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Game crashes on load bar.
DXDIAG ------------------ System Information ------------------ Time of this report: 7/1/2006, 01:09:26 Machine name: KAWA Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519) Language: Danish (Regional Setting: Danish) System Manufacturer: FUJITSU SIEMENS System Model: D2190-A BIOS: Version 5.00 R1.09.2190 Processor: Intel(R) Celeron(R) CPU 3.06GHz Memory: 502MB RAM Page File: 303MB used, 924MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.2180 32bit Unicode ------------ DxDiag Notes ------------ DirectX Files Tab: No problems found. Display Tab 1: No problems found. Sound Tab 1: No problems found. Music Tab: No problems found. Input Tab: No problems found. Network Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (n/a) DirectDraw: 0/4 (retail) DirectInput: 0/5 (n/a) DirectMusic: 0/5 (n/a) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: Intel(R) 82915G/GV/910GL Express Chipset Family Manufacturer: Intel Corporation Chip type: Intel(R) 82915G/GV/910GL Express Chipset DAC type: Internal Device Key: Enum\PCI\VEN_8086&DEV_2582&SUBSYS_105B1734&REV_0E Display Memory: 128.0 MB Current Mode: 1280 x 1024 (32 bit) (60Hz) Monitor: Plug and Play-skærm Monitor Max Res: 1600,1200 Driver Name: ialmrnt5.dll Driver Version: 6.14.0010.4543 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 3/23/2006 12:38:50, 45694 bytes WHQL Logo'd: Yes WHQL Date Stamp: n/a VDD: I/T Mini VDD: ialmnt5.sys Mini VDD Date: 3/23/2006 12:47:06, 1166972 bytes Device Identifier: {D7B78E66-66C2-11CF-3B65-5130AFC2CB35} Vendor ID: 0x8086 Device ID: 0x2582 SubSys ID: 0x105B1734 Revision ID: 0x000E Revision ID: 0x000E Video Accel: Deinterlace Caps: n/a Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Not Available DDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run ------------- Sound Devices ------------- Description: Realtek HD Audio output Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0880&SUBSYS_1734E601&REV_1008 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: RtkHDAud.sys Driver Version: 5.10.0000.5128 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 6/8/2005 16:22:20, 3160576 bytes Other Files: Driver Provider: Realtek Semiconductor Corp. HW Accel Level: Full Cap Flags: 0xF5F Min/Max Sample Rate: 100, 192000 Static/Strm HW Mix Bufs: 33, 32 Static/Strm HW 3D Bufs: 33, 32 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: Yes, Yes I3DL2(tm) Listen/Src: Yes, Yes Sensaura(tm) ZoomFX(tm): No Registry: OK Sound Test Result: Not run Edit: This part was not needed. This message has been edited. Last edited by: unreal_az, |
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The game keeps crashing at the start. I have tried most things in this forum, but nothing works. I noticed that I have 2 CPUs but I have no idea how to disable it, whether this method has worked for anyone, and how to re-enable it in case this method doesn't work for me. Any ideas? Here is my DXdiag
------------------ System Information ------------------ Time of this report: 7/1/2006, 10:49:27 Machine name: HP Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519) Language: English (Regional Setting: English) System Manufacturer: HP Pavilion 061 System Model: DN038A-ABG t380a BIOS: BIOS Date: 08/27/04 11:09:23 Ver: 08.00.09 Processor: Intel(R) Pentium(R) 4 CPU 2.80GHz (2 CPUs) Memory: 1024MB RAM Page File: 268MB used, 2195MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.2180 32bit Unicode DxDiag Previously: Crashed in DirectInput (stage 1) ------------ DxDiag Notes ------------ DirectX Files Tab: No problems found. Display Tab 1: No problems found. Sound Tab 1: No problems found. Music Tab: No problems found. Input Tab: Network Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (n/a) DirectDraw: 0/4 (retail) DirectInput: 0/5 (n/a) DirectMusic: 0/5 (n/a) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: NVIDIA GeForce 6600 GT Manufacturer: NVIDIA Chip type: GeForce 6600 GT DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_00F1&SUBSYS_00000000&REV_A2 Display Memory: 256.0 MB Current Mode: 1024 x 768 (32 bit) (75Hz) Monitor: hp m703 Color Monitor Monitor Max Res: 1280,1024 Driver Name: nv4_disp.dll Driver Version: 6.14.0010.9131 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 6/1/2006 17:22:00, 4529408 bytes WHQL Logo'd: Yes WHQL Date Stamp: n/a VDD: n/a Mini VDD: nv4_mini.sys Mini VDD Date: 6/1/2006 17:22:00, 3925920 bytes Device Identifier: {D7B71E3E-43B1-11CF-1B40-0A2003C2CB35} Vendor ID: 0x10DE Device ID: 0x00F1 SubSys ID: 0x00000000 Revision ID: 0x00A2 Revision ID: 0x00A2 Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A Deinterlace Caps: {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled DDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run ------------- Sound Devices ------------- Description: Realtek AC97 Audio Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: PCI\VEN_8086&DEV_24D5&SUBSYS_80951043&REV_02 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: ALCXWDM.SYS Driver Version: 5.10.0000.6090 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 5/19/2006 15:44:52, 3965056 bytes Other Files: Driver Provider: Realtek Semiconductor Corp. HW Accel Level: Full Cap Flags: 0xF5F Min/Max Sample Rate: 8000, 192000 Static/Strm HW Mix Bufs: 26, 25 Static/Strm HW 3D Bufs: 26, 25 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: Yes, Yes I3DL2(tm) Listen/Src: Yes, Yes Sensaura(tm) ZoomFX(tm): No Registry: OK Sound Test Result: Not run |
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Problem: game crashes 30-40 seconds into playing on any scenario. Previously ran fine on low graphics setting with my geforce 3 new cardhas caused issues. Have tried your memory leak solution but i cant find a user.cfg file to edit any help would be awesome.
