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Posted
PC version: early in the game and going anywhere is a chore.

There are roadblocks everywhere I drive with gunmen who attack relentlessly. I have no reputation yet - I am a nobody. Not aligned with either faction. Who are these guys and what have I done to anger them?

Can't I just pay them to pass? How do I make my safari drives more pleasant?
 
Posts: 1 | Registered: Tue August 18 2009Reply With QuoteEdit or Delete MessageReport This Post
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Well, it is a shooter, so don't expect them to give you directions. WinkIn this game, you're a merc, and everyone else wants to kill you, so get used to it.

You're new, so i suggest going back several pages in the PC forum and reading various threads for tips, as they have been posted over and over, but because im feeling generous today for some reason, here's a few basic hints...

Stay off the roads as much as possible.
Travel at night overland, using your area map as a guide.
Try traveling to your destinations by river if they are located near one.
Crouch-walk past guard posts at night, if you want to avoid a shoot out.
By travelling across country, you will find more diamonds which you can use to buy better weapons.
When you take on a main faction mission, meet your buddy and do the mission his/her way, so you get upgrades at all the safehouses.
 
Posts: 306 | Registered: Wed January 28 2009Reply With QuoteEdit or Delete MessageReport This Post
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Havent played single player in a while, but what I used to do was get an assault truck, and just blitz through the guard post with that. If there were no vehicles, you'll come off fine and can fix the damage to your truck at a distance. If they follow you by car, switch to the MG mount and turn that on them. Go for the gunner first if there is one, then the driver.
 
Posts: 14 | Registered: Mon August 10 2009Reply With QuoteEdit or Delete MessageReport This Post
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OMG, I'm like.. in a shooter... and people are shooting at me?

Why?!


Basically, the poorly described backing story, is that everybody in Leboa-Sako heard about this Mercenary that was coming over to take out the Jackal.

Word travels fast in the Underground Mercenary camps. So your arriva is expected, and everybody notices you instantly.


The Factions, however, are a bit high and dry. They're so high above the underground, and so distant, that they dont get all the inside word of whats occuring.

So the second you walk in there, they think you're just another chap who wants a job. And they give you it.

When they do find out who you are... well you'll see...

Enjoy going to Bowa-Seko!


_______________________________________________________________________________________________

http://ell635-gaming.blogspot.com/
 
Posts: 389 | Registered: Sat October 18 2008Reply With QuoteEdit or Delete MessageReport This Post
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Official Ubisoft Reason: The missions are secret so everyone will shoot you regardless, even if you're working on that faction's side

Real Reason: Programming Friendly A.I. is difficult.
 
Posts: 309 | Registered: Wed March 19 2008Reply With QuoteEdit or Delete MessageReport This Post
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Rockstar have done it throught all there GTA series, police chase and police walk past you, why cannt they be like that on this game?
If what you say the behavior is diffecult then how did rockstar manage on the playstation 1?
 
Posts: 133 | Registered: Sun April 05 2009Reply With QuoteEdit or Delete MessageReport This Post
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I think he means freindly AI as in allies teaming up with you as a squad. The cops in GTA either chased or ignored - which should really have been enough for Far Cry 2. It does get annoying having to fight the same enemies over and over. If there was more variety maybe.
 
Posts: 14 | Registered: Mon August 10 2009Reply With QuoteEdit or Delete MessageReport This Post
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It's bad enough we spend so much freaking time driving from one place to the next. Worse that Ubisoft made it an agonizing and tedious process because of people shooting you, chasing you down in trucks and such.
 
Posts: 309 | Registered: Wed March 19 2008Reply With QuoteEdit or Delete MessageReport This Post
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You fail at video games, so sad.
Learn to drive off road, away from checkpoints.
Game play is about learning, if you are not learning then you are not having fun, if you are not having fun, then you should go play something else.

I'm on my sixth run in the game, and I'm still learning, still finding new moves, its awesome.
I played most of my first game in the dark, running into rocks and trees off road to avoid checkpoints. By third time in the game I was stopping just short of checkpoints, sneaking up, and killing everyone in sight.

Now I'm avoiding them again, just to move the story along before I go apecrazy on them again when my safe houses are all updated and I don't have to worry about running into a patrol with no grenades or bullets.

Oh and when you travel at night, turn off your headlights, they won't see you until they practically crash into you. You can try to dodge them or gun them down if you are quick about.
 
Posts: 15 | Registered: Thu September 03 2009Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by iGame3D:
You fail at video games, so sad.
Learn to drive off road, away from checkpoints.
Game play is about learning, if you are not learning then you are not having fun, if you are not having fun, then you should go play something else.



Really now? I didn't realize Far Cry 2 was supposed to be so educational. I rather not spend some 10-15 minutes going cross country just to get to an objective that's almost always on the other side of the map.

The game's design is flawed since Ubi's only excuse for having everyone on two legs shoot you is because you're on a "secret mission". It just seems idiotic that both warlords don't care if you kill a hundred of their guys just to get one objective accomplished.

