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The new destruction magic spells do not seem to work with Warlock's Luck. Meaning Deep Freeze and Firewall. At least they do not work with Zehir at the last campaign. Other spells work fine.
 
Posts: 90 | Registered: Sat February 04 2006Reply With QuoteEdit or Delete MessageReport This Post
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There is a bug with keeping artifact set bonuses even when removing the artifact if you have a duplicate in your backpack.

Another bug is that initiative does not decrease when using imbue arrow.


help! the forum ate my post.
 
Posts: 1117 | Registered: Thu July 20 2006Reply With QuoteEdit or Delete MessageReport This Post
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goblin witchdoctor's curse attack on tier two bloodrage doesn't seem to do anything?

as a barbarian when attacking castlewall through cyclops and powerful blow, all units and castlewall become invisible :s, though battle plays out as normal. There isn't any damage done to the wall either, so I guess this should be completely removed.

When playing as warlock my firewall didn't have an empowered version.

the wizard nathir's ability flame wielder doesn't affect firewall, where I believe it should. bug or negligent programming or intended?
 
Posts: 7 | Registered: Sun September 25 2005Reply With QuoteEdit or Delete MessageReport This Post
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I'm hoping someone else can confirm this as well, but to me it definitely looks like something is wrong.

These are a couple of pics of the closeup cinematic of the Storm Titan's shot. I don't know what's going on around them, but to me it looks like there is definitely something wrong with the graphics for it.






I have no idea what all those rectangular boxes are around his body.


 
Posts: 2755 | Registered: Thu March 31 2005Reply With QuoteEdit or Delete MessageReport This Post
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To King Imp,i have the same problem too.It seems everyone has that grapich problem about Storm Titans.

A Bug i found:A wizard ability that comes with logistics which increases all golems' speed and initiative by 2,doesn't increase the initiative of magnetic golems. Frown
 
Posts: 62 | Registered: Thu September 13 2007Reply With QuoteEdit or Delete MessageReport This Post
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upgraded haven blue alternatives (the old have upgrades) can be trained via training skill. upgraded haven red alternatives (the old renegades upgrades) cannot be trained. I got the message that they are not haven units.
Maybe someone didnt finished some tweaks by adopting the renegades in the haven town?


_________________________
The Rider on the White Horse
 
Posts: 173 | Registered: Mon August 29 2005Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by irvine_86:
i have one annoying bug..its from the last mission to capture talonguard.
After i beat Inferno town with gotai, he started to walk around and onetime reach the stairs to brings you underground on the southwest map.
As you know, he cant go there so there will be a popup message saying "Its unfair for me to do all the work....my allies bla. bla.bla..."
So he returns back to the surface.
Whats so annoying is, he keeps repeating that.trying to go underground and the message keeps popup, each turn 8 times. And when you end turn, he repeating that actions another 8 times, and so on..thats so annoying.i dont know if thats the way the game works or there;s a bug........
PLEASE HELP ME!!
it wasted my time like 3 minutes every end turn, just waiting his turn end..hueeeeeee


I have the same problem! I would like that stack to assist me because I cannot take the final town from Biara!! I always die trying. She casts Mass Confusion and then my Titans are useless for shooting, and all you do is watch your units die.
 
Posts: 1 | Registered: Wed November 14 2007Reply With QuoteEdit or Delete MessageReport This Post
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I use autosaves when playing against the computer so I can learn more about the game. It allows me to make up for mistakes as I go. If I load an autosave when I launch the game everything works normally. But after I've been playing the game for a few minutes if I want to load an autosave it errors and crashes to desktop. I've tried loading to the main menu and THEN loading the autosave, but that crashes to desktop too. I have to completely close the game down and re-launch it in order to load the autosave.

Also, Sometimes after launching and closing the game repeatedly over the course of a day or two (which I have to do more often due to the bug above) I double click the launch icon and it does absolutely nothing. The hourglass shows up for a really short time like .1 seconds or so and then goes away. Then nothing happens. I restart my computer and its fine.

Do the devs actually read these posts and work toward correcting the bugs or is there a specific bug reporting proceedure?
 
Posts: 5 | Registered: Thu May 03 2007Reply With QuoteEdit or Delete MessageReport This Post
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FATHER SKY´S FURY

cant destroy the city bailey som are owned by blueplayer an when blueplayer gedt some army from the caravan ther well not go in to the city

an redplayer has ben killt

whot can a do ??
an ther are no update
 
Posts: 1 | Registered: Thu November 15 2007Reply With QuoteEdit or Delete MessageReport This Post
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I have experienced a peculiar and very annoying bug. My mouse locks, it happens in the main menu and in the fifth map of Gotai's campaign(both in battles and in the adventuremap). The game keeps running only I am unable to move my mouse and click things, I am also unable to shut down the game. Lastly when my mouse locks in the adventuremap I am able to swivel the camera but unable to do anything else.
 
