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The mastery quiz "Honing Your Skills" page 53 of 82 is a monster knight quiz. The following solution is correct, but the game will not accept it.

E2, F4, G6, H4, F3, G2, E4, D6, C4, B2, D3, E5, C6, A7, B5, D4.

The game should accept all possible correct solutions. I searched the forums and found mention of alternate solutions for this puzzle, but I did not find mention of it in this bug reporting forum... hence my post.

The game is great... cheers.
 
Posts: 1 | Registered: Tue August 12 2008Reply With QuoteEdit or Delete MessageReport This Post
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Some useful options:

- A shortcut button to switch to training mode immediately after playing a rated game. It's too much hassle right now (at least 10 clicks vs perhaps 1). Also, reverse the order in which rated games are displayed, since users will almost always want to review their later games, not earlier games. Should be a simple List.Insert(0, pgnItem) instead of a List.Append(pgnItem) or something.

- I'd like my player statistics to only reflect rated games. The 'offline opponents' list f.i, also includes training games. Why?! Just keep separate records. And as mentioned earlier, create an 'export player' menu item which creates a simple XML thingy.
 
Posts: 5 | Registered: Thu January 10 2008Reply With QuoteEdit or Delete MessageReport This Post
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quote:
- A shortcut button to switch to training mode immediately after playing a rated game.
It already exists (bottom left corner). And to load the game, you just have to click "copy from - ranked play".

 
Posts: 1096 | Registered: Wed November 12 2003Reply With QuoteEdit or Delete MessageReport This Post
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Originally posted by Tracksupr1:
quote:

Three things I would like to see
1 tournaments with more than 128 players
2 when auto results are used for AI players they be accurate due to ratings in most cases
3 The USCF has had computerized pairing program for 30 years why can't UBI get it right


 
Posts: 1568 | Registered: Sun August 22 2004Reply With QuoteEdit or Delete MessageReport This Post
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1. MAKE CHESSMASTER 12 MULTIPLAYER COMPATIBLE WITH CHESSMASTER 11!!

2. Focus on functionality rather than appearance. In CM9000, you could be in a game within 5 seconds of starting the program. In CM11, the buttons aren't even labeled. Perhaps a "Retro" skin with a GUI like CM9000. (Other suggestions retracted. Thanks KHollister)

3. As another user suggested, it would be nice if you could match any chess set with any board. A low priority. But really, no one plays with the 3d pieces. It would be cool to put flat pieces on a 3d board, like in CM9000. Or put the House of Staunton pieces on a something more interesting than plain wood.

This message has been edited. Last edited by: triplesick,
 
Posts: 3 | Registered: Wed January 14 2009Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by triplesick:
1. MAKE CHESSMASTER 12 MULTIPLAYER COMPATIBLE WITH CHESSMASTER 11!! and perhaps update the protocol for CM 10 while you're at it. Smile

2. Focus on functionality rather than appearance. In CM9000, you could be in a game within 5 seconds of starting the program. In CM11, the buttons aren't even labeled. In CM11, you cannot use the "set up position" option from within a practice game. In CM11, you cannot go directly from the game room to the classroom (you have to go back to the main menu first, whereas CM9000 had a link along the side).

Hopefully Online Play in future versions will be backwards compatible with Chessmaster Grandmaster Edition. However, there will be no more updates for Chessmaster 10th Edition.

Some comments about your functionality concerns:

1. Labels for the buttons appear when you hover over them.

2. You don't use "Set up Position" within Training Mode... you continue your training game there after setting up the board.

3. You can go directly from Training Mode or Ranked Play to the various Learning areas... you have to use the Navigation Bar buttons (see page 8 of the user manual). Click the Up arrow on the bottom left hand corner of the screen (above the Main menu icon), until you see icons for various options for the "Learn" area (Academy, Famous Games, Database, Openings). Naturally, if you're in the middle of a rated game, you will be asked if you'd like to adjourn the game.


