Hey everybody, just started playing again for the thousandth time and on fort, level 3, there is a cool trick or two you can do. Know that when the game autosaves the mercenaries, in a replay, will go into non-alert mode so long as they are far or looking the other way. Drive the vehicle up the stairs after you waste everyone in that area, don't go up too high just yet. After you start driving to the non-usable cannon get out and fight protect the jeep and take out everyone up to the sniper. Get back in the jeep then it will save below the crest while two gaurds are at the top edge. You can listen to them after each replay. Now drive right up to them while wasting them two gaurds and drive the jeep just more than 45 degrees into the top area to jam it in there so it won't back out later. Get out and work your way around to the middle, back out then to the left side. Throw plenty of grenades up to the back where there should be at least two insisting on remaining there. You are to attempt to get them to come forward even though there are severel others who are attacking you that you are obliged to stop. You should probably waste the guy on the left while the one nearest the back door is still alive. Then after the grenade attack run down the left side and back again working the lowest left side so that you jump the fence to the most left back side to the top, of course, where the stairs go up to the door. Sneak around there and don't get the vest just yet. Duck down while going up the top of the back stairs and the game will save then with the mercenaries looking the other way, for the saved replay. Dowel starts talking and then run to the mounted gun and rocketlaunch the big boat shooting at you. Get the vest. Now go to the front area where you came up the mountain. Hop the back wall to get to the front area where the jeep is. While getting there two gaurds appear out of thin air getting into the jeep. They will drive like morons in the jeep so long as they can't back out. Take out the two helecopters with the quick grenade shooter, it's possible not to on another replay. Run down to the lower area that you past, aka the elevator but you have to go to the bottom of it in order to go up the elevator. Now when you go through that area all the gaurds are on alert after the first ones wasted. Go to the elevator back to the top and now the jeep is all the way forward with them still stuck in it. There may be many more guards. If the jeep is smoking, one grenade will waste them all up to five as three additional appeared at the top but on a replay only one so far. OR fly on the side of the jeep so the small boat below shoots a rocket and wastes the jeep and anyone near it. Now this one time I flew around the back. Snuck through the tunnel and put a grenade next to the jeep and three guards that appeared at the top edge were wasted in addition to the jeepers. I think I once shot only the first helecopter until I came out of the elevator to get the next one and that was when those three extra gaurds came from the second lone helecopter.
Take out the two helecopters with the quick grenade shooter,
At the fort level you only have machete, pistol, P90, M4, rocket launcher and sniper (there is an MP5 in the metal cage at the end. You must be using devmode to add more powerful weapons.
It is cool what you can do with the AI in this game though. Always a different experience every time you play.