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Picture of someone-else90
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I would really like to see M&M X.


_____________________________________________________________________________
High Treasurer Extraordinaire and Priest of the Cult of Alderbranch. Wielder of the mighty spoon.
Protector of the things yet to come, as proclaimed by High Priest Justice.
Mahlerites unite!
 
Posts: 983 | Registered: Fri April 07 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of SandroTheMaster
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To compare M&M with FF is absurd!

FF is a great game and has a great story and etc... but is, by no means at all, an RPG... only in the strange view the japanese have on wat they consider RPG (characters with stats that get more powerful).

KotOR is better as an RPG, but also has you ALL the time being controled into doing something or anything, with lots of script to take care of the rest. Still, those two game, even with "parties" (by all means completely balanced so you have 3 all the time and no more, because more would be much freedom...), these parties are artificial and unrealistic the way you could put them out, but specially, save the main character of the former, it's NOT YOUR PARTY, it's a party made for you to take, mattering not if you want or not the guys.

Now, Oblivion... better yet, Morrowind, this is a game that REALLY is an RPG. You're not bound to do anything, you do as you please and your character is as your please in whatever way you please, as your character evolves INTO the world that he can explore at will accomplishing the slaying of powerful beings as you become more powerful yourself, avoiding the areas that are more dangerous (and less populated), but HAVING access to them before you are up to it (Oblivion not so much, since it makes the world revolve around you and just don't let because it don't you do some things). Still, you're alone. Any interation with others characters is shallow at best, and not to mention that the combat isn't that interesting nor tactical.

Now, Might and Magic, Baldur's Gate, Fallout (at some degree), and the more recent Temple of Elemental evil, all gave you a world to interact with and a party to interact within how you want, doing what you want, going to where you want, accomplishing what you want, WHEN you want. All that with a tactical and enjoyable battle system where each character matters and has a role that YOU chose.

So, what do we have to do for more games like these? Are we bond to just replay the old ones, or someone will do something and create a new Baldur's Gate? A new Might and Magic? When?


--Signal Incoming--

"If I like you, you can call me Sarge.
But, guess what, I DON'T LIKE YOU! Do you understand, scumbag?
It's Sergeant General to you"
 
Posts: 1162 | Registered: Sat August 20 2005Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
quote:
I'm by no means a RPG expert, but are you sure MMVI ripped of Krondor and it wasn't Krondor that ripped of the earlier M&M games?


lmao, what a joke

quote:
You DO know there were a grand total of 5 M&M's before VI, right?


huh who cares?

I remember in previews of Might and Magic 6 the developers stated they were big fans of Betrayal at Krondor and that they will make the game somewhat similar, that is why I bought that game in the first place.

and still nobody answered what was so great about Might and Magic games?
 
Posts: 926 | Registered: Sat April 29 2006Reply With QuoteEdit or Delete MessageReport This Post
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I want an M & M where you can actually CREATE your own magic spells, build/customize your own weapons, etc. It should definately be open ended, yet have some main plot to it, and, of course, a choice to learn dark or light spells, or not learn any at all and just learn weaponry. And to create groupd that follow you, also comkpletely customizable. THAT would be an awesome RPG.
 
Posts: 24 | Registered: Fri July 28 2006Reply With QuoteEdit or Delete MessageReport This Post
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I myself am tired of party-based RPG's. I mean, sure the KotoR's were great, would I buy the 3rd one if they came out with one? Of course. I'm just saying that party-based systems have to be EXTREMELY creative if they are going to be fun. All of the games are so repetative: sure they have different storylines and their own special powers and weaponry, but it all comes down to the same thing, which gets very old, very fast. They need to be creative to make another party-based RPG. That's why you aren't seeing so many party-based RPG's any more: because everyone began to copy the first person who did one, and then that was all there was, and the public began getting tired of them. So they reverted to first-person RPG's. Eventually first-person RPG's will probably get old too because everyone is creating them, and then they'll have to create something else new. But until then, first-person's are in. And frankly, I am perfectly okay with that. I hope that Dark Messiah doesn't get old. It probably will after I've mastered everything, but if it does well enough to create a second one, I sure hope they increase the amount of things you can do. I mean, they should make it more flexible, and not so you-can-kill-any-way-you-want-but-we'll-only-give-you-five-spells-to-choose-from. You know what I mean? Give us variety to work with so that it doesn't get old that fast. That's probably why they have a multiplayer mode, to give us a little bit more to do. But let's face it, everything gets old sometime, no matter how long it takes. And who knows. Maybe they'll make a heroes of might and magic like Dark Messiah where you run around and kill people, only it's based on the HOMM storyline and has its qualities.
 