-Cheers ------------------ System Information ------------------ Time of this report: 7/3/2006, 16:48:53 Machine name: BELAFONT-TIZEOI Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519) Language: English (Regional Setting: English) System Manufacturer: NVIDIA System Model: AWRDACPI BIOS: Award Modular BIOS v6.00PG Processor: AMD Athlon(tm) XP 2200+, MMX, 3DNow, ~1.8GHz Memory: 1536MB RAM Page File: 294MB used, 3140MB available Windows Dir: F:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.2180 32bit Unicode ------------ DxDiag Notes ------------ DirectX Files Tab: No problems found. Display Tab 1: The file nv4_disp.dll is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer. Sound Tab 1: No problems found. Music Tab: No problems found. Input Tab: No problems found. Network Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (n/a) DirectDraw: 0/4 (retail) DirectInput: 0/5 (n/a) DirectMusic: 0/5 (n/a) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: NVIDIA GeForce 6800 GS/XT Manufacturer: NVIDIA Chip type: GeForce 6800 GS/XT DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_00F6&SUBSYS_217E1682&REV_A2 Display Memory: 256.0 MB Current Mode: 1024 x 768 (32 bit) (60Hz) Monitor: Samsung SyncMaster 150MP/150MB Monitor Max Res: 1024,768 Driver Name: nv4_disp.dll Driver Version: 6.14.0010.8426 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 4/28/2006 04:47:54, 3975040 bytes WHQL Logo'd: No WHQL Date Stamp: None VDD: n/a Mini VDD: nv4_mini.sys Mini VDD Date: 4/28/2006 04:47:54, 3655712 bytes Device Identifier: {D7B71E3E-43B6-11CF-D855-740103C2CB35} Vendor ID: 0x10DE Device ID: 0x00F6 SubSys ID: 0x217E1682 Revision ID: 0x00A2 Revision ID: 0x00A2 Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A Deinterlace Caps: {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled DDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run ------------- Sound Devices ------------- Description: SB Audigy Audio [C000] Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: PCI\VEN_1102&DEV_0004&SUBSYS_00511102&REV_03 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: ctaud2k.sys Driver Version: 5.12.0001.1164 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 12/8/2005 11:55:46, 439296 bytes Other Files: Driver Provider: Creative HW Accel Level: Full Cap Flags: 0xF5F Min/Max Sample Rate: 4000, 191999 Static/Strm HW Mix Bufs: 64, 60 Static/Strm HW 3D Bufs: 64, 60 HW Memory: 0 Voice Management: Yes EAX(tm) 2.0 Listen/Src: Yes, Yes I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Registry: OK Sound Test Result: Not run --------------------- Sound Capture Devices --------------------- Description: SB Audigy Audio [C000] Default Sound Capture: Yes Default Voice Capture: Yes Driver Name: ctaud2k.sys Driver Version: 5.12.0001.1164 (English) Driver Attributes: Final Retail Date and Size: 12/8/2005 11:55:46, 439296 bytes Cap Flags: 0x41 Format Flags: 0xFFF |
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Game crashes on first loading screen. Crashed to desktop. I have service pack 2. I looked in game files, its not call user.cfg....its called 'input' and says 'open with?' so I ncant edit that...help!?
