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Picture of Safrole
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quote:
Originally posted by Seven912:
Research the average connection speed of the country you are selling to primarily and advertise honestly how many people will be able to play the game in specific modes based on average broadband speeds.

Telling folks they can have 16 in co-op but then they have to come to a forum to find out they cannot even buy the broadband speed to play the game as advertised is jacked.. jacked. Especially when they successfully played with full rooms in the PREVIOUS version of the game.

Just friggin be honest already.
I don't know how I missed this tasty bit of drivel. Allow me to retort (in the idea thread, sorry) Your idea sucks. The MOST accurate thing they could do on the box is indicate average hosting upload requirements; you would be responsible for determining your own upload speed. It could be a handy little chart. Why repackage the game for each country's (changing) average broadband capability, which are further varied between that country's ISPs? Factually the game does 16. If no one in Zimbabwe can host because the whole country is dancing around fires instead of laying fiber optic cable, the game still does 16. Honesty is not the issue, and national infrastructure is not the publisher's responsibility.


--The last thing I want to do is hurt you. (But it's still on the list.)
 
Posts: 597 | Registered: Thu January 12 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of PALADIN_BS
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Massive world ( like just cause, oblivion, test drive unlimited or GTA ) and complete freedom. And at least the option for a more hardcore experience.
 
Posts: 966 | Registered: Wed August 16 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of xSKYCOWBOYx
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quote:
Originally posted by ubermoob:
Ah , right on , I got ya now . Not a bad idea for the siege players.
Even worse is when they fall asleep at the stick Sleeping and the whole team is yelling at
them to wake up Clap Oops Angel Big Grin


been there done that.
i woke up to someone gunning me down while i stood in the base. the vibrate scared the Pizz out of me.
 
Posts: 461 | Registered: Sat October 16 2004Reply With QuoteEdit or Delete MessageReport This Post
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an unknown country bombs theus with over 75 percent of all major citys destroyed and half of the military gone the us breaks out into a civil war The us splits up into 8 different sections allfighting each other. the ghosts attempt to control to control the war but they find out of an even bigger threat. Iran,NorthKorea,China,andAlcida are planning a huge offensive that would give them control of america. The ghosts are the only ones who could stop them. while the ghosts are in china attempting to stop them the US oficialy splits into 8 different countries still all at war with each other. While the ghosts are fighting the enemy also bombs england mexico and many other countries. the ghosts try to stop them but they fail.Then that would be the end of the game. the finish would be in a different game. i'll post that later
 
Posts: 3 | Registered: Sun July 01 2007Reply With QuoteEdit or Delete MessageReport This Post
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weapons for graw3
assultrifles SMG LMG PISTOLS

M9
MP5N MK48 USP40
M4A1 MAC-11 M60 MK23
552Comando MP7A1 M60E3 GLOCK18
AUGA3 MP9 MG21 M1911
FAMS P90 BAR DE.50
RX4Storm HK5 T-95 92F
M8 UMP45 92FS
SCAR-H UZI P226
SCAR-L HK20 9MM
M16-A2
MR-C
MR-CLW SHOTGUNS
870
36K SPAS12
A4 M3000
XM8 XM28-LMS
AK-47 TA-12
636C M3-12
T-95
AKS-74
A-15
M1CARBINE
A-11RIS
MTAR21
 
Posts: 3 | Registered: Sun July 01 2007Reply With QuoteEdit or Delete MessageReport This Post
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weapons for graw3
assultrifles M4A1 M16-A2 FAMS AUGA3 636C SCAR-H SCAR-L SCAR-Lcarbine M8 552COMMANDO AK-47
Rx4Storm Cx4storm 36K MR-C MR-CLW XM8 MTAR21 63KA MI6-A1 M16 STG-44 M-14 A-15 A-11R.I.S. A4 SA-98 T-95 MIcarbine ENFIELD
pistols Px4Storm MK.23 92F 92FS USP4O GLOCK18 DE.50 DE.44 M1911 MK.IV P226 MODEL18
shotguns 870 870MCS SPAS12 M3OO M312 TA12 XM28-LMS
submachineguns MP5N UMP45 P90 MP9 MP7A1 MAC-11 HK5 HK20
lightmachineguns MK.48 MG21 M60 M60E3 T-95 BAR
 
Posts: 3 | Registered: Sun July 01 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of ubermoob
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quote:
Originally posted by leeville:
an unknown country bombs theus with over 75 percent of all major citys destroyed and half of the military gone the us breaks out into a civil war The us splits up into 8 different sections allfighting each other. the ghosts attempt to control to control the war but they find out of an even bigger threat. Iran,NorthKorea,China,andAlcida are planning a huge offensive that would give them control of america. The ghosts are the only ones who could stop them. while the ghosts are in china attempting to stop them the US oficialy splits into 8 different countries still all at war with each other. While the ghosts are fighting the enemy also bombs england mexico and many other countries. the ghosts try to stop them but they fail.Then that would be the end of the game. the finish would be in a different game. i'll post that later


NO, PLEASE, STOP, DON'T! I can't take it! put down the keyboard...it's ok. Noone is going to hurt you, I swear ! Well ,I might , if anyone used one of your ideas for a GR game Mocking.