Posts: 24 | Registered: Fri July 28 2006Reply With QuoteEdit or Delete MessageReport This Post
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I hope that that loooooong post helped anybody and didn't offend anyone. If it did, I'm sorry, but please reply. Smile
 
Posts: 24 | Registered: Fri July 28 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of C_h_u_c_k_l_e_s
Posted Hide Post
quote:
Originally posted by pavel44:
I remember in previews of Might and Magic 6 the developers stated they were big fans of Betrayal at Krondor and that they will make the game somewhat similar, that is why I bought that game in the first place.

and still nobody answered what was so great about Might and Magic games?


A few things. First off, yes...MM6 did use some ideas from BaK, but BaK most definitely used several ideas from the earlier M&M games as well. I've never seen an RPG with all completely fresh ideas....not unless you go back to the old text-based RPG's. But as for what was great about M&M's, it's quite simple. The storyline and the gameplay. While the graphics and the interfaces were definitely dated in many of the versions, the unique storyline and immersive game world set it apart from the other RPG's out there. M&M set many standards in the RPG genre through the years. Go back and look at the old RPG's...remember having to pull out graph paper to plot your course as you explored a dungeon? M&M2 introduced auto-mapping. That had never been seen before in a CRPG. The interlinking of 2 separate games into one long game (Xeen) had also never been seen before NWC introduced it. It also was the concept that spawned the expansion packs (World of Xeen). And then with Mandate of Heaven, they stepped it up to a whole new dimension. No RPG had ever been made on a scale like that before. The replayability and the HOURS and HOURS of gaming was simply unprecedented up to that point for an RPG. But when you go back and look at them now you see what the competition has done as well...and NWC's games don't seem as impressive. But you've got to look at them from the time they were made. Groundbreaking was a good description for NWC back in the day. As for the storyline, sure...lots of people hated the concept of adding technology into a fantasy setting, but NWC pulled it off remarkably well. And that one simple fact set them apart from all the others. I won't go into all the twists and turns of the plot, but suffice it to say that it was very detailed and very well done.

Hope that answers your question somewhat. The only real way to answer it though, is to play them yourself. (and to play them without seeing the dated aspects as negatives)



"The Wheel of Time turns, and Ages come and pass, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth comes again. In one Age, called the Third Age by some, an Age yet to come, an Age long past, a wind rose in the Mountains of Mist. The wind was not the beginning. There are neither beginnings or endings to the turning of the Wheel of Time. But it was a beginning."
 
Posts: 2809 | Registered: Sat March 26 2005Reply With QuoteEdit or Delete MessageReport This Post
Settlers Moderator
Picture of BTOG46
Posted Hide Post
Originally posted by C_h_u_c_k_l_e_s

quote:
remember having to pull out graph paper to plot your course as you explored a dungeon?


Remember them?
I still have them! Surprised
I still have an A4 book of graph paper maps from those days.............damn, I`m giving my age away.......I`m not old, Honest! Shady



Official Whisky taster and Herald to the Mighty Alderbranch.
www.Maximum-Gamers.com Administrator "The clues are out there.....S.N.A.F.U."
www.SettlersMaps.com .... www.Maximum-Network.maximum-gamers.com
www.Maximum-Arcade.com
 
Posts: 5943 | Location: Near the cold North Sea | Registered: Mon March 06 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of Oakwarrior
Posted Hide Post
quote:
BTOG46


Winky
 
Posts: 4530 | Registered: Sat August 13 2005Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
quote:
BTOG46


Winky Winky
cruel.
 
