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Posted Hide Post
...hehe, actual footage of the roll existing, now we just need bigfoot and god.

http://www.youtube.com/user/sm...ploads/1/PIIumxH7fgo


Smoke, Ldogg

P.S. Hey dude, sadly, you're too late to enjoy TDM anyway.
 
Posts: 456 | Registered: Thu April 23 2009Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
Here is a monster sighting for you:

These are two Nighthawks, that fly the same speed as my Blackbird...going over 1800 mph.


http://www.youtube.com/watch?v...yQzg&feature=channel


Smoke, Ldogg
 
Posts: 456 | Registered: Thu April 23 2009Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
I think they could go faster than you, if you ask them to attack a specific target. Smile


--
H.A.W.X. - Plane Finder (Ubisoft's mirror)
Find a plane with the features and weapon packs you want.
 
Posts: 553 | Registered: Thu March 05 2009Reply With QuoteEdit or Delete MessageReport This Post
Picture of ElysianGuardian
Posted Hide Post
quote:
Originally posted by oOMadMaxOo:
I think they could go faster than you, if you ask them to attack a specific target. Smile


gods, that is an immersion breaker, isnt it? send them in for an attack and all of a sudden their thrust-to-weight is greater than an ICBM's. i wish i could target my AI wingmen.


--- --- --- ---
"...for in such dangerous things as War, the errors proceeding from a sense of benevolence are the worst."-Carl Phillip Von Clausewitz, Vom Kriege
 
Posts: 250 | Registered: Thu August 13 2009Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
Yeah, they can pretty much do 0-3000km/h in 0sec. Roll Eyes


--
H.A.W.X. - Plane Finder (Ubisoft's mirror)
Find a plane with the features and weapon packs you want.
 
Posts: 553 | Registered: Thu March 05 2009Reply With QuoteEdit or Delete MessageReport This Post
Picture of ElysianGuardian
Posted Hide Post
hahaha, yea thats about right.

usually i can ignore the incredible g forces associated with the HAWX gameplay(i just tell myself 'we created better g-suits in the near future' heheh). but those wingmen blasting ahead of me faster than my missiles? come ON ubisoft. that part is slackness. Big Grin


--- --- --- ---
"...for in such dangerous things as War, the errors proceeding from a sense of benevolence are the worst."-Carl Phillip Von Clausewitz, Vom Kriege
 
Posts: 250 | Registered: Thu August 13 2009Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
Just look to the Ace Combat series.


_______________________________
http://www.myspace.com/nonesonon
http://www.youtube.com/adnihilis - HAWX videos.

PSN: Adnihilis-II
HAWX Callsign: Black
 
Posts: 1953 | Registered: Tue December 16 2008Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
If you watch my fast Nighthawks video, at the end, I shoot four missiles into a black hole. The missiles don't explode, they just get sucked into an alternate dimension maybe.


The other side....

"I am the beginning and the end, the alpha and the omega."

"God will awaken from his long slumber after man has populated the land..."

I hope your souls are prepared.


Smoke, Ldogg

This message has been edited. Last edited by: landon_326,
 
Posts: 456 | Registered: Thu April 23 2009Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
um yes , about that blackbird , I also thought it was blackbird but it isn't , YF-12A is not blackbird, blackbird is SR-71 , And this plane is just an earlier version fighter

BUT , the speed is still wrong , doesn't go 1800 tops , surely goes more than 2000 as info ingame at selection suggests , on the side note , blackbird goes mach 3 , that's over 3500kmh and afaik doesn't have combat capabilites.
 
Posts: 7 | Registered: Fri March 13 2009Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
well Stew, it appears you don't know what you are talking about....

There is a DLC for the PS3 that does include the Blackbird, so yes, I was talking about, and flying in, the SR-71.

And about the 1800 mph, I did the conversion:

knots X 1.151 = mph

So yes, I was going over *1800 Miles Per Hours* when the Blackhawks were keeping up with me.

How does the term go: pwnded, or owned, I believe.


Smoke, Ldogg
 
Posts: 456 | Registered: Thu April 23 2009Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
I'm a new poster to the HAWX site - picked up a Thrustmaster for IL-2 on the weekend and thought I'd grab a copy of HAWX for the PS3 to warm it up with. Had an absolute ball _until_ the OFF Certification mission. I know you've heard this all before, but I guarantee you as long as people keep buying this game (which is a good thing as hopefully it means a HAWX 2) you'll keep hearing it. I don't mind assistance off at all. I don't mind what it's called. But I'm absolutely horrified that you have one, and only one, camera choice in assistance off mode, and that it's a nutty angle and horribly, horribly unrealistic.

There I am, really enjoying a game, getting into it all, and suddenly the fourth wall has a B-52 sized whole smashed through it - I no longer feel like I'm flying a plane, I'm instead wrestling with a strange and completely unrealistic perspective. And the only way I can get the alpha-limiters turned off is to plug my eyes into this magic camera? I'm sorry, but what were Ubisoft thinking? Did they not test this game? And this is from someone who's played through Blazing Angels 1 and 2.

And, after all these complaints, how about a patch to make a cockpit or standard third-person view available in assistance off? I know it's an arcade game, but do we have to force people to learn something for the sake of it? Particularly something that removes immersion and makes it harder to understand where you are in relation to your targets (cockpit view, being fixed, means it's easier to judge the distance to ground and distance to targets)? Oh, and when you switch targets quickly in Assistance off mode watch that camera swing. Good luck if you're flying low to the ground.

And before you complain about me complaining, I've just forked out $90 for this game, and have a right to at least vent at the official forum so that Ubi know to at least put some normal camera angles in any sequel. Hell, it was probably more work for them to create the 'magic camera' - why not just leave the other options open?

