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Print screen in multi player / Altitude hold|
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Tell me it ain't so :
I heard that a simple 'print screen' key push will actually make missiles fired at you lose lock ? Is this true ? Cause if so that will be it for me on multiplayer then. "Press print screen" to dodge missile" ? "Press wsad to walk ? " Also, altitude hold does not seem to work ? I fly over sea and no matter what i do it will not hold altitude with ALT-1 ? _____________________________ E8600 (4,2 ghz) Evga 780 i OCZ 2 GB Reaper GTX 285 SLI |
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I don't know what ALT 1 does- but "H" will set the ALT hold mode.
Need help? Click sig for Kon's *NOOB FRIENDLY* LOMAC site Click HERE for LOMAC FAQ's. The key to flying is to throw yourself at the ground, and miss.. |
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Not all the planes have the alt-1 autopilot mode. But what it does is that it keeps your pitch/roll/attitude constant until you cancel it. As for printscreening, it creates lag for the printscreenig player, wich can complicate matters if he is under attack. No server allows it, and printscreeners are always dilligently investigated/banned. Take note that quite a few players mistake printscreening from lag, so be careful where you point your fingers
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It's impossible to verify if one is using 'print screen' .
It'd be better if print screen could be disabled alltogether. If not the game is unplayable online . :-( _____________________________ E8600 (4,2 ghz) Evga 780 i OCZ 2 GB Reaper GTX 285 SLI |
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it's not impossible at all. Trough tactview and lua it's actually often pretty easy to see. and most hosts knows this full well.
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The exploit you reference is WILDLY exxagerated, and nowhere NEAR the issue you make it sound like.
In every single multiplayer environment- there are always tiny numbers of unskilled dweebs trying to use any tiny exploit they can find. They work harder to cheat than they ever would learning the skills. Fact of gaming. So why don't you delete that- there's no reason for you to discourage others from joining in- and giving ideas to those that might try it. The HL servers are run by pros. They can catch crap like this- and EVERYTHING ELSE too. Every move, every weapon, every payload. It's all logged. You can't take a dump without an admin knowing about it. So just play. Need help? Click sig for Kon's *NOOB FRIENDLY* LOMAC site Click HERE for LOMAC FAQ's. The key to flying is to throw yourself at the ground, and miss.. |
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Yes Game_On, you made a big stink about this on our server the other day, even after I explained to you that the use of printscreening can be determined. You are new and should not make the assumption that it cannot be detected. Take what Udat and knokussion have said to heart. Many a player has accused another of cheating with printscreening and the actual cause was lag by the player being shot at. Sometimes it can be lag from the player accusing the other of printscreening
www.tacview.strasoftware.com Alt+1 is attitude hold, not altitude hold and works like Udat has explained. The other thing that it works good for is trimming your plane. Engage it at any attitude, let your plane stabilize, then disengage with alt+9 and your plane will be trimmed perfectly for its current attitude and speed. In case you still need help with IFF in Lock On www.tinyurl.com/169th-iff |
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thanks for the reply ...
The problem is that you can't examine every game log to see who is doing what . And even if you would do that, after every game, it would still be too late cause it had already happened. Also, when pressing prtscrn, LOMAC writes down the screen to the ubisoft screenshot folder. Is there no way to disable that ? I understand that you can't disable the function print screen (windows), but you should be able to keep LOMAC from copying it to the screenshot folder right ? That way the delay would be considerable less ? And about IFF , i'll explain again . I was WAY out of the combat zone . I thought i had stumbled on the enemy base so i turn IR on and fire on a plane which i believed had to be hostile. Appearantly it was our own awacs taking off or landing from some base far far away Also i do have a couple of questions indeed if anyone could be bothered to answer them... The 'missile warning sound' . This sound starts when an enemy missile is fired, or when an enemy missile turns on it's own radar ? The aim-120 missile goes active the instant it is fired ? This is not the case with the R77 right ? Also, sometimes i have visual contact with an aircraft, but i can't get it to show up on my radar . I press up and down to adjust the radar beam but it just won't show up . And then suddenly it does on a setting i have already passed multiple times ? Also , when using HOJ, and it says "LA", are you then actually in range ? One last thing . The G effects are way too high. I'm not even sure it's realistic, but even if it is, i think gameplay would be greatly improved if G effects would be set to lower. Can't even make a slight turn without the whole screen going BLACK. It makes close combat impossible as i see it . grtings I _____________________________ E8600 (4,2 ghz) Evga 780 i OCZ 2 GB Reaper GTX 285 SLI |
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If you're worried about someone print screening then just don't play online. Your loss. I see losers using exploits in just about every server and I just take the attitude that they're lamers. Report the offenders to the server admins and move on. If you take the tact that everyone is going to ruin your online experience stay offline.