Posts: 1771 | Registered: Sat January 21 2006Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
quote:
Originally posted by C_h_u_c_k_l_e_s:
quote:
Originally posted by pavel44:
I remember in previews of Might and Magic 6 the developers stated they were big fans of Betrayal at Krondor and that they will make the game somewhat similar, that is why I bought that game in the first place.

and still nobody answered what was so great about Might and Magic games?


A few things. First off, yes...MM6 did use some ideas from BaK, but BaK most definitely used several ideas from the earlier M&M games as well. I've never seen an RPG with all completely fresh ideas....not unless you go back to the old text-based RPG's. But as for what was great about M&M's, it's quite simple. The storyline and the gameplay. While the graphics and the interfaces were definitely dated in many of the versions, the unique storyline and immersive game world set it apart from the other RPG's out there. M&M set many standards in the RPG genre through the years. Go back and look at the old RPG's...remember having to pull out graph paper to plot your course as you explored a dungeon? M&M2 introduced auto-mapping. That had never been seen before in a CRPG. The interlinking of 2 separate games into one long game (Xeen) had also never been seen before NWC introduced it. It also was the concept that spawned the expansion packs (World of Xeen). And then with Mandate of Heaven, they stepped it up to a whole new dimension. No RPG had ever been made on a scale like that before. The replayability and the HOURS and HOURS of gaming was simply unprecedented up to that point for an RPG. But when you go back and look at them now you see what the competition has done as well...and NWC's games don't seem as impressive. But you've got to look at them from the time they were made. Groundbreaking was a good description for NWC back in the day. As for the storyline, sure...lots of people hated the concept of adding technology into a fantasy setting, but NWC pulled it off remarkably well. And that one simple fact set them apart from all the others. I won't go into all the twists and turns of the plot, but suffice it to say that it was very detailed and very well done.

Hope that answers your question somewhat. The only real way to answer it though, is to play them yourself. (and to play them without seeing the dated aspects as negatives)


I think there was nothing groundbreaking or great about M&M 6,7,8,9 and I will never understand what made M&M so great that they are still making it, while much better games are not having any sequels.
 
Posts: 926 | Registered: Sat April 29 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of C_h_u_c_k_l_e_s
Posted Hide Post
quote:
Originally posted by BTOG46:
Originally posted by C_h_u_c_k_l_e_s

quote:
remember having to pull out graph paper to plot your course as you explored a dungeon?


Remember them?
I still have them! Surprised
I still have an A4 book of graph paper maps from those days.............damn, I`m giving my age away.......I`m not old, Honest! Shady


Hehehe. I still have lots of mine too. I've got all my graphs from MM1 and several from MM2 before I realized it had automapping. :O) Ahhh...the old C64 games. Gotta love 'em.



"The Wheel of Time turns, and Ages come and pass, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth comes again. In one Age, called the Third Age by some, an Age yet to come, an Age long past, a wind rose in the Mountains of Mist. The wind was not the beginning. There are neither beginnings or endings to the turning of the Wheel of Time. But it was a beginning."
 
Posts: 2809 | Registered: Sat March 26 2005Reply With QuoteEdit or Delete MessageReport This Post
Picture of C_h_u_c_k_l_e_s
Posted Hide Post
quote:
Originally posted by pavel44:
I think there was nothing groundbreaking or great about M&M 6,7,8,9 and I will never understand what made M&M so great that they are still making it, while much better games are not having any sequels.


MM6 was a HUGE hit. It's still got a huge cult following on the net. The subsequent sequals were not up to the same depth & quality though. 7 & 8 were fine games, but they seemed to be simply rehashed MM6. As for groundbreaking...the early ones set the stage for that. But MM6 was indeed groundbreaking due to the unbelievable scope of that game. Sure, we've got games since then that have had worlds as large as MM6's, but they all followed NWC's lead on that after they saw how successful it was. As for the storyline, jumping in at MM6 is a bad idea. "Some" of the story starts over at that stage, but to get the whole feel for it you'd need to start with MM1. Starting with 6 is like starting the Lord of the Rings novel in the middle of the book.