------------------ System Information ------------------ Time of this report: 7/4/2006, 23:57:47 Machine name: JORDANHEIM Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519) Language: English (Regional Setting: English) System Manufacturer: Hewlett-Packard System Model: Pavilion dv4000 (PX306UA#ABA) BIOS: Ver 1.00PARTTBLX Processor: Intel(R) Pentium(R) M processor 1.60GHz Memory: 1014MB RAM Page File: 428MB used, 2013MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.2180 32bit Unicode ------------ DxDiag Notes ------------ DirectX Files Tab: No problems found. Display Tab 1: No problems found. Sound Tab 1: No problems found. Music Tab: No problems found. Input Tab: No problems found. Network Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (n/a) DirectDraw: 0/4 (retail) DirectInput: 0/5 (n/a) DirectMusic: 0/5 (n/a) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: Mobile Intel(R) 915GM/GMS,910GML Express Chipset Family Manufacturer: Intel Corporation Chip type: Mobile Intel(R) 915GM/GMS,910GML Express Chipset Controller DAC type: Internal Device Key: Enum\PCI\VEN_8086&DEV_2592&SUBSYS_3081103C&REV_03 Display Memory: 128.0 MB Current Mode: 1280 x 800 (32 bit) (60Hz) Monitor: Plug and Play Monitor Monitor Max Res: 1600,1200 Driver Name: ialmrnt5.dll Driver Version: 6.14.0010.3943 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 11/2/2004 02:19:48, 37951 bytes WHQL Logo'd: Yes WHQL Date Stamp: n/a VDD: n/a Mini VDD: ialmnt5.sys Mini VDD Date: 11/2/2004 02:27:20, 773565 bytes Device Identifier: {D7B78E66-66D2-11CF-EB7C-8B10A2C2CB35} Vendor ID: 0x8086 Device ID: 0x2592 SubSys ID: 0x3081103C Revision ID: 0x0003 Revision ID: 0x0003 Video Accel: Deinterlace Caps: n/a Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Not Available DDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run ------------- Sound Devices ------------- Description: SoundMAX Digital Audio Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: PCI\VEN_8086&DEV_266E&SUBSYS_3081103C&REV_04 Manufacturer ID: 65535 Product ID: 65535 Type: WDM Driver Name: smwdm.sys Driver Version: 5.12.0001.5240 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 9/1/2004 13:17:46, 259648 bytes Other Files: Driver Provider: Analog Devices HW Accel Level: Full Cap Flags: 0xF5F Min/Max Sample Rate: 100, 192000 Static/Strm HW Mix Bufs: 33, 32 Static/Strm HW 3D Bufs: 33, 32 HW Memory: 0 Voice Management: Yes EAX(tm) 2.0 Listen/Src: Yes, Yes I3DL2(tm) Listen/Src: Yes, Yes Sensaura(tm) ZoomFX(tm): Yes Registry: OK Sound Test Result: Not run Edit: This part was not needed. This message has been edited. Last edited by: unreal_az, |
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i had a very serious problem, the game crash while i'm playng or freeze or fail to load and many other random crash,i would glad to know how i can play this game without going crazy my pc:
microsoft windows xp media center edition sevice pack 2 pentium 4 3,20 gh 1 gb ram geforce fx 5700 please help me p.s.i think is duble core (sorry but my english is very bad cause i'm italian :P ) |
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I have read all you have told but i have a different problem .. i think, i get everything fine i can create games and all except when you start game after the load it has error report i assume nothing to do with graphics card because i have seen the credits and its all fine until that please reply quick and easy to read (i will not understand real technical stuff) i will agree right now i am not all that smart so just post whats wrong and how to fix it and fast because this is really getting on my nerves!!!! (by the way ive got the actual HOMM5 disk) so it isnt demo,i see people have put there system thingo's up i hope this helps you,------------------
System Information ------------------ Time of this report: 7/6/2006, 20:48:11 Machine name: ALFORD-T8SI5I81 Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519) Language: English (Regional Setting: English) System Manufacturer: NVIDIA System Model: AWRDACPI BIOS: Phoenix - AwardBIOS v6.00PG Processor: AMD Athlon(tm) XP, MMX, 3DNow, ~1.2GHz Memory: 512MB RAM Page File: 291MB used, 959MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.2180 32bit Unicode ------------ DxDiag Notes ------------ DirectX Files Tab: No problems found. Display Tab 1: No problems found. Sound Tab 1: The file ALCXWDM.SYS is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer. Music Tab: No problems found. Input Tab: No problems found. Network Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (n/a) DirectDraw: 0/4 (retail) DirectInput: 0/5 (n/a) DirectMusic: 0/5 (n/a) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: NVIDIA GeForce4 MX 440 with AGP8X (Microsoft Corporation) Manufacturer: NVIDIA Chip type: GeForce4 MX 440 with AGP8X DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_0181&SUBSYS_00000000&REV_C1 Display Memory: 64.0 MB Current Mode: 1024 x 768 (32 bit) (75Hz) Monitor: Plug and Play Monitor