Most objectives can be reached by the roads and you always run into guard posts that will always be manned when you're on the way back from completing the mission. It's ludicrous and an inherent flaw that apparently Ubi's devs thought wasn't a big issue. Well it was when players complained and like you, they just said we were doing it wrong.

O rly? Well maybe they should have adjusted the gameplay to suit both types of players. The exploring type like you that will take their time, or the more gung-ho players that would prefer to barrel through checkpoints and not have to stop every few minutes to defeat attackers chasing them down and fix their vehicle. They could've patched the game to not have guards respawn at their outposts for 12-24 hours but they didn't.

If they give me a road to an objective I'll take that road. But include an off-path instance too I may take that as well. The problem is going off-road and into the country is a lot more time consuming and frustrating with the many rocks/cliffs/steep hills that your player simply cannot climb or jump over. Sure it might be worth it to get into an alternative position to scout and sneak but in the end will it really matter when there's a good chance the alarm will be raised anyway once you're discovered?

And combined with the malaria in-game I always feel like I'm on a race against time because I didn't want to be side-tracked with the lousy Underground missions. I just wanted to hurry along and get things done with and keep popping the pills like a junkie.
 
Posts: 309 | Registered: Wed March 19 2008Reply With QuoteEdit or Delete MessageReport This Post
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All games are 'educational', even checkers or tic-tac-toe.
You learn a winning strategy, after that you master your strategy, then you are bored and move on.

You didn't realize that games were 'educational' because you spend so many words and minutes blaming others for your own failures.

You are playing it wrong. You can barrel through checkpoints without fixing your car by buying car upgrades that allow it to take more damage. I do this all the time, if the car fails, I jump out and gun down my attackers. Thats the game play, fight to live, not be a loser and cry on the forums about being unable to play because you fail at games like so many posters here.
So many posters that would sit in a public forum and whine about their incompetence and impotence and will master nothing more than living in their mom's basement forever.

Malaria is supposed to make you feel urgency.
Else you would wander aimlessly and feel no sense to do anything at all. It's a character weakness and motivator, take an English class, maybe you'll learn something about character development.

But once you know the game play, you know that you don't have to rush the malaria situation, once you have gotten your pills, you can roam aimlessly for days do all the kill missions, all the buddy missions, all the shop missions, without getting a new batch, UNTIL you do a faction mission. The only time you need to get new pills is after a faction mission, the only time you'll run out of pills is during a faction mission.

Knowing this takes the urgency out of the other missions, I've mastered that strategy, that facet of the game is now 'boring'. But I don't come to the forums to tell the world "I'm bored and its the developers fault for not making the game impossible to learn how to win."

The faction missions take about five to ten minutes in total to complete every step, depending on the route you take, how much fighting you are willing to do on the side, and wether or not you know how to win.

There are alternate routes around every single check point. My last game I completed with 70% of the checkpoints unscouted, 80% of the safe houses unlocked, 60% of the diamonds undiscovered, zero buddy missions done. Talk about barreling through the game...that was so easy, too short, I went back and finished everything left undone before meeting the Jackal just to get the full effect of playing the game.

Gamers complain because they are bunch of whiney babies. They complain about free games, they complain about games made in two weeks expecting the game play, quality and options of game that costs several million dollars and takes three and a half years to complete. 99% of them have never spent more than three weeks completely anything in their life. They want everything in life to be like the two minutes of masturbation that they do ten times a day.

Gamers need to try making a decent game just once in their life before displaying their pre-menstrual feminine side on the internet. There is no excuse for them not to put up or shut up, plenty of game engines to use for free, plenty of communities to help them, tons of downloadable content to alleviate their lack of any artistic skill, plenty of free music to make up for their lack of ability to play an instrument, a million times more computer power on their desktop than it took man to reach the moon, a thousands books to get them started and help them through the middle.

But do we get high or even medium quality games from the whiners? No we get moaning and groaning and tears and "make the game easy for me" so that you can moan and groan and whine that the game is too easy.

"Why is everyone trying to kill me?", because you are not fit to live unless you can fight for survival.
 
Posts: 15 | Registered: Thu September 03 2009Reply With QuoteEdit or Delete MessageReport This Post
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Moving to the PC Forum Wink2


"Video games are nerd poetry"

Ubisoft Support

 
Posts: 1423 | Registered: Mon April 09 2007Reply With QuoteEdit or Delete MessageReport This Post
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well said, iGame3D. Clap


Too Happy
 
Posts: 231 | Registered: Wed November 26 2008Reply With QuoteEdit or Delete MessageReport This Post
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iGame3D, nice rant, but a bit harsh dont you think?
vastshadowz41 merely echoes the same complaints made over and over about re-spawning checkpoints, which shows that he really would prefer FC2 to have been more of a linear style game that only looks like a sand box style, like FC1 was. That way, once you pass theu an area on your way to an objective, you move on ahead and you dont need to retrace your steps.

Here in FC2, once you've completed a mish, you usually need to get back to the main town to pick up a new mish, so that means either retacing your original route(bad idea) or figuring out another way, by looking at your map, and thinking about different options.

