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Picture of FartingBob
Posted
Double H is gone .... in the slaughterhouse, second part .... I forgot a pearl .... ok, so I got it .... which meant, repeating the entire course .... wtf .... after that Double H is gone .... he seems to do his lines in conversations, but he's not there .... in the Iris headquarters he briefly appears, but just his skin .... I exit the room, he's gone .... and I couldn't even talk to him. So now, after some time of gaming, can I restart the bloody game? Djees, why can't some companies get it right. Ubisoft totally sc***** up the Dutch version anyway .... first there's no English voices, while it was printed on the package .... and now a VERY nasty bug. Thnx Ubisoft!

 
Posts: 20 | Registered: Mon April 07 2003Reply With QuoteEdit or Delete MessageReport This Post
Picture of Denden666Piek
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Well, first of all I'm very happy I've never encountered the infamous 'HH is missing'bug. Second, I think Ubisoft did a great job with casting the voices for the Dutch version. Although I do miss the english voice-acting(which was indeed mentioned on the back of the package), it didn't bother me much. Too bad this happened to you, I guess I'm lucky to still not having encountered that bug.

But about the Dutch version of the game, when the Dutch voice-action is so incredibly good, you don't really need the English voice-acting, do you? And I believe the 'HH is missing'-bug is there in every version of the game(though I did not experience it yet), so don't blame it on the Dutch version.
 
Posts: 1853 | Registered: Fri March 05 2004Reply With QuoteEdit or Delete MessageReport This Post
Picture of FartingBob
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I suppose you're right. I looked at a few English version movies, and sometimes I even thought ours was better, the humor is great Smile. I was a little agitated yesterday, .I'm glad I had one save before that pearl .... so I just didn't get it .... I hope I can manage to get enough (30) now .... since I don't know for example how to find a few creatures .... the map says there's on, but I can see anything .... take the meatfactory .... there's something where I notice bubbles coming out of .... but there's just no creatures there, also in the first cave of the game (where you meet the Iris agent) there's creatures, but it appears to be in between walls or something, I've looked everywhere .... somehow I expected a camera upgrade that makes you look through walls, but .... it didn't come Smile.

It's a great game, that part's true. It reminded me of Zelda a bit, not the gameplay .... but well, I suppose the dungeons, the maps, the way that's being made .... even one music sound that was so much Zelda-like, I think that's when you get a pearl or something, or reaching a certain goal. Well, I guess I'll replay it soem day to get everything, no use crying over it, since I still had that savegame (somehow I expected something might go wrong or something, I always use one save-slot per dungeon because of issues like this). I'd like more boss fights in the next one though Smile.

 
Posts: 20 | Registered: Mon April 07 2003Reply With QuoteEdit or Delete MessageReport This Post
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The bubbles are the creature.

G-2b, playing the fast game.
.
 
Posts: 372 | Registered: Thu February 19 2004Reply With QuoteEdit or Delete MessageReport This Post
Picture of Da_Dukester
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I also used to have the dutch version ( yes I live in holland :P )
But I traded it in and got the English version from the UK Big Grin
I got it last week and I love it
 
Posts: 331 | Registered: Fri February 27 2004Reply With QuoteEdit or Delete MessageReport This Post
Picture of FartingBob
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[QUOTE]Originally posted by G-2b:
The bubbles are the creature.

G-2b, playing the fast game.
http://www.zianet.com/parrotfan/BGAE/race12.jpg .http://www.zianet.com/parrotfan/BGAE/race34.jpg [/QUOTE

Yeah, I figured that, but I couldn't photograph it somehow .... maybe only the quick one when he's inside the room, not hidden behond the boxes? Man, if so, you gotta be quick.

Anyway, found two other bugs, nothing as nasty as the one I came with now ....

<SPOILER ALERT>

1. When Pey is back .... you can still 'talk' to the 'spot he was captured/dead on''

2. When you reached the point to press the button to get rid of the tracking beam .... after the 'movie' she's standing in the middle of a gray area, nothing around it .... I just reloaded and it was good, would have been a game-killer if it was there always.

 
Posts: 20 | Registered: Mon April 07 2003Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by FartingBob:
Yeah, I figured that, but I couldn't photograph it somehow .... maybe only the quick one when he's inside the room, not hidden behond the boxes? Man, if so, you gotta be quick.

You'll never get him the 1st time you see him. If you shoot the box he's hiding behind, he scats across the room to his other hiding place--still a tough shot if you try to pan. There are 7 floor tiles between his hiding places--4 squares alternated by 3 hexagons. Position yourself on the square in front of the hiding place he is not in, enter photo mode, aim at the box where he is and shoot a disc. He will then come directly at you. Snap when he crosses the middle hexagon. Works every time Smile You don't even have to zoom or move the camera.
 
Posts: 309 | Registered: Mon March 22 2004Reply With QuoteEdit or Delete MessageReport This Post
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Picture of bitebug2003
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This should really be in the Community Technical Help Forum which is where I'll move it so you can continue this discussion there.

Smile

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Posts: 8973 | Location: Planet Bug | Registered: Sat July 19 2003Reply With QuoteEdit or Delete MessageReport This Post
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