I'm a PC gamer. Any comments I make that don't specifically state a platform you can bet I'm referring to PC. 3Sqn Forums All the cool LOMAC stuff |
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Well i guess we have different opinions on the matter then .
_____________________________ E8600 (4,2 ghz) Evga 780 i OCZ 2 GB Reaper GTX 285 SLI |
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-The 'missile warning sound' . This sound starts when an enemy missile is fired, or when an enemy missile turns on it's own radar ?
For the RUS RWR and US TEWS there are 3 different sounds for a scan, lock, and radar missile launch. It's detailed in the manual. -The aim-120 missile goes active the instant it is fired ? -This is not the case with the R77 right ? AIM-120 goes active when within ~8 NM and there is a counter in the HUD to show this. The R77 does the same but there is no counter. Again all in the manual. Have you read it? ...lockon/doc/lomac_manual_1.1_eng.pdf Also see www.flankertraining.com -Also, sometimes i have visual contact with an aircraft, but i can't get it to show up on my radar . -I press up and down to adjust the radar beam but it just won't show up . And then suddenly it does on a setting i have already -passed multiple times ? Radar has the easiest time picking up a target with a high speed differential from you. If they are turning the radar may lose lock. See the manual about F-15 narrow mode and PRF modes for RUS planes. -Also , when using HOJ, and it says "LA", are you then actually in range ? You have to estimate when you are in range. AWACS call, friendly call, RWR showing radar strength. -One last thing . The G effects are way too high. -I'm not even sure it's realistic, but even if it is, i think gameplay would be greatly improved if G effects would be set to -lower. -Can't even make a slight turn without the whole screen going BLACK. -It makes close combat impossible as i see it . It's a matter of opinion only as to what is more realistic. Believe me close combat is not impossible. See flankertraining.com for the corner speed training. Turn at corner speed and not at 1200km/hr. |
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I doubt we do. People who exploit love the coq. Period. But I refuse to allow some douche to ruin my fun. We see the same thing with the 10 meter exploit as well as ECM blinking. I just write those people off in the douche column and whoop them anyhow.
I'm a PC gamer. Any comments I make that don't specifically state a platform you can bet I'm referring to PC. 3Sqn Forums All the cool LOMAC stuff |
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Not your responsibility to monitor the logs. Need to get over the idea that every twitch is a potential exploit..
You should know where you're at in the servers, man.. heh.. Killed your own AWACS? Warning sounds both ways. Depends on missile, and in what mode it was fired. SARH sounds warning at launch, AAMRAM sounds warning when going active if fired in TWS mode. Hmm not totally sure in LOMAC. But you can assume that it's probably modeled wrong. They are not supposed to go active instantly from outside a certain range. The longer you hold the lock- the higher your pK is supposed to be. Try a different mode. WVR modes are best served with Vertical scan, Flood, Boresite, Shlem (helmet) BVR is too cumbersome (too many adjustments) for that type of shot. Not neccessarily. (hint: study the SPO-15 Beryoza) G forces correlate directly with your speed. Even a small stick input at full speed will ring up big G's. But yes- the G modeling also sucks. LOMAC developers have to assign some value to it and it has to be applied equally. Yes- some countries do a better job with G- tolerance training than others. Yes- often- it's not even close. A forum member who is a Strike Eagle pilot commented extensively on this. His conclusion was that "reduced G" setting was the lesser of the 2 evils. That's good enough for me- but the server owners make that decision. Need help? Click sig for Kon's *NOOB FRIENDLY* LOMAC site Click HERE for LOMAC FAQ's. The key to flying is to throw yourself at the ground, and miss.. |
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Lock On
Lock On: Modern Air Combat General Discussion
Print screen in multi player / Altitude hold