Monitor Max Res: 1600,1200 Driver Name: nv4_disp.dll Driver Version: 6.14.0010.5673 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 8/4/2004 17:26:44, 4274816 bytes WHQL Logo'd: Yes WHQL Date Stamp: n/a VDD: n/a Mini VDD: nv4_mini.sys Mini VDD Date: 8/4/2004 14:59:54, 1897408 bytes Device Identifier: {D7B71E3E-42C1-11CF-9975-0A2060C2CB35} Vendor ID: 0x10DE Device ID: 0x0181 SubSys ID: 0x00000000 Revision ID: 0x00C1 Revision ID: 0x00C1 Video Accel: Deinterlace Caps: n/a Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Not Available DDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run ------------- Sound Devices ------------- Description: Realtek AC97 Audio Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: PCI\VEN_10DE&DEV_006A&SUBSYS_01E316F3&REV_A1 Manufacturer ID: 65535 Product ID: 65535 Type: WDM Driver Name: ALCXWDM.SYS Driver Version: 5.10.0000.5240 (English) Driver Attributes: Final Retail WHQL Logo'd: No Date and Size: 6/17/2003 06:24:14, 752636 bytes Other Files: Driver Provider: Realtek Semiconductor Corp. HW Accel Level: Full Cap Flags: 0xF5F Min/Max Sample Rate: 100, 48000 Static/Strm HW Mix Bufs: 17, 16 Static/Strm HW 3D Bufs: 17, 16 HW Memory: 0 Voice Management: Yes EAX(tm) 2.0 Listen/Src: Yes, Yes I3DL2(tm) Listen/Src: Yes, Yes Sensaura(tm) ZoomFX(tm): No Registry: OK Sound Test Result: Not run Edit: This part was not needed. This message has been edited. Last edited by: unreal_az, |
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Having problems with game, seems to take a very long time to load, either loading a new level or a saved game. Can take 5 minutes or longer. Never crashes once game is running though. Here is my system info:
------------------ System Information ------------------ Time of this report: 7/9/2006, 10:56:22 Machine name: BENTASHA Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519) Language: English (Regional Setting: English) System Manufacturer: MSI System Model: MS-6702 BIOS: Version 07.00T Processor: AMD Athlon(tm) 64 Processor 3200+, MMX, 3DNow, ~2.0GHz Memory: 512MB RAM Page File: 369MB used, 875MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.2180 32bit Unicode ------------ DxDiag Notes ------------ DirectX Files Tab: No problems found. Display Tab 1: No problems found. Sound Tab 1: No problems found. Sound Tab 2: No problems found. Music Tab: No problems found. Input Tab: No problems found. Network Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (n/a) DirectDraw: 0/4 (retail) DirectInput: 0/5 (n/a) DirectMusic: 0/5 (n/a) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: RADEON X800 GTO Manufacturer: ATI Technologies Inc. Chip type: RADEON X800 GTO AGP (0x554F) DAC type: Internal DAC(400MHz) Device Key: Enum\PCI\VEN_1002&DEV_554F&SUBSYS_2160148C&REV_00 Display Memory: 256.0 MB Current Mode: 1024 x 768 (32 bit) (75Hz) Monitor: SyncMaster 753DF(X)/703DF(X)/783DF(X), MagicSyncMaster CD173A(T) Monitor Max Res: 1280,1024 Driver Name: ati2dvag.dll Driver Version: 6.14.0010.6614 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 5/3/2006 10:51:00, 258048 bytes WHQL Logo'd: Yes WHQL Date Stamp: n/a VDD: n/a Mini VDD: ati2mtag.sys Mini VDD Date: 5/3/2006 10:50:42, 1540608 bytes Device Identifier: {D7B71EE2-160F-11CF-EA6E-6A01A1C2CB35} Vendor ID: 0x1002 Device ID: 0x554F SubSys ID: 0x2160148C Revision ID: 0x0000 Revision ID: 0x0000 Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV8_B ModeWMV8_A ModeWMV9_B ModeWMV9_A Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled DDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run ------------- Sound Devices ------------- Description: Realtek AC97 Audio Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: PCI\VEN_1106&DEV_3059&SUBSYS_00801462&REV_60 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: ALCXWDM.SYS Driver Version: 5.10.0000.5760 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 12/1/2004 20:40:08, 2300928 bytes Other Files: Driver Provider: Realtek Semiconductor Corp. HW Accel Level: Full Cap Flags: 0xF5F Min/Max Sample Rate: 100, 192000 Static/Strm HW Mix Bufs: 25, 24 Static/Strm HW 3D Bufs: 25, 24 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: Yes, Yes I3DL2(tm) Listen/Src: Yes, Yes Sensaura(tm) ZoomFX(tm): No Registry: OK Sound Test Result: Not run Description: Modem #0 Line Playback (emulated) Default Sound Playback: No Default Voice Playback: No Hardware ID: Manufacturer ID: 1 Product ID: 81 Type: Emulated Driver Name: Driver Version: Driver Attributes: WHQL Logo'd: Date and Size: Other Files: Driver Provider: HW Accel Level: Full Cap Flags: 0x0 Min/Max Sample Rate: 0, 0 Static/Strm HW Mix Bufs: 0, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Registry: OK Sound Test Result: Not run |
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whats the matter here are we not speaking the same language: aoedanzy:the requirements clearly state that the geforce mx440 is NOT Supported of course you gonna have problems frankly i am suprised it even works.
