ubi.com    Forums  Hop To Forum Categories  1C:Maddox Games  Hop To Forums  IL2 Community Help    Running IL2 at 1280x1024 in DirectX mode

Moderators: -HH-Quazi
Go
New
Find
Notify
Tools
Reply
  
  Login/Join 
Posted
I'm having trouble running IL2 at 1280x1024 resolution in DirectX mode. It produces a graphic artifact at the top and bottom of the screen, as if a squashed image is being projected over a correctly sized one. Like this:


The relevant section in my Conf.ini is this:
[window]
width=1280
height=1024
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=0
EnableResize=0
EnableClose=1
SaveAspect=0
Use3Renders=0


Any help?
 
Posts: 7 | Registered: Mon May 12 2008Reply With QuoteEdit or Delete MessageReport This Post
IL2 Moderator
Picture of -HH-Quazi
Posted Hide Post
The sim is optimized for OpenGL and therefore should be run in OpenGL. Have you tried running it in OpenGL?
 
Posts: 5550 | Registered: Wed March 31 2004Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
Also post the [window] section of your conf.ini file.


--------------------------------------------------------------------------------------------------------------
Flying online as NORAD_Shinjiro
 
Posts: 3459 | Registered: Thu November 18 2004Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
OGL works fine. I'm just trying out the HDR effects, as posted here.

EDIT: My mistake, I haven't fixed the error yet. And now I suspect the bug comes from the HDR patch itself, since without it, full screen works fine.

In case someone is curious, here's the same scene in OGL Perfect settings. Note the lesser intensity of the sun glare, and the lighter shadows cast in OGL mode.

 
Posts: 7 | Registered: Mon May 12 2008Reply With QuoteEdit or Delete MessageReport This Post
Picture of NDS_Camp.
Posted Hide Post
In your conf.ini file the [Window] sections in DirectX and OpenGL parts should look like this:

[window]
width=1280
height=1024
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=0
EnableResize=0
EnableClose=1
SaveAspect=0
Use3Renders=0

Should work fine that way for both DX and GL
 
Posts: 273 | Registered: Tue May 21 2002Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
Seems no one noticed the Conf.ini snippet I put up. -_-;
 
Posts: 7 | Registered: Mon May 12 2008Reply With QuoteEdit or Delete MessageReport This Post
Picture of NDS_Camp.
Posted Hide Post
quote:
Originally posted by moot_sg:
Seems no one noticed the Conf.ini snippet I put up. -_-;


Where??? dont see it...
 
Posts: 273 | Registered: Tue May 21 2002Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
Right below the first pic. Never mind, it's actually exactly the same as what you put up.
 
Posts: 7 | Registered: Mon May 12 2008Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
quote:
Originally posted by -HH-Quazi:
The sim is optimized for OpenGL and therefore should be run in OpenGL. Have you tried running it in OpenGL?
That doesn't mean it should not run fine in DX mode. I ran in DX from IL2 demo all the way until I got my new PC a month ago. Never had a bit of problem with it. Does "optmized for OGL" equal "won't run correctly in DX"?? I think not.

His problem should be fixable but I have no idea myself what's wrong.
 
Posts: 3163 | Registered: Wed January 02 2002Reply With QuoteEdit or Delete MessageReport This Post
IL2 Moderator
Picture of -HH-Quazi
Posted Hide Post
Well there are certain settings that do not apply or work when running in DX. If not being able to run in Perfect Landscape & having the water look like bad outdoor carpeting, & the sim looking its' best isn't important to you, then have at it. I for one get worse performance in DX than OpenGL.
 
Posts: 5550 | Registered: Wed March 31 2004Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
quote:
If not being able to run in Perfect Landscape & having the water look like bad outdoor carpeting
Well the rivers have always looked like carpeting anyway. I'll be using OGL for Pacific missions, and DX for everything else.

OGL has always looked overexposed to me, even thought it's sharper and performance is better.
 
Posts: 7 | Registered: Mon May 12 2008Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
Try running without HDR effects and see if you get the same thing.
 
Posts: 3163 | Registered: Wed January 02 2002Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
quote:
Originally posted by -HH-Quazi:
Well there are certain settings that do not apply or work when running in DX. If not being able to run in Perfect Landscape & having the water look like bad outdoor carpeting, & the sim looking its' best isn't important to you, then have at it. I for one get worse performance in DX than OpenGL.
For some reason on my old computer ( really old ) it always gave me better frames on DX so I ran with it. With OGL, I'd get super low drops in frames during bomb bursts or helacious ground fire. In DX it wasn't so bad. Luckily my new technology PC runs really well in GL!! It does look better than DX.
 
Posts: 3163 | Registered: Wed January 02 2002Reply With QuoteEdit or Delete MessageReport This Post
IL2 Moderator
Picture of -HH-Quazi
Posted Hide Post
You know I just tried running a few missions in DX. And to my surprise it wasn't to bad as I remembered as far as IQ goes. The water is the most abnormal looking to me. But that is because I have been used to running OGL and water set to =2. As far as fr's go DX was a little slower, but not by much. The last time I had tried DX was on a different & allot older computer. That may be why I got the initial impression I did. But on my current and allot newer (stronger) computer, DX isn't bad at all.
 
Posts: 5550 | Registered: Wed March 31 2004Reply With QuoteEdit or Delete MessageReport This Post
IL2
Moderator
Picture of Bearcat99
Posted Hide Post
So you cant get perfect water in DX..?






 
Posts: 12872 | Registered: Mon October 28 2002Reply With QuoteEdit or Delete MessageReport This Post
 Previous Topic | Next Topic powered by eve community  
 

ubi.com    Forums  Hop To Forum Categories  1C:Maddox Games  Hop To Forums  IL2 Community Help    Running IL2 at 1280x1024 in DirectX mode

Terms of Use