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Canon's skins were pretty much the reason I started skinning way back in maybe 2003 He also gave me my first Critique which I listened to and learned from |
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CanonUK........How about posting your first ever skin here. K2 |
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After playing IL-2 for 8 years, I finally decided to try my hand at skinning. After about 3 weeks and many, many hours trying to learn GIMP, I came up with my first skin:
I know a lot more now, but probably only about 10% of what some of these great skinners know. The fact is, you need to invest a lot of time and effort if you want to produce a quality product....just like most things in life. However, I believe we are talking about a 13 year old child here and that needs to be taken into consideration. That being said, I do agree with most of the advice I've seen here. Aviar ----------------------------- Intel Core 2 Duo E8500 Intel DP43TF Motherboard 2GB DDR2-800 PC6400 Dual PCI-E NVIDIA GTX 260 - 896MB Creative X-Fi Logitech X-530 5.1 Speakers 24" Acer LCD - P241W Logitech G15 Gaming Keyboard CH FighterStick-Pro Throttle-Pro Pedals TM Tacticalboard GoFlight GF-T8 Module ----------------------------- |
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Hey Joe, (sounds like a good title for a song) (I know, the old ones are the oldest), anyhoo on with my point . . .
The problem you have got here with IL2 and skins is the time line. 1946 or what ever you want to call it, is out of date. Considering the sim has been around for the best part of a decade, what was fantastic 8 years ago is really starting to show its age today. The models are quite chunky and the skin maps are not the best to work with. Time and time again it has proved difficult to get the detail into the skin of your favourite aircraft. Take for instance the Spitfires Vb through to the IX not including the VIII, the skin maps are a bloody nightmare. Then you have the P-47 with its exceptionally annoying mirrored fuselage sides. It gets even worse with some of the early Yak, Mig and LaGG models. We have done our best in the past to get round these annoying maps and used some very clever ways too. In the beginning it is a challenge, but eventually it gets so annoying it isn’t worth putting the time in any more. The sim is also limited, it does not even have reflective textures or bump mapping, not that these would necessarily have helped with the above mentioned problems. The shame of it is we saw some progress at one point with slightly higher poly count models, but they seemed to back track from those almost as quickly as they were introduced. This is what happened from my perspective . . . I used to fly online every day without fail with one squad or another. We devised new missions and ways to get ourselves killed on a weekly basis. Skinning your favourite aircraft so that you could fly in your own unique skin (be it historic or not) was all part of the fun. It gave you a sense of pride so to speak. But there comes a time however when you start to think, this is more of the same, then you start to question why the hell you are spending your life skinning and flying all the time. So you make a decision to cut down on your flying and skinning time, then it gets to the point where you are not flying at all so where is the need to skin? Sure enough you grow tiered of the whole affair and start playing Medieval Total War, cuz sure enough sticking heads on pikes never really gets old. I still have an install of 1946 on my PC however and every so often I climb into the pit and throw it around the sky for a bit. Soon, the boredom sets in and I’m back to profile art or sticking heads on pikes again. The age of the sim has also split the community as most of the “old guys” have moved onto other things. Those who are still around probably don’t feel like going through the tedious teaching process again, having done it over and over the past 8 years, so the new guys don’t get the help and advice they need to improve their work. From this I see the gap is increasing from the old heads to the new and I don’t see this changing. This is just my opinion from my perspective and no children or animals were hurt during the creation of this post. |
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Just click on the image in my post and you can see a larger version in Imageshack. Once you get that image, you can click on it to get an even bigger image. I was just about to ask you what 'aahsum' means...but I think I figured it out. (awesome...?) Thanks for the kind words. Aviar ----------------------------- Intel Core 2 Duo E8500 Intel DP43TF Motherboard 2GB DDR2-800 PC6400 Dual PCI-E NVIDIA GTX 260 - 896MB Creative X-Fi Logitech X-530 5.1 Speakers 24" Acer LCD - P241W Logitech G15 Gaming Keyboard CH FighterStick-Pro Throttle-Pro Pedals TM Tacticalboard GoFlight GF-T8 Module ----------------------------- |
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Hey, look at this gang of old-timers. Yeah, this place isn't what it used to be, but then again, what place is?