However, considering your apparent attitude towards the series...I highly doubt anything I say will change your mind. Apparently it's just not suited to your tastes. But to many others...it's nearly perfect.



"The Wheel of Time turns, and Ages come and pass, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth comes again. In one Age, called the Third Age by some, an Age yet to come, an Age long past, a wind rose in the Mountains of Mist. The wind was not the beginning. There are neither beginnings or endings to the turning of the Wheel of Time. But it was a beginning."
 
Posts: 2809 | Registered: Sat March 26 2005Reply With QuoteEdit or Delete MessageReport This Post
Settlers Moderator
Picture of BTOG46
Posted Hide Post
Originally posted by C_h_u_c_k_l_e_s

quote:
Ahhh...the old C64 games. Gotta love 'em.

I loved them soooo much I bought the disc drive, although on the 64 it was mainly the SSI Forgotten Realms games I played, Pool of Radiance, Curse of the Azure Bonds etc Big Grin

This message has been edited. Last edited by: BTOG46,



Official Whisky taster and Herald to the Mighty Alderbranch.
www.Maximum-Gamers.com Administrator "The clues are out there.....S.N.A.F.U."
www.SettlersMaps.com .... www.Maximum-Network.maximum-gamers.com
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Posts: 5943 | Location: Near the cold North Sea | Registered: Mon March 06 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of Oakwarrior
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quote:
I highly doubt anything I say will change your mind. Apparently it's just not suited to your tastes.


Well it just seems to me he'll peepee on anything remotely connected to M&M Eek
 
Posts: 4530 | Registered: Sat August 13 2005Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
quote:
Originally posted by Oakwarrior:
quote:
I highly doubt anything I say will change your mind. Apparently it's just not suited to your tastes.


Well it just seems to me he'll peepee on anything remotely connected to M&M Eek


Roll Eyes it was kinda fun at first, but then became buggy and the story sucked. I played much much better RPGs, sorry for others that didn't.
 
Posts: 926 | Registered: Sat April 29 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of SandroTheMaster
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I played many many good to great (and some awful) RPGs as well, and still think the M&M series were one of the best.


--Signal Incoming--

"If I like you, you can call me Sarge.
But, guess what, I DON'T LIKE YOU! Do you understand, scumbag?
It's Sergeant General to you"
 
Posts: 1162 | Registered: Sat August 20 2005Reply With QuoteEdit or Delete MessageReport This Post
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M&M is the first RPG i ever played and to me is still the best of all(Favorite is World of Xeen). Only Planescape: Torment comes close with wizard and warriors also very fun.

I need a great party based game like M&M10. It has been so long since M&M9, wizardy 8 and wizard and warriors Frown
 
Posts: 14 | Registered: Tue May 31 2005Reply With QuoteEdit or Delete MessageReport This Post
Picture of Justice
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Might and Magic is great, will always be great and is the best nomatter what! *sees some funny IX thingy* ehm... Atleast I - VII were Indifferent

And I deffinetly want more of those. And just becasue no more RPGs of that kind are made, ought to guarantee that it will sell enough. No comepetition means money. And ofcourse I trust that they will NOT use the same actors or story writers as in HoMM V Indifferent


Freedom - a mountain in the distant sky, love in the grass, birds on the vast plains of the sea...
Freedom - I treasure your name, I love your sweet sound, I smell your dreams.

I see you - when I turn away
I hold you -when my hands are full

Freedom -
Never shall you be more than a name to me
 
Posts: 6645 | Location: The Rock in the Atlantic | Registered: Fri April 01 2005Reply With QuoteEdit or Delete MessageReport This Post
Might & Magic Mod
Picture of Kartabon
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Might and Magic X? I think that there weren't IX one Indifferent


We can do anything... we only need to propose it!
 
Posts: 2485 | Registered: Sat September 17 2005Reply With QuoteEdit or Delete MessageReport This Post
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