As i have said more times than i can count, you can save a ton of travel time by using the bus system to get around, or the rivers, by swamp boat.

Im playing it for the 7th time right now, and i've actually been driving evrywhere in one of the DLC trucks(Unimog) so i've been blasting my way thru this time, just for fun.

The peeps who complain about FC2 SP do have a point, however, ans i strongly suspect that the devs, when FC2 was still in developement, lavished so much time and budget on the landscape and the atmosphere of the game, they kind of rushed thru the rest.

you can see hints of it in game, such as in the taxi drive intro, where the driver bribes his way past a checkpoint, saying he will bring back some beer. It might have been a good idea if the player could use some of his diamonds to do the same thing, especially since asfter a while, you have all the guns you need, and diamonds just pile up. I usually have 2 or 3 hundred by the end of the game with nowt to spend 'em on.

the whole rep thing never really goes anywhere either. Of course doing the buddy missions gets you safehouse upgrades, but the only diff is with a level 4 or 5 rep, the mercs in towns back off a bit when you walk by. That's it.

I'm hoping FC3, when ever that comes out will be a lot like this game, but with a lot more mission variety, and other aspects fleshed out more, but the pure sand box do anything go anywhere style still intact. Oh and being able to clinb up hills for better sniping positions too.
 
Posts: 306 | Registered: Wed January 28 2009Reply With QuoteEdit or Delete MessageReport This Post
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Check points repopulate almost as soon as they are out of sight when you leave them. It's a fact in the game and that's just how it is.

But did you know that if you ambush a patrol either on road or river and take their ride they won't regenerate and come racing in from behind you while you are paused trying to figure out how to get around the next obstacle.

This comes in handy when you have to travel a distance along one of their patrol routes or even a bit beyond, accomplish something (grab a diamond, smash a check point or what ever) and then when you go back the way you came you don't run into them again.

There are many little things like this to be discovered that allow you to turn the behavior of the AI to your advantage.

Or budgie73, I've noticed that since you made your original post you've not checked back in and posted comments or questions for the replies, tips and strategies you've received.

Are you just trying to be funny and sarcastic by stating the obvious beginner complaints?
 
Posts: 47 | Registered: Fri March 27 2009Reply With QuoteEdit or Delete MessageReport This Post
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There seems to be 2 types of complaints here. Ones who post a complaint about some aspect of the game that gives them a problem, and then they disappear, never to come back again and say if the suggestions posted have helped or not.

Then there's my fave. The whingers who start a thread like "I'll never buy another Ubi game Again!!!!!!!" or summat like that. But that's never the end of it for them. They will then horn in on every other thread, related or not and flame anyone who actually might like the game, daring the mods to ban him, or whatever.

This forum seems to have had quite a few of those.
 
Posts: 306 | Registered: Wed January 28 2009Reply With QuoteEdit or Delete MessageReport This Post
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Just get out of the truck and shoot them
 
Posts: 1 | Registered: Tue September 08 2009Reply With QuoteEdit or Delete MessageReport This Post
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I have really enjoyed this game even though there are some faults. It is almost impossible to please everyone's needs as we all have differnt objectives when we play games. That is why there are soo many games out there to play. I would agree that the check points should not repopulate and the AI even with full camo and silent weapons finds you too easily. Also, I have noticed that the merc shoot away from you but still hit you. I too have play the game many times and many ways. There are a lot of things right with the game as well; like the weather and wind and the environment is very well done. The idle mercs act life like when you are spying on them with your site zoomed in on them waiting on the time to get two or three birds with one bullet. Over all a good job with room for improvement. I have another question: is it possible to kill all the mercs in the cease fire towns?
 
Posts: 2 | Registered: Sun October 18 2009Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by tatwood:
I have really enjoyed this game even though there are some faults. It is almost impossible to please everyone's needs as we all have differnt objectives when we play games. That is why there are soo many games out there to play. There are a lot of things right with the game as well; like the weather and wind and the environment is very well done. Over all a good job with room for improvement.I have another question: is it possible to kill all the mercs in the cease fire towns?



Hi tatwood,

I totally agree with you. Far Cry 2 is a nice shooter. It all depends on how we approach the gameplay. Glad to know you are enjoying the game. Happy

And Yes, I think we can kill all the Mercs in the 'Cease-Fire' Zone. Though I haven't tried this, but according to me it should be possible. No need to escape the zone every time ? Maybe you can try it out ? Wink

Oh BTW, well said iGame3D. Big Grin



 
Posts: 148 | Registered: Thu September 24 2009Reply With QuoteEdit or Delete MessageReport This Post
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Thanks for replying King Daniel10. I am trying to go through the game exploring and have only been successful cleaning out the small cease fire town on the second map that we blew up the garage in. I have not been successful on the other larger cities as they seem to just keep coming. I have killed over a hundred but the numbers don't seem to die down. Excuse the pun.
 
Posts: 2 | Registered: Sun October 18 2009Reply With QuoteEdit or Delete MessageReport This Post
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