 
Posts: 1568 | Registered: Sun August 22 2004Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by Larry1015:

Couple of bugs/problems I have noticed when going online....most of the time, I am unable to initially join someones game unless I set another game up and then double click their name on the online list of players. The lobby chat feature isn't working (at least for me it isn't). Typically when I leave a table after playing, the system logs me completely out then back on again?

Enhancement suggestion might be to not only show me in statistics the different openings I have played, but maybe how I fair (w-t-l). This would be helpful in identifying strengths/weaknesses in how I do in closed/open games, gambits, etc. Thanks


 
Posts: 1568 | Registered: Sun August 22 2004Reply With QuoteEdit or Delete MessageReport This Post
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Greatly appreciated, KHollister! I never noticed the little arrow before. I fully intend to click on it on a future occasion. Smile

To some degree, however, I stick to my request. At least there should be a "Retro" skin or something that makes the GUI look like old school Chessmaster, with everything labeled and out in the open.
 
Posts: 3 | Registered: Wed January 14 2009Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by ITF1808:
Hi!

I would like to give some suggestions regarding (next) Chessmaster. I play Chessmaster not only for fun but to really learn the game. So, I am very interested in more detailed analysis of my games. For example, I have about 500 rated games and it would be really interesting and USEFULL if Chessmaster could determine (create) my chess profile based on those rated games (openings, strength of play, attack-defense, control of center, random moves, positional-material etc. etc.).

Why would this be usefull? Well, through time I could see how do I develop as a chess player, what aspect of my game is more-less developed and where do I need to focus more. In fact, Chessmaster could give his own conclusion about my game profile and give me advice or so..

I know that this kind of analysis would take even for a few hours, but even so I would be more than happy to see it. I’m also a professional C++ programmer and therefore I believe that this wouldn’t be too much of a problem to implement because it’s all about collecting and analyzing statistic data (after each rated game key data could automatically store and therefore provide immediate profile update of my chess profile – no need to analyze all games from the beginning).

Also, i'm looking forward to see more and more learning materials in next Chessmaster.

Thanks.


 
Posts: 1568 | Registered: Sun August 22 2004Reply With QuoteEdit or Delete MessageReport This Post
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I would like to ask that a future version allow me an option wherein I could ask that the personality pause the game after they have made a move.

This should ideally be togglable whilst still playing a game.

This would allow me to allocate large amounts of time to the computer in order that it come up with it's best move and be able to walk away whilst it does this and be able to come back without having lost all my own time and hence the game.

Thanks for your consideration.

This message has been edited. Last edited by: KHollister,
 
Posts: 8 | Registered: Sun February 08 2009Reply With QuoteEdit or Delete MessageReport This Post
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I've noticed a bug in Josh Waitzkin academy (Waitzkin vs. Eric Budish, page 53). Budish (white) played King e5 while black had his king at f6.
 
Posts: 17 | Registered: Sat February 07 2009Reply With QuoteEdit or Delete MessageReport This Post
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In the Waitzkin academy
--The Art of Learning
---Breaking Stallions
----2-Tal vs Koblencs
-----page 29/100

After you move the king to B1, Waitzkin responds saying, "The best move is king B1. Fantastic and now all this stuff is hanging and Black has a real problem. You see he can't play bishop takes F4 because of what? Exactly, queen H8 checkmate".

The problem with this analysis is that if white Qh2 - Qh8, Black's Ke7 not only evades the 'checkmate', but also threatens white's queen on h8. This is not checkmate, I am not sure why Waitzkin said it was.



-Bob (aka Kuahara)
 
Posts: 2 | Registered: Sat March 07 2009Reply With QuoteEdit or Delete MessageReport This Post
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I noticed that a few pages down the line when I was told to find the best move again in this chess game that if I made the wrong move, he would say, "this is not the best move. try again", then 2 of black's pieces would disappear, and I would click try again and return to the game. The only way to fix this was to click the replay button, where he would say, "ok. take another chance, what is the best move"...at which point the missing pieces reappeared on the board.
 
