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Looks amazing.
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spread the word, get people involved.
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As the project's founder, I am amazed to see how far it has come. Almost a year ago, I could have never imagined the entire team sticking to their work and producing something so amazing.
As the lead visual effects artist I was responsible for making the shaders for the vision modes. It has been some of the most fun, challenging, and rewarding work I have done in a while. I am extremely pleased with the progress of this project. We have some very talented programmers, mappers, prop artists, character artists, and 2d designers that know how to produce excellent results in the Unreal Engine. I have no doubt that we will exceed the standards of quality and stability in online gameplay that we originally planned for this project. |
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hopefully it gets so big that a xbox 360 version gets released too
On a mission to help moderate, clean, and organize forums. Even though i might not be a moderator at all |
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So I have your life-time guarantee that the Motiontracking vision's two overpowering issues (sees spy even when they are still; box goes outside screen to show movement behind you) will be fixed? An upcoming novel by me. Thanks Melonie for the sig! |
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Yes, on both counts. Spies become invisible when standing still in Motion tracking and then distort like camo when they move faster. When the spy is in full sprint, his body is hilighted in pure white. Just a quick draw-over pointing out the Motion Tracking Look: The red part of the vision has been tweaked in later versions than this image, but it is functionally the same. |
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Edit: But can I ask who is making the stage maps? An upcoming novel by me. Thanks Melonie for the sig! |
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ill test anything for you guys if ya need it
and i can also draw up some level designs for ya! i have a lot of ideas This message has been edited. Last edited by: Stealth_chill, On a mission to help moderate, clean, and organize forums. Even though i might not be a moderator at all |
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Technically, there's nothing to "fix" as we are creating everything from scratch |
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Len, it's good that they couldn't see the middle spy. That's the whole point. An upcoming novel by me. Thanks Melonie for the sig! |
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so yes, no, for me being able to help?
On a mission to help moderate, clean, and organize forums. Even though i might not be a moderator at all |
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You can always spread the word, or post your ideas with SketchUp or something.
This message has been edited. Last edited by: scworld, Sun October 30 2021 12:40 ------------------------------ Project Stealth |
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I saw on the PS forums that there was some debate around whether or not there should be just one weapon for the mercenary......at least before the thread got hijacked into a bunch of nonsense (you know the one I'm talking about).
So what was the verdict from the developers?: One weapon; or a rifle, uzi and shotgun? An upcoming novel by me. Thanks Melonie for the sig! |
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Glad to see Project Stealth back in the SC forums!
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We're not implementing gameplay yet. So we haven't decided yet. This message has been edited. Last edited by: scworld, Sun October 30 2021 12:40 ------------------------------ Project Stealth |
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An upcoming novel by me. Thanks Melonie for the sig! |
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Don't worry, that doesn't mean we haven't made progress in that direction... |
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