonight's forecast...dark." |
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I'm not saying that i don't like the changes they're making in splinter cell, nor am i saying that splinter cell resembles a FPS. All i'm curious about is what the new sig move in SC5 be, so when people think of SC5 they will think, "oh yeah, that's the game where sam can _______ his enemies." Anyways.... RowdyMerc is my archenemy http://i109.photobucket.com/albums/n50/RowdySpy1990/signature3.jpg "The road of assumptions is lined with coffins."-Fishers Law |
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I'll be so pissed if Sam, can't do his classic moves and snap necks. I really am pissed off that they are getting rid of the true stealth aspect of the game. Busting lights so that you don't run through a compound in full daylight made a little sense, no? Maybe they should give players the option of playing both ways. I want to still be able hang on rails, drop down and snap a guys neck.
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Fair point...I'm sure it will be cool.... |
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