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Posted
okay if you played the last splinter cell game(da) you should know that this is a really cool move for the seiries it makes no sense to have sam in his suit and gogles. sure they messed the last ones ending but the fact that they are making another one is awsome Mean Happy
 
Posts: 3 | Registered: Thu February 21 2008Reply With QuoteEdit or Delete MessageReport This Post
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There is no story vs. gameplay. At best they both are perfect in perfect harmony.

One isn't without other in SC style game. There isn't huge replayability or variety so the story is vital.

I agree there's no need such big need for goggles and suit.

I don't understand why people say DA story is the worst. It's the only serious story of them. I love it.
 
Posts: 314 | Registered: Sat December 22 2007Reply With QuoteEdit or Delete MessageReport This Post
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the story would make no sense if they al of a sudden make it so he wanted and then spying like in the first one. THERE IS NO WAY THAT IS HAPPENING!!!! so.... Smile



oh and by the way you are right da had the best story.
 
Posts: 3 | Registered: Thu February 21 2008Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by kalle90:

I don't understand why people say DA story is the worst. It's the only serious story of them. I love it.


Because there is not storyTelling in PC\x360 DA versions !
 
Posts: 302 | Registered: Sun February 10 2008Reply With QuoteEdit or Delete MessageReport This Post
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Ok, can the Shanghai version be that much worse? The 3 first ones didn't have award winning stories either.

Im happy I was forced to choose the Xbox version Smile Perfect, I still can just watch the main menu and listen the epic music. I feel you Sam Sad Eyes
 
Posts: 314 | Registered: Sat December 22 2007Reply With QuoteEdit or Delete MessageReport This Post
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To answers kalle's question:
We dont know about William or w/e, we don't know about the other Splinter Cells. We know only a bit of Hisham.

We missed out a lot. In fact, I'm trying to get an xbox and rent SCDA for that to see what I missed exactely.


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Intel C2Q Q9450, OCZ Reaper 8GB DDR2-1066 (4x2GB), Club3D 4870 512MB OC'd @ 760/1060, Asus P5E, Xonar DX, Logitech G5. Pure pwnage @ 2048x1536 resolution.
 
Posts: 8593 | Registered: Sat January 17 2004Reply With QuoteEdit or Delete MessageReport This Post
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Xbox version didn't tell any details of Hizham or a lot of anything else, so Im not sure about deeper story. But considering it's lenght there was nice amount of constant story. Most of all the story was smooth from start to end and I, Sam, was in center of it. Constant excitement and choices(I was trusted by both sides during my first playthrough and wanted to stay that way, later I found out losing trust only means having to access a computer which made it feel a bit weak afterwards) and then killing my old allies on snowy skyscrapers really was emotional. It was pretty straight shooting but after every kill I though "sorry" and then Emile and betrayal of NSA really made it all. Only thing Im wondering about future is how the Conviction will continue from it, or will it be based on 360DA wipeing all my feelings away.

I could perhaps say the feeling of watching credits and main menu after it beats even Halo1, and that would make it the best ever.
I'd like to hear the music again in future.
 
Posts: 314 | Registered: Sat December 22 2007Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by kalle90:
Xbox version didn't tell any details of Hizham or a lot of anything else


Indifferent Did you play the XBox version?


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Jackie Fiest
Proud Ironside n00b

Derwen Llewelyn: WTF is THIS??? The God of bright shadows is a goddamn hobo??
 
Posts: 3694 | Registered: Mon October 03 2005Reply With QuoteEdit or Delete MessageReport This Post
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The Xbox DA certainly worked better as a storyline, the final New York level is brilliant. I love the opening cut scene for that level.

Emile Dufraisne: This is where it all pays off! All the work, all the sacrifice, it ends here! We couldn't have done it without you Fisher!

Sam Fisher: Don't thank me yet!

I love Ironside's delivery of that line.
 
Posts: 252 | Registered: Wed February 08 2006Reply With QuoteEdit or Delete MessageReport This Post
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The story of DA360 was horrible. The whole reason for Sam to get disenchanted was due to the death of a SC in training? Thats completely retarded. You think his time as a Navy Seal would have prepared him a little for losing a team member as a casualty.
 
Posts: 486 | Registered: Fri November 09 2007Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by TFS_Jackie:
quote:
Originally posted by kalle90:
Xbox version didn't tell any details of Hizham or a lot of anything else


Indifferent Did you play the XBox version?


Yes, and only it. So I don't know how 360 story is. I didn't hear much of Hizham or other Splinter Cells so I can't really believe 360 version has even less.

Xbox game has great story, best of series, but I wouldn't make everyone think it's somehow novel sized.

I'm just careful because I haven't played 360 version. I can't really compare played and unplayed games.
 
