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Picture of Silver-Hawk-Red
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quote:
Originally posted by Tomcatter61:
quote:
Originally posted by Silver-Hawk-Red:
When my evasion process works for Falcon 4 and LOMAC but not for OGF, then there is something up and it's not the lack of enjoyable gameply. And grouping in AC6 with the likes of BA2 and similar Ilk is really disgraceful to say the least as it is not even remotely honest at all.

There is no concern for fuel because you have a time limit, it is completely redundant to have a time limit and a fuel gauge for a video game. The Weapons of AC6 are of poor performance because they didn't want long range spamming like in OGF and wanted to force people to dogfight and jockey for a good position. You have to outthink your foe to get him instead of simply choosing a aircraft that can retain it's energy longer. (Which means all of the aircraft in AC6 can compete at a high level of skill.)

Project ACES was focused on providing the ability for all players to choose any aircraft in the game and not be hog-tied because of it. This might seem like anthema to you, but provides an overall more enjoyable experience when in AC6, you have to feel out the enemy and manuever for the SHOOT command instead of just popping out AIM-120s at BVR and watching the pretty explosions.


Well, I never claimed the weapons were perfectly modeled/programmed in OGF. There's bound to be differences since it's not the same game. Yeah, that is something that should be fixed - I'm all for that.

I never grouped AC6 in with BA. I wouldn't. I actually like to play BA.

If you're talking about AC6 not needing a fuel limit, fine. I agree - that's the way the game works. If you had a fuel limit, you wouldn't be able to get anything done - because the amount of time a mission takes compared with the amount of time a full tank of gas gives you at max A/B would leave you sucking fumes in no time.

Missile performance has to suck in AC6 - because you actually have to worry about people spamming since you have 8,000 missiles per aircraft. If you only carried 6-10, you'd have to make them good and pilots would have to make their shots count. IMO that takes more skill than pulling "high-G" turns all day long and just waiting for one of your 100+ missiles to kill the target.

In OGF, you don't have to take the aircraft that retains its energy longer. You as the pilot have to manage the energy state. Again, more skill required. You can take a plane that retains energy well, but if you don't know what you're doing you'll run out of energy quickly and the smarter pilot will kill you. A plane that doesn't retain energy well can be successful if the pilot knows when to bleed it off and how to get it back quickly. In fact, that's what usually results in a kill.

Choosing your plane is supposed to limit your options in some ways, while expanding them in others. Otherwise, there'd only be one plane in the game - to stop people from being hog-tied.

AC6 doesn't seem like anthema (an eruption of the skin?) to me. Unless you're talking about the similar irritation it can bring.


Speaking of the overall irritation, so you got it.

The thing is, the AC Flight model has been refined over the years since it's inception in the Arcades way back in Air Combat. (When you could only fly the F-16C) The viability of the flight model shouldn't really be compared to other games so much as how the flight model interacts in it's own game.

The Aircraft in AC6 have so many missiles because they retain their SP Missile limit and can be adjusted with the Weapons Level. But it is generally agreed that among the AC fandom that AC6 has some pretty ****ty missiles when compared to it's older breathern.

But most are willing to accept this was done because of MP concerns that such a large missile payload and decent missile performance would turn into spawn raping. (AC6 doesn't have a survival mode like OGF.)


 
Posts: 156 | Location: Good Ole' USA | Registered: Mon March 24 2008Reply With QuoteEdit or Delete MessageReport This Post
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I like Ace Combat series but since none came on PS3 Id just get this game. I'm all for sims I have Over G fighters on PS2 its called Energy Airforce. I never really completed it. I couldnt be bothered its a good game though. I had more fun with Ace Combat 5 and Ace Combat zero. Ace Combat 0 was way better for me but I like 5 also. If this game is an Arcade Sim I dont mind, It should be more of a sim than Ace Combat though.

I prefer a dog fight instead of 40 mile long range missile engagement. And I dont know if they gona implement flares.
 
Posts: 9 | Registered: Wed May 21 2008Reply With QuoteEdit or Delete MessageReport This Post
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