airwalkin:well judging from your specs your ram could use some upgrading or it did for me normally when i have trouble with a game i upgrade my system it saves me a lot of frustration. |
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Forum Techwiz![]() |
I will try soon to update with solutions.
Once upon a time there were Heroes, Heroes everywhere, Now the time has come again for Heroes to rise again. Soldier and Official GUNNUT of THE Alderbranchian Army |
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Hey unreal ive read MOST of this post, not all, but they didn't help. i have the game installed and i have the patch downloaded, but when i try to install it, it says patch could not be installed, Homm 5 is not installed. I'm not using my computer right now cuz mines not connected to the internet. I completely updated it 2 days ago. and from when i can remember about it is WIN XP Home SP2...Celeron D processor 2.66 Ghz 512 DDR333 ram sdimm, and some wierd pentium integrated graphics card. thats about it. if you could help me it would be greatly appreciated. if you need the rest of the information ill try to get it tomorrow.
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oh and the game crashes after it finishes loading ANY map
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Zedire - I have that problem too, with crashing on the loading screen. And btw, if the update says it cant find hommv its probobly because its not in the registy, is the game a folder copy? if not i have nfi :P
Linkage to my post: http://forums.ubi.com/eve/forums/a/tpc/f/4611096804/m/6091031164 Have fun finding a fix beacuse there isent one! mwhahahaha |
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Game is lagging so much on that graphic card. Please fix that problem as soon as possible.
------------------ System Information ------------------ Time of this report: 7/11/2006, 14:15:28 Machine name: MOBILE Operating System: Windows XP Professional (5.1, Build 2600) Dodatek Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519) Language: Polish (Regional Setting: Polish) System Manufacturer: ASUSTeK Computer Inc. System Model: A6R BIOS: Default System BIOS Processor: Intel(R) Celeron(R) M processor 1.60GHz Memory: 896MB RAM Page File: 339MB used, 1828MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.2180 32bit Unicode ------------ DxDiag Notes ------------ DirectX Files Tab: No problems found. Display Tab 1: The file ati2dvag.dll is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer. Sound Tab 1: No problems found. Sound Tab 2: No problems found. Music Tab: No problems found. Input Tab: No problems found. Network Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (n/a) DirectDraw: 0/4 (retail) DirectInput: 0/5 (n/a) DirectMusic: 0/5 (n/a) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: ATI RADEON XPRESS 200M Series (Omega 3.8.252) Manufacturer: ATI Technologies Inc. (Omega 3.8.252) Chip type: ATI RADEON XPRESS 200M Series (0x5A62) DAC type: Internal DAC(400MHz) Device Key: Enum\PCI\VEN_1002&DEV_5A62&SUBSYS_11821043&REV_00 Display Memory: 128.0 MB Current Mode: 1280 x 800 (32 bit) (60Hz) Monitor: Monitor domy Monitor Max Res: Driver Name: ati2dvag.dll Driver Version: 6.14.0010.6614 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 5/3/2006 18:51:00, 258048 bytes WHQL Logo'd: No WHQL Date Stamp: None VDD: n/d Mini VDD: ati2mtag.sys Mini VDD Date: 5/3/2006 18:50:42, 1540608 bytes Device Identifier: {D7B71EE2-1922-11CF-256A-8831A1C2CB35} Vendor ID: 0x1002 Device ID: 0x5A62 SubSys ID: 0x11821043 Revision ID: 0x0000 Revision ID: 0x0000 Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV8_B ModeWMV8_A ModeWMV9_B ModeWMV9_A Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled DDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run ------------- Sound Devices ------------- Description: USB Sound Blaster Audigy 2 NX Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: USB\Vid_041e&Pid_3020&Rev_0100&MI_00 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: sbusb.sys Driver Version: 5.12.0001.0095 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 8/26/2004 09:47:44, 911744 bytes Other Files: Driver Provider: Creative Technology Ltd. HW Accel Level: Full Cap Flags: 0xF5F Min/Max Sample Rate: 4000, 96000 Static/Strm HW Mix Bufs: 64, 63 Static/Strm HW 3D Bufs: 64, 63 HW Memory: 0 Voice Management: Yes EAX(tm) 2.0 Listen/Src: Yes, Yes I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Registry: OK Sound Test Result: Not run Description: SoundMAX Digital Audio Default Sound Playback: No Default Voice Playback: No Hardware ID: PCI\VEN_1002&DEV_4370&SUBSYS_11831043&REV_02 Manufacturer ID: 65535 Product ID: 65535 Type: WDM Driver Name: smwdm.sys Driver Version: 5.12.0001.5430 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 8/3/2005 08:56:58, 221376 bytes Other Files: Driver Provider: Analog Devices HW Accel Level: Full Cap Flags: 0xF5F Min/Max Sample Rate: 100, 192000 Static/Strm HW Mix Bufs: 33, 32 Static/Strm HW 3D Bufs: 33, 32 HW Memory: 0 Voice Management: Yes EAX(tm) 2.0 Listen/Src: Yes, Yes I3DL2(tm) Listen/Src: Yes, Yes Sensaura(tm) ZoomFX(tm): Yes Registry: OK Sound Test Result: Not run |
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I don't know if its a folder copy i just used the 3 disk to install it. i'll check the registry...but how would i add it to the reg.
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no one can help me????...........i really want to play this game i just play the other...................
galhadin can you help with my problem?...... : i had a very serious problem, the game crash while i'm playng or freeze or fail to load and many other random crash,i would glad to know how i can play this game without going crazy my pc: microsoft windows xp media center edition sevice pack 2 pentium 4 3,20 gh 1 gb ram geforce fx 5700 please help me p.s.i think is duble core (sorry but my english is very bad cause i'm italian :P ) (ah the version of game is english) |
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Quick question, Why do I have a disk 2 when the install never asks for it and why does the back of the manual have a cd-key when i'm never asked to enter one?
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Global Moderator |
Disc 2 is not used on the English install
The cd key is to register for online play Official Whisky taster and Herald to the Mighty Alderbranch. "The clues are out there.....S.N.A.F.U." Maximum Settlers | Maximum-Gamers | Anno Fans | Settlers Maps | |
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Problem: Game Crash on Startup after splashscreen
Have tried: downloading profiles.rar, replacing granny2.dll, changed data execution prevention options to programs i select and added Heroes V to the list, have first patch as well Extra note: After doing all this, I was able to play the game(played through first mission). On subsequent startups, I was unable to play again. I tried moving SI.bin out of the bin directory to a backup directory, but I cannot get the game to load up past the splash screen anymore. I think I've tried everything listed. Sorry if I missed something. Thanks in advance for your help! DxDiag: ------------------ System Information ------------------ Time of this report: 7/12/2006, 19:31:35 Machine name: TASLLYN Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp.050622-1524) Language: English (Regional Setting: English) System Manufacturer: Dell Inc. System Model: Dell DM051 BIOS: Phoenix ROM BIOS PLUS Version 1.10 A05 Processor: Intel(R) Pentium(R) D CPU 3.00GHz (2 CPUs) Memory: 510MB RAM Page File: 723MB used, 522MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.2180 32bit Unicode ------------ DxDiag Notes ------------ DirectX Files Tab: No problems found. Display Tab 1: No problems found. DirectDraw test results: Failure at step 17 (SetDisplayMode to 640x480x16): HRESULT = 0x80004001 (Not implemented) Direct3D 7 test results: Failure at step 39 (SetDisplayMode to 640x480x16): HRESULT = 0x80004001 (Not implemented) Direct3D 8 test results: Failure at step 8 (Creating 3D Device): HRESULT = 0x88760827 (error code) Direct3D 9 test results: Failure at step 8 (Creating 3D Device): HRESULT = 0x8876086c (error code) Sound Tab 1: DirectSound test results: All tests were successful. Sound Tab 2: DirectSound test results: All tests were successful. Music Tab: DirectMusic test results: All tests were successful. Input Tab: No problems found. Network Tab: No problems found. DirectPlay test results: The tests were cancelled before completing. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (n/a) DirectDraw: 0/4 (retail) DirectInput: 0/5 (n/a) DirectMusic: 0/5 (n/a) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: RADEON X300 SE 128MB HyperMemory Manufacturer: ATI Technologies Inc. Chip type: RADEON X300 SE (0x5B60) DAC type: Internal DAC(400MHz) Device Key: Enum\PCI\VEN_1002&DEV_5B60&SUBSYS_06021002&REV_00 Display Memory: 128.0 MB Current Mode: 1280 x 1024 (32 bit) (60Hz) Monitor: Monitor Max Res: Driver Name: ati2dvag.dll Driver Version: 6.14.0010.6561 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 8/3/2005 21:10:38, 205312 bytes WHQL Logo'd: Yes WHQL Date Stamp: n/a VDD: n/a Mini VDD: ati2mtag.sys Mini VDD Date: 8/3/2005 21:10:18, 1273344 bytes Device Identifier: {D7B71EE2-1820-11CF-136A-0826A1C2CB35} Vendor ID: 0x1002 Device ID: 0x5B60 SubSys ID: 0x06021002 Revision ID: 0x0000 Revision ID: 0x0000 Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV8_B ModeWMV8_A ModeWMV9_B ModeWMV9_A Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled DDraw Test Result: Failure at step 17 (SetDisplayMode to 640x480x16): HRESULT = 0x80004001 (Not implemented) D3D7 Test Result: Failure at step 39 (SetDisplayMode to 640x480x16): HRESULT = 0x80004001 (Not implemented) D3D8 Test Result: Failure at step 8 (Creating 3D Device): HRESULT = 0x88760827 (error code) D3D9 Test Result: Failure at step 8 (Creating 3D Device): HRESULT = 0x8876086c (error code) ------------- Sound Devices ------------- Description: SigmaTel Audio Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: HDAUDIO\FUNC_01&VEN_8384&DEV_7680&SUBSYS_102801AB&REV_1032 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: sthda.sys Driver Version: 5.10.4823.0000 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 11/16/2005 14:36:00, 1047816 bytes Other Files: Driver Provider: SigmaTel HW Accel Level: Full Cap Flags: 0xB5B Min/Max Sample Rate: 44100, 192000 Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Registry: OK Sound Test Result: All tests were successful. Description: Modem #0 Line Playback (emulated) Default Sound Playback: No Default Voice Playback: No Hardware ID: Manufacturer ID: 1 Product ID: 81 Type: Emulated Driver Name: Driver Version: Driver Attributes: WHQL Logo'd: Date and Size: Other Files: Driver Provider: HW Accel Level: Full Cap Flags: 0x0 Min/Max Sample Rate: 0, 0 Static/Strm HW Mix Bufs: 0, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Registry: OK Sound Test Result: All tests were successful. |
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So the game is running very slow while in battle especially when casting spells or attacking the castle(sometimes spell is not lagging but it happens only 2 times at 20). Drivers are new, bios too, no background programs, no spyware or viruses
------------------ System Information ------------------ Time of this report: 7/13/2006, 18:04:46 Machine name: SKWARKOMAT Operating System: Windows XP Professional (5.1, Build 2600) Dodatek Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519) Language: Polish (Regional Setting: Polish) System Manufacturer: System manufacturer System Model: System Product Name BIOS: Phoenix - AwardBIOS v6.00PG Processor: AMD Athlon(tm) 64 Processor 3200+, MMX, 3DNow, ~2.0GHz Memory: 1024MB RAM Page File: 246MB used, 2215MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.2180 32bit Unicode ------------ DxDiag Notes ------------ DirectX Files Tab: No problems found. Display Tab 1: No problems found. Sound Tab 1: No problems found. Music Tab: No problems found. Input Tab: No problems found. Network Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (n/a) DirectDraw: 0/4 (retail) DirectInput: 0/5 (n/a) DirectMusic: 0/5 (n/a) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: NVIDIA GeForce 7800 GT Manufacturer: NVIDIA Chip type: GeForce 7800 GT DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_0092&SUBSYS_2051107D&REV_A1 Display Memory: 256.0 MB Current Mode: 1024 x 768 (32 bit) (85Hz) Monitor: Monitor Plug and Play Monitor Max Res: 1600,1200 Driver Name: nv4_disp.dll Driver Version: 6.14.0010.9131 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 6/1/2006 17:22:00, 4529408 bytes WHQL Logo'd: Yes WHQL Date Stamp: n/a VDD: n/d Mini VDD: nv4_mini.sys Mini VDD Date: 6/1/2006 17:22:00, 3925920 bytes Device Identifier: {D7B71E3E-43D2-11CF-6650-5B0000C2CB35} Vendor ID: 0x10DE Device ID: 0x0092 SubSys ID: 0x2051107D Revision ID: 0x00A1 Revision ID: 0x00A1 Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A Deinterlace Caps: {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled DDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run ------------- Sound Devices ------------- Description: Realtek AC97 Audio Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: PCI\VEN_10DE&DEV_0059&SUBSYS_812A1043&REV_A2 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: ALCXWDM.SYS Driver Version: 5.10.0000.6090 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 5/19/2006 15:44:52, 3965056 bytes Other Files: Driver Provider: Realtek Semiconductor Corp. HW Accel Level: Full Cap Flags: 0xF5F Min/Max Sample Rate: 8000, 192000 Static/Strm HW Mix Bufs: 26, 25 Static/Strm HW 3D Bufs: 26, 25 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: Yes, Yes I3DL2(tm) Listen/Src: Yes, Yes Sensaura(tm) ZoomFX(tm): No Registry: OK Sound Test Result: Not run Edit: This part was not needed. This message has been edited. Last edited by: unreal_az, |
