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dumdum: welcome to the arena. You know what happans here, but here's how to sign in. you just need to put in your name, personality, trait (special things about that'll give an edge/disadvantage on certain arenas), and side (Hero, Neutrual, or Dark; this'll be for most team macthes).
Just like this: name:Metel #4 (or dumdum) personality: timid trait: smart and dumb side: Hero I'll need two people to sign in first before we begin (sorry, we got nothing else to fight against). After that, let the games BEGIN!!! MS2: As much as I think this is a bad idea... I'll sign in name: Metel Star personality:Like Sonic's personality (well, kinda) trait: dark form (my cross form. I know I probally have more than one form that I don't know of...) side: Hero (Dark in dark form) This message has been edited. Last edited by: Metel_Star, The only way to tell between me (Metel Star), dumdum (The COA's idiot), and Blaze (The reckless idiot) is by our eyes (blue, green, red, in that order) Hey, nobody said being a Metel is easy. Including since I had a darker form... We all have darkness in our heart. Mines the worst- Metel Shadow |
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I sign in.
Name: Gamombadi Personality: ??? Trait: Can call army of undeads, experienced magic and power of summoning. Side: Dark Side. Will I fight with someone other. _______________________ |
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MS2: and that's me
dumdum: here are the rules, we all start with 100 hp, we attack once per post, and there's 4 types of attacks. light attacks takes 3-10 hp, medium takes 11-20, and heavy takes 21-30. The final attack, the special attack, are moves that people here can change in and out of the fight. They can take about 31-50 hp! The player who isn't attacking defends himmself. There's 3 defending tatics, dogde (for avoiding heavy and medium damage), block (for avoiding light damage), and star defend (for avoiding special damage). Note that dodgeing medium attacks and dodge special attacks using star defend WON'T be succesful all the time. To make sure that neither person doesn't cheat, the attacker have to put the name of the attack instead of choosing the type of attack, and I'll declare whether the attack is that type (I won't scam you, promise). do you understand?... Ah, what the heck. Let's just begin our first match Now, there 5 arenas I've work so hard-and weirdly fast-on, but I'll update when I get an idea. The only one who can choose the arena is me, the host of all this... and maybe a co-host when I get one, but that's just for later macthes. These are the 5 arena types: The normal arena: Just your average arena. Why should I be explaining this anyway? The Sky Arena: This fight will hit sky high-litterly. For those of you without wings/the ability to fly, you can stand on a cloud for three turns. You must go to a different cloud by then orthe cloud will dissappear, than you'll fall, and that'll be an instant lost. Also, a player can attempt to stop another player form going to a different cloud (coruse, you've gotta be a dirty cheat to do that, dark or not). The Earth Arena: This is like the Normal arena... except that every turn, a random spot of the arena wil crumble, so watch your step, cause falling into a pit will count as a instant lost. The Water arena: Those of you with the ability to breath underwater will pretty much call his home. Don't worry for all the other players, you can either stay underwater for three turns at a time before comng back up automatically to for air or go on the stepping stones, ten of all... except that 5 of them aren't excatly stones... Also, we all know that fire and water don't mix, so you fire starters might want to stay on those stones. The fire arena: Around this arena are lava. If you drop in it, it's an instant lost (unless you have a natrual ability having to do with lava), so be careful here. New arenas: The Random arena: This arena is a mix of all the original arenas (except the sky arena). All the hazards are the same in each area, so it's more dangerous knowing that there are more traps than nearly all the original arenas combined... ok, I meant by EQUAL to nearly all the original arenas combined. The Gravity arena: This arena has three grav. settings that changes each five turns. The medium grav. is th gravity of every other arena, the light grav. lets you you jump/fly higher, and heavey grav. won't let you jump/fly at all! Also, depending on the grav. settig, your attack will be doubled (heavy grav.) or halfed (light grav) Ok, that's it for the rules and arenas. Are you two ready? Ms2: ready This message has been edited. Last edited by: Metel_Star, The only way to tell between me (Metel Star), dumdum (The COA's idiot), and Blaze (The reckless idiot) is by our eyes (blue, green, red, in that order) Hey, nobody said being a Metel is easy. Including since I had a darker form... We all have darkness in our heart. Mines the worst- Metel Shadow |
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Ahhh what the hell, why not?
Name:GrimReaper Personality: Balanced Traits: Immortal Special Abilities: Able to shift between Light, Dark and Neutral aspects. Side: Keeper of the Balance. __________________________ "Dovie'andi se tovya sagain!" "It's time to roll the dice!" Solus Mortis Jocularus |
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dumdum: Hehehe... that's not valid. First of all, immortality won't count as a trait (it's like putting in a inf. hp cheat and that's not how it rolls here). Second, unless you got another form, you can't have more than one side. It's either Hero, Nuetral, or Dark. Third, trait IS special ablities, so go put down something that you can do that certain others can't, like "can fly" or "fire-proof" or something like that. Just nothing that have to do with immortallity.