W/E guns you want I think you should have in w/e game , but I wouldn't buy the game concept. I'm through with the Advanced Warfighter series myself. End War..pffft I'm not gonna touch that **** with a 10' pole. GR needs to return to GR and throw the AW in the proverbial trash can.
If you really want more AW you can join them in the trash can. Sorry but that's how I feel.

Ghost Recon 3 please.
 
Posts: 489 | Registered: Mon September 18 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of trick502
Posted Hide Post
quote:
Originally posted by ubermoob:
quote:
Originally posted by leeville:
an unknown country bombs theus with over 75 percent of all major citys destroyed and half of the military gone the us breaks out into a civil war The us splits up into 8 different sections allfighting each other. the ghosts attempt to control to control the war but they find out of an even bigger threat. Iran,NorthKorea,China,andAlcida are planning a huge offensive that would give them control of america. The ghosts are the only ones who could stop them. while the ghosts are in china attempting to stop them the US oficialy splits into 8 different countries still all at war with each other. While the ghosts are fighting the enemy also bombs england mexico and many other countries. the ghosts try to stop them but they fail.Then that would be the end of the game. the finish would be in a different game. i'll post that later


NO, PLEASE, STOP, DON'T! I can't take it! put down the keyboard...it's ok. Noone is going to hurt you, I swear ! Well ,I might , if anyone used one of your ideas for a GR game Mocking.

W/E guns you want I think you should have in w/e game , but I wouldn't buy the game concept. I'm through with the Advanced Warfighter series myself. End War..pffft I'm not gonna touch that **** with a 10' pole. GR needs to return to GR and throw the AW in the proverbial trash can.
If you really want more AW you can join them in the trash can. Sorry but that's how I feel.

Ghost Recon 3 please.


I like the AW aspect but I play more single where is fits. . I think it would be good for The SP and MP to either be different games or the same game with SP on disc 1 and MP on Disc 2. We know that SP player uses up most of the DVD if the MP would come on a seperate disc it would be much better graphically and probably have a lot more content.


XBL:Trick502 TW
PSN:Trick502
GRAW2 PC:Trick502






 
Posts: 173 | Registered: Sat January 14 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of ubermoob
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A 2 disc set would be an ok option from a certain standpoint. OGR tied in the campaign with the MP portion of the game. This gave you a reason to complete all the challenges that the game placed in front of you. Linking SP to MP is a tried and true tradition in the industry as it stands today.
I guess that is where I would put the focus, in linking the SP with the MP . I don't really care wether a game is divided onto 2 discs or not unless doing so allows for a better product, in which case I would be all for it.
 
Posts: 489 | Registered: Mon September 18 2006Reply With QuoteEdit or Delete MessageReport This Post
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1. lose the drones in MP... I don't think anyone uses them! well lemme take that back.. young kids use it and noobs. but tactical players turn that **** off. So if anything.. keep drones OPTIONAL!

2. climb ladders and ropes

3. ghillie suit

4. OPTIONAL respawn timer/ OPTIONAL random spawn points (a lot of sharpshooter players miss the struggle to control the 3 spawn points. Those games were intense and fun. Locking down spawn points is still fun and challenging, but the 5 second invulnerability takes away the reward of capturing the base.

5.in SP, speed up the aiming when scoped in. I really don't like that the enemy forces can out run my crosshairs. I have to basically unzoom, adjust, then rezoom in.

6. it would be nice to enter some buildings.. I mean don't make a building fully accessible, but make a doorway to a set of stairs that brings you to a balcony or a long room with windows to fire from. It's nice to actually fight against snipers that are hiding in buildings and towers rather than every sniper spawning and automatically laying down in the street. This would add to the sniper tactics of the game.

7.FIX THE RANKING... everyone boosts in team territory blind seige... if you're going to have a scale of 25.. limit their rank to the game they play.. if you are ranked 25 becuz u boosted in blind seige.. swell.. but if you go into a last man standing room or a sharpshooter room your 25 is back to 1 becuz you didnt rank up in those types of game play. It is stupid that people rank up in sharpshooter to their 7,8... then everyone at 9, 10, and so on plays blind seige and boosts off of eachother. then they go back into sharpshooter rooms just to show off their boosting abilities.....

I mean.. when I look at the leaderboards and I am in the top 1000 in sharpshooter and i'm only a 9.... but then I have friends that are in the 9000's in sharpshooter but their ranks are 12's?.. it doesn't make sense. KEEP RANKS to the game type. If you want to be a 25 in all the gametypes. .then you have to play all the gametypes..

8. add a search filter for ranks. If I am a 9.. I want to find people in my rank class... I dont want to have to spend playing time searching rooms. I think the more that ubi focuses on streamlining the search process.. more people will like to play. but this whole wandering into unknown ranked rooms and being booted becuz of rank gets really old fast. This will help 2's rank off of 2's and 9's rank off of 9's.
GR2 was the 5 star scale.. and you could search rooms by stars. if you were a noob.. you searched for 1-2 stars and the host could limit the stars that could come in.. so if you were a 5 star.. you would set it so 3's and below couldn't play.

