ubi.com    Forums  Hop To Forum Categories  Assassin's Creed  Hop To Forums  AC Community Technical Help and Advice Forum    DX10 Stereoscopic 3D issue
Go
New
Find
Notify
Tools
Reply
  
  Login/Join 
Picture of popspartan117
Posted
Hi fellow Assassins,

while not being really something to be considered "critical" for my AC experience I thought I would post anyway about the problem.

I've been trying out NVidia's stereoscopic 3D feature lately on some games including Assassin's Creed. It's working rather well except for one nasty glitch, the whole ground texture for the kingdom part is missing. See for yourself-

It's running under DX10:


Another pic:


Only the kingdom is affected.
Now If I enable Stereoscopic 3D in my Control Panel without activating it yet ingame and load a game, I get this:

On activation I get the missing ground depicted in the first two pics.

DX9 doesn't yield those results, but DX10 makes the scenery so much prettier (yay bear with me :P) and I would rather not give it up...

Does anyone have a clue on what's going on? Maybe a suggestion besides switching to DX9 mode to fix this? Thanks for any info or ideas.

I may get used to the invisible ground some day but...meh
 
Posts: 147 | Registered: Sat June 04 2005Reply With QuoteEdit or Delete MessageReport This Post
Picture of caswallawn_2k7
Posted Hide Post
do you actualy have the glasses for this? (not talking about the crapy red blue ones the real ones) also I'm going to asume you must have the 100/120hz screen for this as well.

also you fail to mention what graphics card your using for this (lowest supported for games is 8800GT that is more powerfull than the 9600 and below) also this part of the game is well known for overstressing low end graphics cards so trying to render the 3D overlay for the glasses could be pushing your card too far as the 3D does take alot more GPU power. (would also fit with why DX9 works as it is much lower graphics)



Steam ID
PSN ID: Caswallawn
Xbox Live: Caswallawn
I don't answer PM's asking for help.
 
Posts: 12689 | Registered: Wed October 10 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of popspartan117
Posted Hide Post
Oh yes sorry, I was on a rush... somehow

8800 GTX would be it, and *sigh* I have those "crappy" shades Sad also no 100/120hz LCD. It's just the default Stereoscopic 3D effect.
Win 7 x64, Forceware 190.38 64bit. I know it's a RC and I have to deal with incompabilities but it's working like a charm except for this small ground shift.

About rendering pushing my card too far, I've been thinking of that too. But I get this even on lowest Settings with a really smooth framerate. Actually I put everything on max in DX9 to see the effect it had on that feature, and while stressing my card (and having laggy framerate) it still managed to render correctly the 3D effect WITH ground.

It's really an issue with DX10, if I disable it again ingame I don't get my beloved ground back even after a reload.
 
Posts: 147 | Registered: Sat June 04 2005Reply With QuoteEdit or Delete MessageReport This Post
Picture of caswallawn_2k7
Posted Hide Post
the ground in kingdom is actualy a massive issue with low end ATI card's so I'm guesing the two problems would be related.



Steam ID
PSN ID: Caswallawn
Xbox Live: Caswallawn
I don't answer PM's asking for help.
 
Posts: 12689 | Registered: Wed October 10 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of popspartan117
Posted Hide Post
quote:
Originally posted by caswallawn_2k7:
the ground in kingdom is actualy a massive issue with low end ATI card's so I'm guesing the two problems would be related.


Seems also to affect high-end Nvidia cards :P

Where is the middleground here I ask you (no pun intended). Maybe if I just combine a high-end ATI card with a low-end Nvidia card it would do the job. But I'm not really qualified for this...
My apologizes for being so silly.

Thanks for the info, I will continue fiddling around with my problem Wink
 
Posts: 147 | Registered: Sat June 04 2005Reply With QuoteEdit or Delete MessageReport This Post
Picture of caswallawn_2k7
Posted Hide Post
I forgot to mention another thing that could be a problem the 8800 GTX/Ultra/early GTS cards used the old G80 chip that was later dropped by nvidia when they brought out the next line of 8800's (GT/GTS) using the G92 chip (same as the 9800)

so it is possible when they are stating the 8800GT as a min requirement for the ingame 3D it is because it needs the G92 or abbove chip as it is a smaller chip, more optimised and had sevral fixes for problems with the G80.

without looking into it more I cant say for certain but it is a possibility.



Steam ID
PSN ID: Caswallawn
Xbox Live: Caswallawn
I don't answer PM's asking for help.
 
Posts: 12689 | Registered: Wed October 10 2007Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
I too have this exact problem. I have 2 GTX260's SLI linked. I was originally thinking it was a driver issue because it's simply a missing texture issue. I don't see how my gfx cards could be over heating and if they were, there would be more obvious problems than just a missing texture (even with it being reall big).

Anyone fixed this or have any further thoughts?
 
Posts: 4 | Registered: Mon July 18 2005Reply With QuoteEdit or Delete MessageReport This Post
  Powered by Eve Community  
 

ubi.com    Forums  Hop To Forum Categories  Assassin's Creed  Hop To Forums  AC Community Technical Help and Advice Forum    DX10 Stereoscopic 3D issue

Terms of Use

Privacy Policy