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Picture of LiquidPinky
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quote:
Originally posted by RebelBerkut:
but how RIP model buildings?


This tool should do buildings too, It certainly opened up the hanger and I have also looked at the ships with it.


 
Posts: 37 | Registered: Wed October 29 2008Reply With QuoteEdit or Delete MessageReport This Post
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rofl, nice model xD


F16C
Callsign: Sarge
 
Posts: 65 | Registered: Thu April 02 2009Reply With QuoteEdit or Delete MessageReport This Post
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I can kinda get the jist of the programs but can someone translate them into english please all the words just show up as question marks in the programs


=S*E= SKiLZ
 
Posts: 140 | Registered: Tue March 03 2009Reply With QuoteEdit or Delete MessageReport This Post
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You can tell which folder work with this tools?
i can rip buildings Frown but i want all model from HAWX ))
 
Posts: 3 | Registered: Thu March 05 2009Reply With QuoteEdit or Delete MessageReport This Post
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Need a bit of help. Assuming I have a fresh model I want to import, similar to EDI, do I have to designate thruster position, ailerons, or anything of the sort? Or can I just drag and drop? My theoretical model won't need ailerons, flaps, thrust vectoring, or missile mounts. Just wanted to know if a fresh .dat would suffice?

Also need a reupload.


Thanks all O.o

 
Posts: 98 | Registered: Sat February 28 2009Reply With QuoteEdit or Delete MessageReport This Post
Picture of Impala-88
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not sure how making a completely new .dat for the game would work, every thing i've done for it has replaced an exsisting .dat file, since the exsisting files contain the coords for the control surfaces and exahsut locations, the tool lotsbiss made simply merges the new aircraft model with the original one, replacing the model only, leaving all other data in .dat as it was when it contained the original hawx aircraft. to make a completely new .dat file you'd need to put all that information in yourself. My EDI model replaced the Eurofighter at first, but for the glass canopy i had to change it to replace the Su-27. Kaisa226 is good with the "changing new model files that over write existing hawx models into seperate aircaft for the game" stuff.
 
Posts: 213 | Registered: Tue February 10 2009Reply With QuoteEdit or Delete MessageReport This Post
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I will still need the tools. Is it possible to merge flaps and such? Please upload the file to RS or some other upload place so I can have at it.


Thanks all O.o

 
Posts: 98 | Registered: Sat February 28 2009Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by Compassghost:
I will still need the tools. Is it possible to merge flaps and such? Please upload the file to RS or some other upload place so I can have at it.


So am i.
Will be amazing if somebody can upload it.
 
Posts: 4 | Registered: Thu July 30 2009Reply With QuoteEdit or Delete MessageReport This Post
Picture of alkoclick
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You mean lotsbiss's tools? I have already uploaded it on mediafire rs sux big time. here it is: http://www.mediafire.com/download.php?j2nmmycuo5m


They call me Mitchell. Scott Mitchell. Not Mitch. And i have a blog. Not just any blog. My blog http://salonicalcorneren.blogspot.com/

Check my War Videos (add a view it's free)
http://www.youtube.com/watch?v=U3ShTFZxiVQ

http://www.youtube.com/watch?v=BLjpt2dinb4
 
Posts: 130 | Registered: Fri April 18 2008Reply With QuoteEdit or Delete MessageReport This Post
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Thanks a lot !
 
Posts: 4 | Registered: Thu July 30 2009Reply With QuoteEdit or Delete MessageReport This Post
Picture of alkoclick
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You're welcome a whole lot more!


They call me Mitchell. Scott Mitchell. Not Mitch. And i have a blog. Not just any blog. My blog http://salonicalcorneren.blogspot.com/

Check my War Videos (add a view it's free)
http://www.youtube.com/watch?v=U3ShTFZxiVQ

http://www.youtube.com/watch?v=BLjpt2dinb4
 
Posts: 130 | Registered: Fri April 18 2008Reply With QuoteEdit or Delete MessageReport This Post
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I'm just meeting a new trouble...
All's fine (open the .dat file, then inizialise and Save As obj) until I try to get in 3DS.

Meshes are totally screwed up. Does the same in ms3d...

Trying to open Rafale_M.dat from Data2.pak
Am I doing it wrong ?
 
Posts: 4 | Registered: Thu July 30 2009Reply With QuoteEdit or Delete MessageReport This Post
Picture of alkoclick
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Dont think so pal. Happened to me sometimes try different import settings


They call me Mitchell. Scott Mitchell. Not Mitch. And i have a blog. Not just any blog. My blog http://salonicalcorneren.blogspot.com/

Check my War Videos (add a view it's free)
http://www.youtube.com/watch?v=U3ShTFZxiVQ

http://www.youtube.com/watch?v=BLjpt2dinb4
 
Posts: 130 | Registered: Fri April 18 2008Reply With QuoteEdit or Delete MessageReport This Post
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Can you screen me your own import settings until i find one by myself ? xD
 
Posts: 4 | Registered: Thu July 30 2009Reply With QuoteEdit or Delete MessageReport This Post
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Making your jet look like a Gundam is some freaken talent. You definitely know what you're doing with the programming side of things.

Do you have any videos of the Gundam flying around? Anything else you've modeled your jet into?

Smoke, Ldogg
 
Posts: 456 | Registered: Thu April 23 2009Reply With QuoteEdit or Delete MessageReport This Post
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