Posts: 314 | Registered: Sat December 22 2007Reply With QuoteEdit or Delete MessageReport This Post
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kalle, the name of Williams comes up twice in whole SCDA360. That's it. No images, no video, no cutscenes, no explanation. Same goes for the relation with Enrica. He has NONE. She isn't killed by the Splinter Cells, because those Splinter Cells don't exist. They also don't help you get out of the prison. You're on your own and the story doesn't make sense.


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Intel C2Q Q9450, OCZ Reaper 8GB DDR2-1066 (4x2GB), Club3D 4870 512MB OC'd @ 760/1060, Asus P5E, Xonar DX, Logitech G5. Pure pwnage @ 2048x1536 resolution.
 
Posts: 8593 | Registered: Sat January 17 2004Reply With QuoteEdit or Delete MessageReport This Post
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Oh ok. That still doesn't make the difference perfectly clear, but I guess it's weak.

Xbox DA is storywise just great, 360 is presumably weak. Then I can just suggest playing Xbox version. I'm happy I have played only it and won't play the other one unless miracles happen.
 
Posts: 314 | Registered: Sat December 22 2007Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by soron:
The story of DA360 was horrible. The whole reason for Sam to get disenchanted was due to the death of a SC in training? Thats completely retarded. You think his time as a Navy Seal would have prepared him a little for losing a team member as a casualty.


It sounds like you paid more attention to the gameplay then the actual story. Tongue Because if you followed the story, at the end of the first level hes told his daughter has been killed, I think that would be pretty upsetting even for a navy SEAL. John dying in combat didn't shake him, he was more annoyed about Lambert allowing him to progress the mission, because as he said it could of been avoided.


 
Posts: 86 | Registered: Sun October 21 2007Reply With QuoteEdit or Delete MessageReport This Post
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Games should have both an engaging story and great gameplay. SC had that as did PT. I can't say anything about CT or DA as I didn't play them.

A game without a story is nothing. Take a look at some of the other games you play. Doom 3 has one as does HL. Some people think they have great gameplay even though they are linear games. R6 had a story and great gameplay (yes, some of us reveled in creating a mission from scratch and that was part of the gameplay, not just the shooting part).



"Do not build your community around a game.... Build your game around a community"
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WhiteKnight77 | Blackfoot Studios
 
Posts: 5760 | Registered: Sat October 20 2001Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by WhiteKnight77:
A game without a story is nothing.

Not completely true. The first Timesplitters essentially had no story to the campaign. But the arcadey multiplayer was so much fun that Official Playstation Magazine gave them all five stars.
The second Timesplitters had little more than a few cutscenes. Once again, the intensely fun arcadey multplayer granted them five out of five stars.



An upcoming novel by me.
Thanks Melonie for the sig!
 
Posts: 684 | Registered: Sat January 21 2006Reply With QuoteEdit or Delete MessageReport This Post
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I agree, a game doesn't have to have a story to be good. Excluding an RPG (of course)

But the story is a large part of Splinter Cell's appeal. A think a Splinter Cell game without a compelling story and characters would just fall flat.

Imagine any of the SC games if they were simply unrelated missions performed by a character who never spoke, and with mission objectives that came up as text in the corner, written in plain un-emotive language. If that had been the style, I don't think they'd have made much of an impact at all.
 
Posts: 252 | Registered: Wed February 08 2006Reply With QuoteEdit or Delete MessageReport This Post
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with Splinter cell, gameplay comes first then story..

You know many people cannot even keep up with the story but love the game.. I know several people that cannot keep up with the WHOLE story, they get confused. lol! Yet they still LOVE the game..

WITH ANY GAME you can have a stupid story with a FUN game and still sell. But you cannot have a great story with a **** game play and sell.. It does not work.. GAMEPLAY is #1
 
Posts: 38 | Registered: Fri October 12 2007Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by soron:
The story of DA360 was horrible. The whole reason for Sam to get disenchanted was due to the death of a SC in training? Thats completely retarded. You think his time as a Navy Seal would have prepared him a little for losing a team member as a casualty.


Call me crazy but I think it had more to do with the death of his daughter than some n00b SC who didn't know what he was doing. I will agree the story in the 360 version left alot to be desired, but the cut scene after the first level explains that Sarah was killed by a drunk driver.


--
Jackie Fiest
Proud Ironside n00b

Derwen Llewelyn: WTF is THIS??? The God of bright shadows is a goddamn hobo??
 
Posts: 3694 | Registered: Mon October 03 2005Reply With QuoteEdit or Delete MessageReport This Post
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Cutscene of 5 seconds does not equal 'good understanding of the story'.


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Intel C2Q Q9450, OCZ Reaper 8GB DDR2-1066 (4x2GB), Club3D 4870 512MB OC'd @ 760/1060, Asus P5E, Xonar DX, Logitech G5. Pure pwnage @ 2048x1536 resolution.
 
Posts: 8593 | Registered: Sat January 17 2004Reply With QuoteEdit or Delete MessageReport This Post
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