Been stayin' busy myself with skins for the next Team Pacific map, and haven't uploaded much in the last year. WIP: The Wu is here to bring you Shaolin's finest... |
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As soon as I'm done with that template (wow that was a massive undertaking), I'll be knocking out a massive set of Ki-61 skins of the 14th Hikoudan's 68th & 78th Hikousentai's. Naturally the markings and such will be very historically accurate as I've discovered many for them most don't even realize. Some rough posts as to them can be found on my squadron's forum in the WWII Air Combat & Aircraft area. Ex. http://78sentai.org/forum/viewtopic.php?f=3&t=371 http://78sentai.org/forum/viewtopic.php?f=3&t=256 K2 This message has been edited. Last edited by: LEBillfish, |
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If that isn't sig material, I don't know what is! |
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R0NNC0 + Ki-61 = Epic
Cannon, why did you stop making 190s? |
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Agree 100% J.... just cant be arsed anymore...life moves on!..now where did i put my zimmer!? Sparty ps aslin Joe whats he ever done is like asking the pope if he's catholic!.... Oh My!!! Regards and a BIG hell oto the guys here Sparty |
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The Popes Catholic???, Bleedin ell, you learn something every day, thanks for the info Mark |
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Excellent. I'm doing the one blank skin and probably not pursuing it much further. I put the 68th marking on just for kicks. I used photos of the Cape Gloucester and Wa planes as well as some Wewak shots to try to make something that could be a New Guinea Ki-61, but doesn't represent a specific plane. Thanks for the info. I may have questions yet! The Wu is here to bring you Shaolin's finest... |
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Canon has it right. The starwars rubbish makes me want to puke.
While I'm waiting and hoping for more RONNCO A6M's, I've been doing some skins of a different kind. Anyone who is familiar with the Il-2 cockpit will agree that it needs a facelift. A worthy subject though. After all, if it wasn't for the Cementer we wouldn't have this sim at all. Early days yet, but the details are coming along nicely. *********************************************** "Nineteen years of age, eight years public education, three years military service. Intelligent, normally observant and answered all questions freely. He was arrogant and proud to be a pilot. Fellow prisoners in hospital consider him mentally unstable." |
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I think maybe what the newer skinners often fail to appreciate is the time it takes to get a skin right.
Just the Bristol mercury textures alone for the engines on my prewar RAF gladiator series was several nights work ... getting the alminium versus doped fabric to the point i was happy took a week and that was using several other peoples template layers as a starting point --- and i am not ashamed to admit my skins are pretty ordinary compared to the work of experts like canon and kristof and vpmedia. New guys ... its GREAT you are getting into skinning but I think people are saying try and put more work into each project rather than rushing straight on to the next one as soon as you have the basic look happening. Even the "experts" often spend several weeks and 100's of hours before they are truly happy with a new skin. ALSO ... you will get a far far better response posting "here is my latest effort what can i do to improve it" instead of "look what i did isnt it awesome" . Again, even the "experts" will occasionally post works in progress for comment, in case they are missing something, or just to see how other people feel about the overall look. _________________________________ Some random "stuff" : WTE (Australasian IL2 Squadron): http://www.wte-anga.com/ RAF 3 Sdn '38 and 72 Sqdn: http://tinyurl.com/3RAF1938 http://tinyurl.com/72sqdn N5519 Charity 1939: http://tinyurl.com/n5519 |
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Couldn't agree more. I've had some F-7A/B skins WIP for over 2 months now; I'm coming up short trying to find references showing how the camera installations looked. (If anyone has pictures or accurate info about the bomb bay cameras PLEASE PM me!) |
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i always keep an eye out for your stuff at m4t, as it's about the only game site i can access at work... |
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Playing with a German MkIIa
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One for the City fans - my one and only attempt. "I was working on this skin for a week, and you post a picture of a damn turd right in my thread!" |
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Hey everybody...haven't posted here in ages either. Have to agree that skin quality posted here is on the down, but everybody has to start someplace. With that being said, I also agree that "quality vs. quanity" is better any day. Hopefully noob skinners will sort it all out eventually. I'm certainly not one of the old guard skinners, but I learned from a few of them in the past...either by looking at their completed work or disecting their templates. Mostly by asking dumb questions in the forums
Latest work by me...custom for a guy at M4T. Cheers, KC |
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