Posts: 1 | Registered: Wed August 24 2005Reply With QuoteEdit or Delete MessageReport This Post
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Here are the other bugs i have found:
1)In first prologue campaign,in the tutorial show-up,it says that rage of the orc army increases as hero attacks units in the battlefield.But rage doesn't increase with regular attack of barbarian hero.
2)The Barbarian hero spell which i forgot name now(was it powerful blow?)doesn't increases hero's attack.But in spellbook,it says that +3 damage higher of lvl(or something like that)
 
Posts: 62 | Registered: Thu September 13 2007Reply With QuoteEdit or Delete MessageReport This Post
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Script functions MessageBoxForPlayers(id, message,callback) and QuestionBoxForPlayers(id, message,callbackyes, callbackno) only works correctly for ids 1 and 2 (player 1 and 2).( This is a multiplayer script function for individual message box instead of global message box.)

It would be nice to have those functions working in the next patches. (for multiplayer map script purpose)
 
Posts: 4 | Registered: Fri May 04 2007Reply With QuoteEdit or Delete MessageReport This Post
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On the map "duel" in ToE I held the central town for 1 day and won instantly when it should be for 3 days according to the objective.

edit: the storm titan boxes are a graphics display issue of your personal set up. On mine the storm titan appears to have grey rings of smoke, no rectangles.


help! the forum ate my post.
 
Posts: 1117 | Registered: Thu July 20 2006Reply With QuoteEdit or Delete MessageReport This Post
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i am in the map where you must defeat the town where the orcs were created. when i finaly get there i fight and win over a weak heroe. then i go for the town. problem is i will not let me fight the hero there. then when i rest for the next day the game crashed and takes me out of the game. i tried many different ways to get through but it does not work. so now what do i just quit the game until there is a patch to fix this?
 
Posts: 1 | Registered: Sat December 01 2007Reply With QuoteEdit or Delete MessageReport This Post
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When creatures offer to join you there is sometimes a gold cost. This cost is not displayed. This can cause critical amounts of gold to go missing. I think this bug occurs in all versions of the game.


help! the forum ate my post.
 
Posts: 1117 | Registered: Thu July 20 2006Reply With QuoteEdit or Delete MessageReport This Post
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Oh yes,i was also wondering that how couldn't i see the cost before accepting creatures.But now i am sure that cost isn't writtenBig Grin
 
Posts: 62 | Registered: Thu September 13 2007Reply With QuoteEdit or Delete MessageReport This Post
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@ KingImp and Dreed89: The graphic bugs with the storm titans seem to be a genuine game problem. I run the game on different computers (my own with nvidia graphics card, others with ATI etc.) - it is always the same. I also tried to change all possible lines in the user.cfg and in the control panel of the graphic cards - no effect.

@ phoenixreborn06: the rings of smoke I just have when the titans are doing nothing. As soon as they start firing the graphic bug occurs. If this doesn´t happen in your case I really would like to know how you managed to solve this problem.

greetings lead

Besides: when you take a close look, it is not only the storm titans who have that graphic bug. Also the impact of the meteor cast by the rune priests and rune patriarchs produces sometimes squares, sometimes different - but wrong - effects. It appears as if the engine is placing wrong effects.
 
Posts: 68 | Registered: Fri May 26 2006Reply With QuoteEdit or Delete MessageReport This Post
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Yep. I made a test, and sorry. I have to confirm the problem with Untamed Cyclops + powerful blow. After the hero makes his attack all the units disappear, although THEY ARE STILL THERE. You just can't see them. A 100% bug. I also confirm the problem with training red tree units of Haven. You can't train them at all. I also confirm the problem with Storm Titans. I doesn't look so horrible, but something is wrong with the attack animation, looks nice when you turn down the details though. Oh, and something is not right with the software cursor, I can see a colourful line on the right side of it. Hardware cursor is fine. Hope this helps. Thanks for a great game!

PS. About the problem with autosaves Bavier reported. Everything's fine by me.

PPS. Can I steal a question? Why are the system requirements of ToE so high-end? What have they changed that they had to beef them up almost 2 times? I'm playing on a Core2Duo 2.33, 2GB RAM and X1950 Pro, and the game chokes a bit on the maximum zoom-out level. But not everywhere. A glitch?
 
Posts: 1 | Registered: Tue December 04 2007Reply With QuoteEdit or Delete MessageReport This Post
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Well I took another look at the storm titan. I also took some screenshots which I am too lazy to post.

I did notice some gray squares during the shoot animation. (To me this is a very minor issue).

Can confirm the cyclops/powerful blow bug. Bad.


help! the forum ate my post.
 
Posts: 1117 | Registered: Thu July 20 2006Reply With QuoteEdit or Delete MessageReport This Post
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In the "Will of Asha" campaign, mission 5, "Heart of Darkness" after talking to the ghost that wants you to avenge his death, I get an hour glass that won't go away. I can't end my turn or do anything. I have to talk to him in order to advance the plot, so now I can't get past this mission to play the other campaigns.

Has anyone else had this problem?
 
Posts: 2 | Registered: Mon December 17 2007Reply With QuoteEdit or Delete MessageReport This Post
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