Anyways, point made - made the point of not opening a new thread as well - but I'm absolutely amazed at how any designer thought that preventing a virtual pilot from flying from the perspective of the actual plane improves the game any?! Ubi - if/when your read this, make it absolutely clear in any demo that you have camera options in assistance off mode, or HAWX 2 will likely struggle at retail something fierce.
 
Posts: 5 | Registered: Sun September 06 2009Reply With QuoteEdit or Delete MessageReport This Post
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I'm sorry for the double-post, but I've just got to the part in the 'OFF certification' mission where you actually do some dogfighting, and am even more appalled by the lack of first-person view. And this is why - want to change targets on the fly because someone else is in front of you and an easy kill? No point, you've got no idea who is in front of you, unless you're flying straight and level a target doing the same in front of you (fairly unlikely). Then most of the locks you get happen off or edge-screen, and by the time you can ascertain whether it's worth loosing the missiles they've already got too much angle on you. Madness - complete madness, I've been playing games since flight sim 1, and there's a reason this camera hasn't been used before in the last 20-odd years of flight sims, and it's not because no-one's thought of it - it's because it's ridiculous!

Anyways - if anyone is reading this, is it possible to confirm whether the game can be played through with assistance on the whole way after this mission? As if not I should put myself out of my misery and play the IL-2 demo again (which I highly recommend downloading if you're a flight fan and you haven't - it's got arcade for the arcade junkies, and a great sim mode if you really want to get into it). I would highly recommend HAWX if it wasn't for this darned nutty OFF camera. I'm still in disbelief that anyone thought it was a good idea after actually playing it.
 
Posts: 5 | Registered: Sun September 06 2009Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
Assistance off is not a camera view, it is a flight engine. The camera is a vector, basically, from player to jet to target. Your jet moves differently with the same controller input depending on where the target is. It will behave even differently without a target. The camera view is a functional aspect of assistance off, therefore asking for more views is asking for more flight engines.

Assistance off, the whole concept, is the game's only stand out feature...to me at least.

In TDM, the host can deactivate everyone's off mode; I'd like to be able to deactivate everyone's on mode, but cannot.

Good job getting though the *one* time you have to use assistance off. Don't use it anymore, no you don't have to, but don't complain when your screen says "Shot down by Smoke with JSM in off mode."


Smoke, Ldogg

EDIT: I recorded this a week or so ago. If you can control off mode, then it will benefit you incredibly.

http://www.youtube.com/watch?v=Guwru2KC0pY

This message has been edited. Last edited by: landon_326,
 
Posts: 456 | Registered: Thu April 23 2009Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
Thanks for the response Smoke/Ldogg Smile. Appreciate knowing that, as I've perfected the "flash to assistance off, do a tight turn to dodge a missile at the last moment, flash back to assistance on so you don't fly into anything that's right in front of you but you can't see" but actually flying in anything other than a straight line for any period of time is still quite challenging (for example, if you start a mission going to a green waypoint than a target, the only way to make sure you're going in the right direction in 'off' mode is to use the radar). But it means that I can happily keep going through the game without fear that I'm going to have to compulsorily 'off' it for any extended period of time.

I disagree with your game engine point though (in a friendly manner Smile). The game engine controls the physics/interactions/etc of things in the game world. There would be nothing technicially difficult about keeping the in-cockpit camera (less work for the games machine as well) and retaining the flight without alpha limiters. Technically, in the game world, assistance off is flying with the alpha limiters turned off, and has nothing to do with the camera angle, so the new camera angle breaks the fourth wall as well (I'm up to mission 14 on elite, and rank 22 overall, with 100-odd kills online, and would still much, much rather assistance off with an in-cockpit view than something that seems more designed to showcase the game than actually play it). I'm not complaining about losing the alpha limiters, would rather they weren't there in any mode tbh, but the camera angle is the same that was used (and confused) in Blazing Angels 1 and 2, and which I left well alone then as well, for the same reasons - but in BA1/2, it was optional Smile.

That's not to say that if you do learn it, as you have done in that very impressive video, that it's not good to watch Big Grin. I just object to being forced to use an unrealistic camera angle when it's unnecessary from either a gameplay, gameworld or game engine perspective - there's no technical or gameworld reason why I shouldn't be able to fly alpha limiters off from inside the cockpit.

Thanks again for the reply - if you want some easy kills over the next few days, and you're on the PS3, feel free to shoot "Axe99" a PSN msg Smile.
 
Posts: 5 | Registered: Sun September 06 2009Reply With QuoteEdit or Delete MessageReport This Post
Picture of ElysianGuardian
Posted Hide Post
assistance off mode is probably the sole feature of this game that makes me keep playing it.

also, the biggest flaw in the game, to me, involves assistance-off mode's targeting options...they're limited to 180 degrees of the view from the aircrafts current camera position.

my solution is to stick to assistance off mode in all situations - except for precision bombing, or when i need to pick a specific target that isnt a choice by cycling to assistance-on, righting my attitude, point towards the target, select it quickly then cycling back to assistance off.
this gives me the most enjoyment from the game, while avoiding the the buggy targeting system.

i really wish there was a toolset for hawx, to make maps and new aircraft, weapons, etc.
maybe in hawx 2 for the pc. if there is one.


--- --- --- ---
"...for in such dangerous things as War, the errors proceeding from a sense of benevolence are the worst."-Carl Phillip Von Clausewitz, Vom Kriege
 
Posts: 250 | Registered: Thu August 13 2009Reply With QuoteEdit or Delete MessageReport This Post
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