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Posted
I have built a mission and I see the torpedoes drop into the water but I dont see any steam tracks or detonations. whats the optimal altitide and speed for the planes (kates) to be set at?


 
Posts: 95 | Registered: Tue April 10 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of BH-21
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I have gotten them to work up to 350m and they probablly will work up to 500m, but to be historical the lower the better.


My stuff
Milne Bay Campaign
Historical Pacific Single Mission Pack 01
Historical Pacific Single Mission Pack 02
Historical Pacific Single Mission Pack 03
Historical Pacific Single Mission Pack 04
Historical Pacific Single Mission Pack 05
Saipan Thunderbolts Campaign

here at: http://www.flying-legends.net/ and http://mission4today.com/
 
Posts: 405 | Registered: Mon April 19 2004Reply With QuoteEdit or Delete MessageReport This Post
Picture of Ba5tard5word
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when the waypoint for attacking a ship has plane altitude set to 500m, it generally hits the ship. Make sure to set target on the ship you want the planes to hit.


-----------------
Farewell to freedom in the Adriatic and to the days of wild abandon.
 
Posts: 365 | Registered: Tue February 12 2008Reply With QuoteEdit or Delete MessageReport This Post
Picture of Aviar
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quote:
Originally posted by saipan1972:
I have built a mission and I see the torpedoes drop into the water but I dont see any steam tracks or detonations. whats the optimal altitide and speed for the planes (kates) to be set at?


It depends where you are looking from. Always set up static cameras when testing missions.

You should have no problems seeing torpedo wakes. As far as detonations, you obviously won't see any unless the torpedo(s) hit.

I usually set the attack attitude under 100 meters.

Aviar


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Posts: 896 | Registered: Wed November 21 2001Reply With QuoteEdit or Delete MessageReport This Post
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yes i have a static camera set and the line of attack looks good. i'll loweer the alititude and see what happens. ill keep u posted.


 
Posts: 95 | Registered: Tue April 10 2007Reply With QuoteEdit or Delete MessageReport This Post
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I have the Kates set for ground attack at 100m. the torpedoes are dropped but explode on impact with the water (4 out of 4). what should the speed be of the planes? does it matter in the game?


 
Posts: 95 | Registered: Tue April 10 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of BH-21
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No, it shouldn't matter in this game, in real life yes. Can you post a pic of the water area and what map it is from, it sounds like a map issue?


My stuff
Milne Bay Campaign
Historical Pacific Single Mission Pack 01
Historical Pacific Single Mission Pack 02
Historical Pacific Single Mission Pack 03
Historical Pacific Single Mission Pack 04
Historical Pacific Single Mission Pack 05
Saipan Thunderbolts Campaign

here at: http://www.flying-legends.net/ and http://mission4today.com/
 
Posts: 405 | Registered: Mon April 19 2004Reply With QuoteEdit or Delete MessageReport This Post
Picture of Aviar
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quote:
Originally posted by saipan1972:
I have the Kates set for ground attack at 100m. the torpedoes are dropped but explode on impact with the water (4 out of 4). what should the speed be of the planes? does it matter in the game?


I've never heard of nor seen that happen. If you could post the mission or the contents of the mis file somewhere, I would love to check it out.

PS-These days, I guess one question that has to be asked is...are you using any mods?

Aviar


-----------------------------
Intel Core 2 Duo E6700
Asus P5N32-SLI SE Deluxe
2GB DDR2-800 PC6400 Dual
nVidia 7900GTX 512MB
Creative X-Fi
Logitech X-530 5.1 Speakers
22" hp p1230 CRT Monitor
Logitech G15 Gaming Keyboard
CH FighterStick-Pro Throttle-Pro Pedals
TM Tacticalboard
GoFlight GF-T8 Module
-----------------------------
 
Posts: 896 | Registered: Wed November 21 2001Reply With QuoteEdit or Delete MessageReport This Post
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its the PNG map. ill post a pick when i get home from work Smile


 
Posts: 95 | Registered: Tue April 10 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of Aviar
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quote:
Originally posted by saipan1972:
its the PNG map. ill post a pick when i get home from work Smile


PNG map?

Aviar


-----------------------------
Intel Core 2 Duo E6700
Asus P5N32-SLI SE Deluxe
2GB DDR2-800 PC6400 Dual
nVidia 7900GTX 512MB
Creative X-Fi
Logitech X-530 5.1 Speakers
22" hp p1230 CRT Monitor
Logitech G15 Gaming Keyboard
CH FighterStick-Pro Throttle-Pro Pedals
TM Tacticalboard
GoFlight GF-T8 Module
-----------------------------
 
Posts: 896 | Registered: Wed November 21 2001Reply With QuoteEdit or Delete MessageReport This Post
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png=paupa new guinea. no mods being used. 4.08m.


 
Posts: 95 | Registered: Tue April 10 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of Aviar
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Just to be clear...in IL-2, there is so such map as "paupa new guinea'. There is only 'New Guinea'.

Can you be specific as to which map you are using?

Aviar


-----------------------------
Intel Core 2 Duo E6700
Asus P5N32-SLI SE Deluxe
2GB DDR2-800 PC6400 Dual
nVidia 7900GTX 512MB
Creative X-Fi
Logitech X-530 5.1 Speakers
22" hp p1230 CRT Monitor
Logitech G15 Gaming Keyboard
CH FighterStick-Pro Throttle-Pro Pedals
TM Tacticalboard
GoFlight GF-T8 Module
-----------------------------
 
Posts: 896 | Registered: Wed November 21 2001Reply With QuoteEdit or Delete MessageReport This Post
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i finally got them to work. isnt that a fine line between PNG and just NG? i am using the ng map that came with IL2


 
Posts: 95 | Registered: Tue April 10 2007Reply With QuoteEdit or Delete MessageReport This Post
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