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Posted Hide Post
So posting a LINK to a another site makes the content of the other site theirs. I DON'T THINK SO.


Laying down a killin'

http://www.myrmidonsgaming.org/ 18+ recruiting
 
Posts: 159 | Registered: Tue October 28 2008Reply With QuoteEdit or Delete MessageReport This Post
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Picture of BTOG46
Posted Hide Post
Now that's just being silly Razz

But you might like to read the relevant section of the ToU as to just what is covered.

quote:
By submitting or posting Communications to a Site, including, but not limited to, a character name, you automatically grant Ubi the royalty-free, perpetual, irrevocable, non-exclusive and fully sublicensable right and license to use, reproduce, modify, adapt, publish, translate, create derivative works from, distribute, perform and display such Communications (in whole or part) worldwide and/or to incorporate it in other works in any form, media, or technology now known or later developed. In addition, you warrant that any and all so-called "moral rights" in the Content have been waived. You hereby waive all rights to any claim against Ubi for any alleged or actual infringements of any proprietary rights, rights of privacy and publicity, moral rights, and rights of attribution in connection with such Communications.



Official Whisky taster and Herald to the Mighty Alderbranch.
"The clues are out there.....S.N.A.F.U."
Maximum Settlers | Maximum-Gamers | Anno Fans | Settlers Maps |
 
Posts: 8388 | Registered: Mon March 06 2006Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
Technically, since I did not post the actual download/source to this forum it is not part of the "Communication." If I had attached the file, then might have something worth claiming.

Now, according to what I read in the TOS you posted, they can use/modify/do whatever with what was actually posted. Which is a bunch of verbage and a link.

Meanwhile, I've already offered up the source code, so there's no need to "steal" anything. I didn't even use the .Net obfuscator to make it difficult to reverse engineer if they wanted to go that route.
 
Posts: 129 | Registered: Wed December 17 2008Reply With QuoteEdit or Delete MessageReport This Post
Picture of Pacient.cz
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quote:
They don't need to steal it, anything posted on the Ubisoft forums is automatically theirs anyway, check out the ToU. .............
But you might like to read the relevant section of the ToU as to just what is covered.


Och come on ... !!! Isnt it just an good example how UBI act with those who try fix what they screwed, is it ?!
That "relevant section" is only bloody lawyers language which have absolutelly nothing common with how guys like MChat should be treaten by UBI.
You see - this is just a "dancing on the edge" with last of few loyal fans..... Angry Blue Guy Forgive me BTOG46 but maybe you would be better dont post parts of that ToU as answer in thread like this at all.....
 
Posts: 718 | Registered: Wed November 19 2008Reply With QuoteEdit or Delete MessageReport This Post
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Picture of BTOG46
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quote:
Originally posted by Pacient.cz:
Forgive me BTOG46 but maybe you would be better dont post parts of that ToU as answer in thread like this at all.....


I posted it more to let people know that they should decide whether or not to post stuff that they might wish to keep the rights to, than to "dance on the edge" as you put it, and also to clarify the comments from others about Ubi stealing ideas that get posted.



Official Whisky taster and Herald to the Mighty Alderbranch.
"The clues are out there.....S.N.A.F.U."
Maximum Settlers | Maximum-Gamers | Anno Fans | Settlers Maps |
 
Posts: 8388 | Registered: Mon March 06 2006Reply With QuoteEdit or Delete MessageReport This Post
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Ok I know but Iam really sad of that and I found that its really pitty when those who should be rewarded have to read thing like this.... Angry Blue Guy
So MChat - whole FC2 players and server admins aplauding to you - doesnt matter what ToU say or mean. Great job Thumbs Up
 
Posts: 718 | Registered: Wed November 19 2008Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
Thanks for the encouragement Pacient.cz.

ATTENTION: If you downloaded version 1.0.12, it has a critical defect where the auto-banning routine has an error and it will continue to try to ban the player.

Version 1.0.13 fixes this, Version 1.0.14 includes this and fixes an unrelated error with determining the server name.

Version 1.0.14 is available at:
http://www.azchatfield.net/farcry2/serverlauncher/

My appologies if version 1.0.12 caused you issues. Unfortunately being a one-man team means that I cannot easily test all of the functionality before I "throw it over the fence."
 
Posts: 129 | Registered: Wed December 17 2008Reply With QuoteEdit or Delete MessageReport This Post
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Great job m8,

I remember the FC1 community having also their own probs with server launchers and administration.

Alltough FC1 had their SDK, the work still has to be done in the individu his own spare time.

Bravo and thanks to you m8, for making it the servers admins a whole lot easier to run their servers.

cheers, m8
 
Posts: 105 | Registered: Thu September 20 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of athenian
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quote:
Originally posted by BTOG46:
Now that's just being silly Razz

But you might like to read the relevant section of the ToU as to just what is covered.

quote:
By submitting or posting Communications to a Site, including, but not limited to, a character name, you automatically grant Ubi the royalty-free, perpetual, irrevocable, non-exclusive and fully sublicensable right and license to use, reproduce, modify, adapt, publish, translate, create derivative works from, distribute, perform and display such Communications (in whole or part) worldwide and/or to incorporate it in other works in any form, media, or technology now known or later developed. In addition, you warrant that any and all so-called "moral rights" in the Content have been waived. You hereby waive all rights to any claim against Ubi for any alleged or actual infringements of any proprietary rights, rights of privacy and publicity, moral rights, and rights of attribution in connection with such Communications.