The only way to tell between me (Metel Star), dumdum (The COA's idiot), and Blaze (The reckless idiot) is by our eyes (blue, green, red, in that order) Hey, nobody said being a Metel is easy. Including since I had a darker form... We all have darkness in our heart. Mines the worst- Metel Shadow |
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Can't see why he couldn't be immortal. He'll have hitpoints, but he'll just come back when he's "dead".
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If I remember correclty then 6 of the inhabitants of this tavern have allready declared they are immortal, so it isn't really all that much of an imba abbility anyway
Freedom - a mountain in the distant sky, love in the grass, birds on the vast plains of the sea... Freedom - I treasure your name, I love your sweet sound, I smell your dreams. I see you - when I turn away I hold you -when my hands are full Freedom - Never shall you be more than a name to me |
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Exactly. I said Immortal,not Invulnerable. But.. I spose I need to be more exact, so here's my three Aspects. Name: Aspect of Light. Type: Arch-Angel Blademaster. Personality: Zealot. Trait: Immortal, Flight, Bladestorm. Special Equipment: Dual Swords: Virtue & Honor, Plate Armor: Duty. Special Abilities: Can shift to Neutral and Dark Aspects. Side: Champion of Light. Name: Aspect of Dark. Type: Lich King. Personality: Corrupter. Traits: Immortal, Undead, Call Undead. Special Equipment: Staff of the Lich King. Special Abilities: Can shift to Neutral and Light Aspects. Side: Champion of Dark. Name: Aspect of Neutrality AKA True Form. Type: Solar Phoenix. Personality: Balanced. Traits: Immortal, Flight, Absorbs Fire, Phoenix Nova. Special Abilities: Can switch to Dark and Light Aspects. Side: Champion of Neutrality. __________________________ "Dovie'andi se tovya sagain!" "It's time to roll the dice!" Solus Mortis Jocularus |
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dumdum: the hp doesn't have something to do with peoples lives, it's just that you get "knockout" when you run out of hp. Also, I made it so anybody who enters the arena, fighters or not, will never die... until you leave the arena Anyway, are you ready Grim? This message has been edited. Last edited by: Metel_Star, The only way to tell between me (Metel Star), dumdum (The COA's idiot), and Blaze (The reckless idiot) is by our eyes (blue, green, red, in that order) Hey, nobody said being a Metel is easy. Including since I had a darker form... We all have darkness in our heart. Mines the worst- Metel Shadow |
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Name: gamombadi.
Type: Giant skeleton head. Personality: ????. Trait: Teleport power. Special Equipment: Book of undeads. Plate Armor: ???? Special Abilities: Call undead, can make storm and summon giants. Side: Dark. Here it is. _______________________ |
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This is orbiT:
Most powerful yes? Scared? Yes? No? |
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Ready.
__________________________ "Dovie'andi se tovya sagain!" "It's time to roll the dice!" Solus Mortis Jocularus |
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dumdum: Did I say anything about equipment and type?
dumdum: Ok then, let's begin! GrimReaper vs. Metel Star! And since this is our first fight, we'll just go with the normal arena for "practice" This message has been edited. Last edited by: Metel_Star, The only way to tell between me (Metel Star), dumdum (The COA's idiot), and Blaze (The reckless idiot) is by our eyes (blue, green, red, in that order) Hey, nobody said being a Metel is easy. Including since I had a darker form... We all have darkness in our heart. Mines the worst- Metel Shadow |
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Fine by me.
*Takes Aspect of Neutrality* En Guard! __________________________ "Dovie'andi se tovya sagain!" "It's time to roll the dice!" Solus Mortis Jocularus |
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dumdum: ok, start the baTTLE, Grim, you attack first
The only way to tell between me (Metel Star), dumdum (The COA's idiot), and Blaze (The reckless idiot) is by our eyes (blue, green, red, in that order) Hey, nobody said being a Metel is easy. Including since I had a darker form... We all have darkness in our heart. Mines the worst- Metel Shadow |
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*Rushes at dumdum with a flaming wing slash*
__________________________ "Dovie'andi se tovya sagain!" "It's time to roll the dice!" Solus Mortis Jocularus |
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*Jumps in to Arena and starts to smash dumdum with giant hammer*
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*Whips Gamombadi with a fiery tail flick*
__________________________ "Dovie'andi se tovya sagain!" "It's time to roll the dice!" Solus Mortis Jocularus |
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*eats popcorn*
... *eats popcorn bag* ... *eats arena chair* |
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*tries to sneak in arena without displaying his personality*
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