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Nowai. I don't fancy posers. Besides, it would be way too small anyway. Yippidy dippidy doo, I say. |
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Errr........ Just because it's a fantasy series doesn't mean one weapon is weaker than another... BUT and a big BUT.. It does not prove ANYTHING. It's FANTASY. They have MAGIC in there, people shooting lightning out of their hands and creating magic portals that teleport you. Should I quote something from Wikipedia to prove that and then use it to argue that yes, indeed, you can shoot lightning from your hands in real life! |
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In open spaces, and fighting against small groups, a staff is the superior weapon.
I've been studying swordfighting in a re-enactment club for about 2 years now, and my flatmate/girlfriend is self-trained with a staff, and she routinely beats on me with it. Staves (like spear-shafts, and axe-handles) are usually made from thick pieces of hardwood, and can survive a good number of blows with any but the sharpest and heaviest of swords. A staff also has, when handled with skill (whether learned or natural), around double the reach of a single-handed sword, and still noticably more than any two-handed sword. In tight quarters, shortswords are more effective than most weapons, staves included, but a staff is still comparable to a longsword in confined spaces. The longsword has more freedom to move, but the staff has better reach, which can usually be taken advantage of to some extent. Also, the tight spaces reduce the lethality of blows from a bladed weapon, because you can't build or keep momentum as easily as in open space. A sword has more immediacy to its lethality, but for two people of equivalent skill, the staff will usually be the winner. ----- V^^^V ----- I want my meals to think for myself. |
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Well that's great, but I don't think AC II is going to go into that much detail with the weapon differences...
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All I needed to do was get the point across that fantasy isn't the only use for staff vs. sword.
----- V^^^V ----- I want my meals to think for myself. |
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Indeed, and no-one was claiming that. I was just pointing it out that fantasy is no proof what-so-ever.
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Fantasy = fiction.
Done. I hope that the game doesn't get too into varients of the same type of weapon. I'd prefer some interesting things. I don't think it hugely matters anyway in a game like AC. When it comes down to it you only need a hidden blade. _____________________________ LaurenIsSoMosh said that I had to use this sig for a month. I think it's lovely. |
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Bow's are used by the enemy so there's a big chance we will be able to use it too. _______ |
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I'd like to shoot a squeaky voiced guard in the throat... then that guards apple wouldn't exsist.
Bunny VS Piff-Paff: The infamy. |
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what style of swordfighting? A swordsman could quite easily defeat someone using a staff by stepping inside the effect range of the weapon, also a katana requires only a pound of pressure to cut so when you add a push cut into the equation you can easily fatally wound or atleast incapacitate an opponent. Altair: I have returned Mualim Mualim: Why are you wearing a guards uniform? Altair: I used it to escape Mualim: and he just happened to be your size? |
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I'm going to be the skeptic and use math to answer that. From what I see, you'll probably have at least one type of sword unique to each city, plus the chance of the Kingdom-like area in the middle having its own variation. The same can be said about the daggers, maces, hammers, axes, spears and halberds. Let's go for the smaller possibility, which means a total of three variations for each weapon. That's an easy twenty one weapons for you right there, not including Ezio's unique weapons and the possibility of Ubi considering longswords and rapiers as their whole one category. Also, there's the chance that Templars may have their own special-looking weapons. I want to know if this '30 weapons' thing is inclusive of the six that you can get from the PSP game... Yippidy dippidy doo, I say. |
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And next you're gonna ask who would in in a fight, a guy who did karate or a guy who did ju-jutsu. Point being: it depends on the skill of the two guys, the environment, the mood they're in, what they ate for breakfast, et cetera et cetera.. you can't answer a question like that. Be happy with the answer you've had: a quarter staff user can fight evenly with someone using a sword. And Scythe, it's 30 different weapons for everyone +6 (36) for the owners of the PSP game. |
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If the quarterstaff fighter can keep distance, they'll be able to disarm and/or incapacitate the swordsman. And a properly wielded quarterstaff can shatter a person's skull with the right strike (I know of several ways, but couldn't pull them off on a moving target). And like I'd mentioned previously, "the sword has more immediacy to its lethality." That's an obvious reference to the cutting edge of a blade. Almost every hit with a sword will injure an opponent, even glancing blows will have a good chance of cutting someone without armour, but the staff still has a better advantage with range. Pressure cutting works on flesh, but not so much on hardwood, even with most Katana. An expertly-crafted one is a different story, but then you're getting into weapon-quality comparisons too. High-quality Naginata often had what amounts to armour near the head and grip, which reinforced them and prevented the weapon being cut by a particularly sharp sword. So, to sum up, equal skill, equal quality weapons, and in open space (not crowded or confined), the staff will usually win. In large numbers or confined spaces, range control becomes harder, confined spaces usually, but not always, work in favour of the shorter range, and crowds always favour shorter swords. In response to questions about me, I'm in a club which does Western-European single-sword (basics work for anything one handed and larger than a dagger), spear, and weapon + shield training. The sword style is modified for re-enactment fighting from one that was common in the dark ages, but we're usually given demonstrations of the changes made (mostly aiming for shoulders instead of head or neck). There are a several senior members who are training with two-handed swords, and dual-wielding, and I've been given a few lessons with sword and dagger (but prefer sword and shield). I also have a friend I've been helping off and on with his Kendo training for the past year, but mostly as target practise. ----- V^^^V ----- I want my meals to think for myself. |
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in any fight between two equally skilled opponents it comes down to chance and luck, it depends who had the best luck and just happened to do the right things on the day to win
why will a staff necessarily win in an open space? are you saying the swordsman is slow or unable to move to avoid the weapon? that would be like saying a boxer with superior reach will always win the fight Altair: I have returned Mualim Mualim: Why are you wearing a guards uniform? Altair: I used it to escape Mualim: and he just happened to be your size? |
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See thats not too bad for me. The point where they start saying there are 4 different swords which can be made of 4 different materials and there are 7 different fighting styles you can employ plus different gloves you can wear for different types of control. That would be too much. Maybe in Tuscany you can pick up a pitchfork or something. That'd be fun. _____________________________ LaurenIsSoMosh said that I had to use this sig for a month. I think it's lovely. |
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