Posts: 2 | Registered: Sat March 07 2009Reply With QuoteEdit or Delete MessageReport This Post
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I have also encountered the bugs in the tutorials mentioned above; pieces switching positions between pages of the tutorial, and pieces disappearing, which makes for confusion.

I have also encountered the bug mention with the drills not functioning properly. After making a move the drill hangs, and gives a waiting or loading message. I would like to see these fixed.

I have also encountered a bug in Set Up Position
when set to have Chessmaster play the opposing side, sometimes the clock doesn't count, and the computer will not move, even if Force Move is chosen. It can be worked around by taking back the move and then replaying the move, but it's still annoying, if the player doesn't notice that the clock isn't ticking.
 
Posts: 6 | Registered: Sun April 26 2009Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by don_cuppe:
hello, in the Chessmaster Academy of Josh Waitzkin's Academy, at the Mastery Quiz(Honing Your Skills); page 53 of 82:

Chessmaster: Another Monster Knight. Again, only the white knight can move and he must capture all the black pieces without a break.
You know what to do.


Problem: i found the following paths as correct valid paths in which the knight takes over all the pieces without any breaks, however, Chessmaster keeps saying they're wrong moves and keeps insisting on another path, maybe you should add these paths as valid answers:

1) Starting at [G1]: F3 -> H4 -> G6 -> E5 -> C4 -> B2 -> D3 -> F4 -> E2 -> D4 -> C6 -> A7 -> B5 -> D6 -> E4 -> G5.


2) Starting at [G1]: E2 -> D4 -> F3 -> H4 -> G6 -> F4 -> D3 -> B2 -> C4 -> E5 -> C6 -> A7 -> B5 -> D6 -> E4 -> G5.

I'll update if i find anymore paths.


 
Posts: 1568 | Registered: Sun August 22 2004Reply With QuoteEdit or Delete MessageReport This Post
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I have a question about the display openings function of the chess coach.
Is it possible to let chess coach suggest openings from any chosen opening book.
For examle from the book anand.obk
If its not possible I want to request it for future versions off chessmaster.

Also, now if the option two click moves and quick entry is enabled in board settings. And there is more then one peace that can move to that square. I first have to click the start square and then the destination square. Its more intuitive to first click the destination square and then the start square, (like it's possible with chessbase).

Regards, Jonathan

This message has been edited. Last edited by: KHollister,
 
Posts: 6 | Registered: Fri November 14 2008Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by greathunter:
I have a question about the display openings function of the chess coach.
Is it possible to let chess coach suggest openings from any chosen opening book.
For examle from the book anand.obk
If its not possible I want to request it for future versions off chessmaster.

Also, now if the option two click moves and quick entry is enabled in board settings. And there is more then one peace that can move to that square. I first have to click the start square and then the destination square. Its more intuitive to first click the destination square and then the start square, (like it's possible with chessbase).

Regards, Jonathan

This has been added to the Chessmaster Grandmaster Edition FAQ... check out Section 4. Smile

P.S.: Thanks to Ebutaljib bow


 
Posts: 1568 | Registered: Sun August 22 2004Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by PincerSmash1944:
Personally I use CM as a coach.

I would love for it to greatly increase its library of INTERACTIVE tutorials.

Maybe a computerized tutorial of famous chess books like My System by Aron Nimzo.

I would love to see in depth interactive tutorials of middlegame strategy as well.


 
Posts: 1568 | Registered: Sun August 22 2004Reply With QuoteEdit or Delete MessageReport This Post
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I'm having a great time with this game. The only thing that bugs me is how theking.exe remains running even after I exit the game. It takes up 50% of my cpu cycles so I have to terminate the process manually everytime.

I was wondering why it continues to run even after I exit? It can't be that hard to patch, right?
 
Posts: 2 | Registered: Thu July 02 2009Reply With QuoteEdit or Delete MessageReport This Post
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Ack,nevermind. It only happened to me that one time. I wonder why?
 
Posts: 2 | Registered: Thu July 02 2009Reply With QuoteEdit or Delete MessageReport This Post
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