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Crashes on After splash screen. I hear the first 3 seconds of the ubisoft video, but dont see it. Then get error message relating to h5_game.exe
------------------ System Information ------------------ Time of this report: 7/15/2006, 17:30:43 Machine name: DB6QL91J Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519) Language: English (Regional Setting: English) System Manufacturer: Dell Inc. System Model: Dimension XPS Gen 3 BIOS: Phoenix ROM BIOS PLUS Version 1.10 A02 Processor: Intel(R) Pentium(R) 4 CPU 3.20GHz (2 CPUs) Memory: 1022MB RAM Page File: 368MB used, 2091MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.2180 32bit Unicode ------------ DxDiag Notes ------------ DirectX Files Tab: No problems found. Display Tab 1: No problems found. Sound Tab 1: No problems found. Sound Tab 2: No problems found. Sound Tab 3: No problems found. Music Tab: No problems found. Input Tab: No problems found. Network Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (n/a) DirectDraw: 0/4 (retail) DirectInput: 0/5 (n/a) DirectMusic: 0/5 (n/a) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: RADEON X800 XT Manufacturer: ATI Technologies Inc. Chip type: RADEON X800 XT (0x5D57) DAC type: Internal DAC(400MHz) Device Key: Enum\PCI\VEN_1002&DEV_5D57&SUBSYS_03021002&REV_00 Display Memory: 256.0 MB Current Mode: 1024 x 768 (32 bit) (75Hz) Monitor: Plug and Play Monitor Monitor Max Res: 1600,1200 Driver Name: ati2dvag.dll Driver Version: 6.14.0010.6618 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 6/7/2006 22:09:10, 260096 bytes WHQL Logo'd: Yes WHQL Date Stamp: n/a VDD: n/a Mini VDD: ati2mtag.sys Mini VDD Date: 6/7/2006 22:08:56, 1580544 bytes Device Identifier: {D7B71EE2-1E17-11CF-686A-0823A1C2CB35} Vendor ID: 0x1002 Device ID: 0x5D57 SubSys ID: 0x03021002 Revision ID: 0x0000 Revision ID: 0x0000 Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV8_B ModeWMV8_A ModeWMV9_B ModeWMV9_A Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled DDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run ------------- Sound Devices ------------- Description: SB Audigy 2 Audio [CCC0] Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: PCI\VEN_1102&DEV_0004&SUBSYS_10031102&REV_04 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: ctaud2k.sys Driver Version: 5.12.0001.1162 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 8/29/2005 19:46:14, 438784 bytes Other Files: Driver Provider: Creative HW Accel Level: Full Cap Flags: 0xF5F Min/Max Sample Rate: 4000, 192000 Static/Strm HW Mix Bufs: 64, 62 Static/Strm HW 3D Bufs: 64, 62 HW Memory: 0 Voice Management: Yes EAX(tm) 2.0 Listen/Src: Yes, Yes I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Registry: OK Sound Test Result: Not run Description: Modem #0 Line Playback (emulated) Default Sound Playback: No Default Voice Playback: No Hardware ID: Manufacturer ID: 1 Product ID: 81 Type: Emulated Driver Name: Driver Version: Driver Attributes: WHQL Logo'd: Date and Size: Other Files: Driver Provider: HW Accel Level: Full Cap Flags: 0x0 Min/Max Sample Rate: 0, 0 Static/Strm HW Mix Bufs: 0, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Registry: OK Sound Test Result: Not run Description: Modem #1 Line Playback (emulated) Default Sound Playback: No Default Voice Playback: No Hardware ID: Manufacturer ID: 1 Product ID: 81 Type: Emulated Driver Name: Driver Version: Driver Attributes: WHQL Logo'd: Date and Size: Other Files: Driver Provider: HW Accel Level: Full Cap Flags: 0x0 Min/Max Sample Rate: 0, 0 Static/Strm HW Mix Bufs: 0, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Registry: OK Sound Test Result: Not run Edit: This part was not needed. This message has been edited. Last edited by: unreal_az, |
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