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Ok so if they do decide to make a new GRAW what are the things we as gamers and customers wish to see in the new game.

I for one want a first person view. This is not totaly needed but would be nice. I also would like more enviormental activity, with buildings vehicles and more customizable options when it comes to mulitplayer. I also want the Ghost to stay Army and use the ACU camo.


Peace Through Superior Firepower
 
Posts: 53 | Registered: Tue May 09 2006Edit or Delete MessageReport This Post
Picture of RawKryptonite
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How about GR but not the AW part for starters. Wink

What I want:

-1st person, but must be weapon view or forget it . (I'm not holding my breath on this one, but it IS nice in the PC version.)

-No reticule. At least an option to get rid of it, and a host option to ditch it for MP .

-Left trigger to pull up iron sites/scope etc.

-Customizable weapons, just let us set them up beforehand, like we edit our role types now.

-Less clutter on the HUD.

-Mission by mission SP gameplay like in the pre-advanced warfighter games. Make the SP like the co-op missions we get now. SP is HORRIBLE now. I *miss* mission briefings.

-Make the movement and targeting like it was prior to advanced warfighter. If the PC version doesn't have slowed down targeting with the mouse, why do we have to have the drunken out of control targeting? Give us fast walking (and the ability for slow, controlled by left stick position) and a short term sprint with the gun lowered (not the ridiculous and unrealistic unlimited sprint in the PC game). Both the 360 and the PC version have movement that has a lot to be desired. This is what drives off a lot of fans due to frustration at the most basic of shooter game mechanics: movement and targeting. If that isn't right, it doesn't matter what else you DO get right. This is HUGE. Write that down, put it on a posterboard in the break room and over the urinals. Put it on every computer monitor in the joint: fix the movement and targeting, the Ghosts need to sober up!

-Let us control the loadout on the teammates in SP.

-Varied environments and terrain. DO NOT EVEN MENTION Mexico or anywhere in the U.S.

-Also, we need our highly trained special forces soldiers to be able to open doors. Kick open doors. Blow open doors. Indoors and outdoors. Especially if urban is part of the next one. Makes no sense to have urban warfare when you can't go in where you want to go in.

-Oh, and *no more ladders broken off 6' above the ground*. If I can't climb the ladder, then *don't put it in the game*. Better yet, just let us climb the friggin ladder. LOL

-Along those lines, get a new game engine that doesn't halt the soldier at an invisible barrier representing a 6" step down in the terrain. That has baffled the minds of THOUSANDS of GR fans for years now. What's up with that? How has that been in so many games now? Amazing.

-MP: More maps like in the last 2 DLC sets. Pure gaming goodness those are! Can't ask for anything better, seriously, GREAT JOB RSE.

-In MP: real objectives. Frontlines does a good job of this. Give siege some objectives like in FoW. Sure, it's still standing in a certain area for a certain amount of time, but it sure is more immersive to "plant a bomb on the commm tower" than to stand in the middle of 4 flares. I don't like how MP now seems more like a training exercise with flares and triangles "representing" objectives. Get GRAPHIC with it. Give us stuff to do to win/defend.

-Most of all, don't give in to the urge to crank out yet another dime-a-dozen arcade style fast paced shooter. Give us something realistic and hardcore. There's a neglected community out here waiting for a game like this. The Clancy games started it all, don't abandon it. Create NEW titles if you want the arcade blend games. No more "24" style games.
 
Posts: 1262 | Registered: Sun October 02 2005Edit or Delete MessageReport This Post
Picture of oorlogshond
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Agree
 
Posts: 333 | Registered: Wed December 13 2006Edit or Delete MessageReport This Post
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Awesome just Awesome man. I feel the same way.


Peace Through Superior Firepower
 
Posts: 53 | Registered: Tue May 09 2006Edit or Delete MessageReport This Post
Picture of WhiteKnight77
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Please continue your discussions on the next GR in the already posted Community Ideas for the Next Ghost Recon thread.



"Do not build your community around a game.... Build your game around a community"
"Wearing a cup won't help either" Hatchetforce
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WhiteKnight77 | Blackfoot Studios
 
Posts: 6462 | Registered: Sat October 20 2001Edit or Delete MessageReport This Post
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