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Beyond Good and Evil
Beyond Good and Evil - Community Technical Help
Solution to the Slaughterhouse Bug(Key, Crash, ect)|
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| <Guest>
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Thx for Extractor
I cannot find text files with US lng, still. Do you know how Files in big BF file contains language strings? |
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| <Guest>
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You should have received my email by now under ravo@
thanks! |
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| <Guest>
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ummm prolly in the bin files.
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| <Guest>
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hey did you get my save game? does it read with your editor?
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| <Guest>
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Nope, that savegame was the PC version 1.01
It loads perfectly in my version of BG&E...I don't know why it isn't loading elsewhere. By the way you do know that there's another file that's needed for savegames.. sally.idx? If you delete that file, the savegames won't even be seen by the game. I assume that it follows that sally.idx has code inside it that refers to the savegame such that you can't alter the savegame without paying attention to sally.idx? Perhaps I should send you that along with the savegame? |
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| <Guest>
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maybe yahoo is fudging the files
MD5 slot2.sav - C239DC60E4658D78ED50675ED376B350 yes i know how the save game system works. send your sally.idx, i wanna see if THAT gets corrupted too Message Edited on 01/17/04 12:35AM by rahly |
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| <Guest>
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hey I sent ya the zip file.
BTW my email provider is a punk they filter out yahoo mail... I need to make a yahoo.com address and communicate with you there. |
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| <Guest>
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bump... did you get the zip file with the save games, etc?
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| <Guest>
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Erm, could you have a look at my saves while you at it? The save 2 is my version 1.0 save game, it does still load on my BG&E 1.01, and save 4 is my version 1.01 save game. Both give me the same problem, memory error, and when I try and save the file, it says the file is in use, though it most definatly isn't.
Thx in advance. http://sorez.net/torez/saves.zip |
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| <Guest>
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hi dude
i tried your central hall fix, i kill the bots but the key still remains on the ledge have any other sugestions? or can u please send me a savegame after that point or at this point but wheb u ALREADY HAVE A SECOND KEY PLEASE |
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| <Guest>
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Make sure you copy the fix-program to the BGAE directory, and run it from that location.
If that doesn't work, download the savegame editor (see first posting of this thread), copy it to your BGAE directory, and give yourself 2 triangle keys. G-2b = playing the fast game. |
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| <Guest>
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Is that crash related to the saving at the Central Hall terminal beside the room you fought the three robots?
It happens to me if I die while fighting the robots (death music doesnt have vocals (?)) or when i am just running around... Never seen a crash like it - just goes back to the desktop no errors - nothing Would that patch fix that particular crash or is it unrelated. Edit: -- I don't really mind either way as I do have a backup sav file which I had to edit with the BGAEEdit - and it runs fine - just the original file is messed up. ----- BITE BUG LV.1-100 HP:200-2600 Taste: Okay AP:1 Steal/Drop: Magic Stone, Wizard Stone, M-Stone Pieces, Bite Bug Card Rare Item : Wizard Stone Card : Bite Bug Card, Elvoret Card Attack : Poison Needle, Fire, Fira, (Bite), (Embedded Fire attack) Draw : Fira, Scan Big blue insect like a bee or a fly Message Edited on 02/17/04 03:10AM by bitebug2003 |
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| <Guest>
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I believe that is indeed the one the fix is supposed to fix. In other postings about this crash, it has been recommended not to save there, and to wait with the picture of the amoebe in the machine until you return from taking the central hall picture, and after you have the amoebe picture not to return to the robot room.
G-2b = playing the fast game. |
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| <Guest>
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Hi Rahly,
Some people have been reporting a bug with the fuses in the factory, that their second fuse has disappeared from inventory by the time they get to the exit. I tried to see if your editor can bypass this, but it seems you made an error. Instead of giving you fuses, it gives you Pey'j's pliers. G-2b = playing the fast game. |
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Global Moderator![]() |
This thread is being stickied
----- |
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[QUOTE]Originally posted by bitebug2003:
This thread is being stickied ----- Is that good or bad? |
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Global Moderator![]() |
Well I asked djnogg whether it could be stickied as it provided a fix (unofficially) for some of the problems people have been having.
He said it was fine So people will always be able to refer to this thread when they encounter the crashes and bugs instead of it dropping to the back of the forum queue. Edit:- Made a change to the Topic to describe what is contained in this thread ----- [This message was edited by bitebug2003 on Fri February 20 2004 at 10:52 AM.] |
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I have the same prob, with 512MB ram. I tried making a savegame myself and editing it, but if I run it, it always locks up!
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I use 1.00 program
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Forums
Beyond Good and Evil
Beyond Good and Evil - Community Technical Help
Solution to the Slaughterhouse Bug(Key, Crash, ect)