It's still taking something and passing it off as thier own (i.e. stealing). I don't care what the ToS say.
 
Posts: 728 | Registered: Sun June 06 2004Reply With QuoteEdit or Delete MessageReport This Post
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Posted Hide Post
Hey MChat, Glad you finally made it public. (this is {1S2K}-=Chrome=-}) Yeah I hope all you folks like it, He's been working hard on it for our clan and it's been a real savior in a whole lot of places. I've Worked with his original first extender since day one and it's been great. Now that i'm back from my internet vacation I can help him test it out :P


www.jgp1.com/fc2
 
Posts: 12 | Registered: Fri May 08 2009Reply With QuoteEdit or Delete MessageReport This Post
Picture of Agent00Kevin
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Wow. Blink

This is great.

I cant beleive it. Am I dreaming? Im messing with C# but this is so far beyond me that its ridiculous.

Clap
 
Posts: 2099 | Registered: Sat January 17 2009Reply With QuoteEdit or Delete MessageReport This Post
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Posted Hide Post
Just wait till the next version, It always gets better (and hey, at least he comes out with patches lol)
 
Posts: 12 | Registered: Fri May 08 2009Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by CdragonM:
Just wait till the next version, It always gets better (and hey, at least he comes out with patches lol)


So does UBI, we have had 2 patches on the PC.


-----------------------------------
24 Custom Maps Published [PC] - Search by map name FuRiouS
Or Download them here.
 
Posts: 837 | Registered: Sat December 27 2008Reply With QuoteEdit or Delete MessageReport This Post
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Posted Hide Post
two patches...ooohhh
 
Posts: 12 | Registered: Fri May 08 2009Reply With QuoteEdit or Delete MessageReport This Post
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Posted Hide Post
When they fix multi player I am going to be a team killer?

Do they ban by ip address or game serial number?

Cause I pay for proxies.
 
Posts: 123 | Registered: Sun May 10 2009Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by ErikW1248:
When they fix multi player I am going to be a team killer?

Do they ban by ip address or game serial number?

Cause I pay for proxies.


The Extender isn't made by Ubisoft.

It bans by user name (without clan tags).
 
Posts: 129 | Registered: Wed December 17 2008Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
Hey,

I used your program for a while. Well, i try to to be honest.
Everything goes smoothly i can select all the things i want. And in a way it does everything that i want it to do.

But.
It only works for one round, i don't know if i'm the only one with this problem. I can operate the extender tru console, until the round is over, then the server goes back to lobby, and after a while it just restarts. It says anonymous disconnected from ubisoft servers and wil auto restart server.
From there on it goes in a loop. I can't control it anymore and i need to shut it off and restart server to host another game.

I downloaded the latest version but still have this problem.

Am i the only one with this problem or is this happening to more people?

Grtz
 
Posts: 32 | Registered: Wed January 21 2009Reply With QuoteEdit or Delete MessageReport This Post
Picture of Pacient.cz
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Usually we got more less simillar issues, so it seems like sometime it works and sometime it doesnt. I still didnt found the exact "rules" when it stop work to give MChat the best possible feedback but so far it seems like it doesnt work for first round in map rotation and after end of first match it just start works.
We got more less 10 maps in rotation on our dedicated server, two of us are admins with all rights and we got also four "clan memebers" whose can kick players or skip map etc. Once it start work, everybody can control server by their rights without troubles.
Even it doesnt work perfectly always its still best and only one tool by which we can control server while in game and we ar all very gratefull to MChat that he made it for us. bow
Of course we use last version - 1.0.15.
 
Posts: 718 | Registered: Wed November 19 2008Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
Well, you have the oposite problem i have.
I am also glad with this program, and the fact somebody has the time and skills to create such usefull tool.
Just reporting my bug so he can make it better Smile

Grtz
 
Posts: 32 | Registered: Wed January 21 2009Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
This is the problem with "home grown" solutions: I don't have the resources to test on a variety of platforms. I've been running my server (A fully patched Windows XP box) without these problems. As I see something that doesn't work right, I fix it. But haven't seen the problems you guys are running into.

I need your server logs. Both the Ubisoft Server Launcher log and the log from my extender. If you can send those to me I'll scan through them to see if I can figure out what it is doing.

If you have the latest version (1.0.15) click on the Help menu, select About and then click on the Report Bug button (it open a new message in your e-mail app w/ my e-mail address already populated). If that doesn't work PM me here, and I'll send my e-Mail address to you.

Also, if you always get the message "Anonymous has disconnected" after a match, you may want to just turn off the Auto-Restart functionality. I'll have to double check, but this might work as an interim fix. (Edit: Just checked the code, this should work, although the status icon will display the exclamation point and status label will display "Disconnected", the rest of the functionality should still work) The Extender currently uses this message to determine when the Ubi servers go down. On my server, the only time I get the "Anonymous disconnected" is when Ubi's server goes down. This may be different for Ranked Servers?
 
Posts: 129 | Registered: Wed December 17 2008Reply With QuoteEdit or Delete MessageReport This Post
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