9. add an option to kill a downed enemy with a knife or with a snap of the neck by pressing Y... If we can have the option to pick up a fallen comrade with Y.. we should be able to walk up to an enemy that is either injured on the ground or oblivious to our presence becuz they are sniped in. It is rewarding to be able to hit a button and pick up a fallen comrade.. it would be even more rewarding to pick up an enemy from the ground and snap their throat/stab them/ or pistol them. Just like pushing Y when healing a teamate... killing a fallen enemy will leave you both vulnerable to fire.

10. keep up the good work.
 
Posts: 191 | Registered: Mon April 09 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of Safrole
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I like most of your ideas, but #9 is my favorite. I would also like more teabagging maneuvers while your enemy is writhing in pain on the ground. Setting a claymore next to them is fun, sure, but some more up-close-and-personal violations could only help. Get next to them, hold down Y and the popup menu allows four choices of desecration. Have you seen Smoking Aces when the speed freak moves the corpse's mouth like a puppet and offers himself forgiveness? Okay maybe playing with the dead doesn't fit the franchise, but it's something to think about. Maybe "cranial urination" could be a possibility. I know that would be popular in the rooms that I frequent.

Speaking of writhing in pain on the ground, I think a trained soldier should be tough enough to pull out his pistol and defend himself against teabagging A-holes, even if he is lying on the ground gut-shot and bleeding out. Sort of like COD campaign when Germans are downed but they still pull out their pistols and take a couple pathetic shots in your general direction. Maybe you could be able to crawl very slowly away prone or even supine (more new animations) to get to a spot where you can be more easily rescued, or even pop your own smoke. This "last chance" aspect of the game is a real jewel for game dynamics and team heroics. Maybe some new dimensions could be added in to expand it within the bounds of realism.


--The last thing I want to do is hurt you. (But it's still on the list.)
 
Posts: 597 | Registered: Thu January 12 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of ubermoob
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quote:
Originally posted by Safrole:
I like most of your ideas, but #9 is my favorite. I would also like more teabagging maneuvers while your enemy is writhing in pain on the ground. Setting a claymore next to them is fun, sure, but some more up-close-and-personal violations could only help. Get next to them, hold down Y and the popup menu allows four choices of desecration. Have you seen Smoking Aces when the speed freak moves the corpse's mouth like a puppet and offers himself forgiveness? Okay maybe playing with the dead doesn't fit the franchise, but it's something to think about. Maybe "cranial urination" could be a possibility. I know that would be popular in the rooms that I frequent.

Speaking of writhing in pain on the ground, I think a trained soldier should be tough enough to pull out his pistol and defend himself against teabagging A-holes, even if he is lying on the ground gut-shot and bleeding out. Sort of like COD campaign when Germans are downed but they still pull out their pistols and take a couple pathetic shots in your general direction. Maybe you could be able to crawl very slowly away prone or even supine (more new animations) to get to a spot where you can be more easily rescued, or even pop your own smoke. This "last chance" aspect of the game is a real jewel for game dynamics and team heroics. Maybe some new dimensions could be added in to expand it within the bounds of realism.

Too Happy Agree
 
Posts: 489 | Registered: Mon September 18 2006Reply With QuoteEdit or Delete MessageReport This Post
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My idea for GRAW3 centers around three letters; P.O.W. Now North Korea is a good idea. I hear that North Korea have something like Concentration camps. Why not make it where we have to rescue some important ppl that are held in those camps that North Korea denys. We go in get the P.o.w's out and then fight our way to a hot LZ.

I feel that GRAW3 should be a mixture of the best of all the pass GR series. It should have the Original GR's intro and presentation and approach to tactical game play, GR2's ability to play the SP campaign online with friends, And GRAW2's nex gen approach with it's own spin no things to keep the fans of the pass and current series happy. Oh and the ability to walk through a bush would be nice Wink2
 
Posts: 8 | Registered: Mon March 12 2007Reply With QuoteEdit or Delete MessageReport This Post
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In addition to what i mentioned above. GRAW3 should be more mission focused; by this i mean to pay more attention to the Co-op mission side of the game with the same intensity that the MP side gets. I mean lets be serious this is suppose to be a Covert Military "mission based" game not Unreal tournament!!

I recently started a Clan called "Co-op Elite" it is simply made up of a group of guys that love playing the Co-op missions (customed, meaning no drones, icons, or name tags and on Hard) because they crave that full military feel from the game.

What iam saying it that the Co-op Missions should be alot harder for experienced player. (GRAW2's Co-op is a bit too easy) Also, You can go through the entire co-op Missions without ever using a Claymore, a sniper rifle, smoke, or even night vision. They should make good use of these items in the Co-op Missions.

A.I. enemies should be laying booby traps, like trip wires and motion sensors, or pit holes with spikes in them like in vietnam. Enemies that are radio men should be key targets because they can alert the other enemies.

GRAW3 should return to that mission based feel that the Orginal GR had. One way that this can be fixed is to make the SP and MP one again. This would give a longer life to the Co-op side of the game not to mention DLC in the future.

Guillie suits, should be in the game, night missions and P.O.W missions should be in the game. Missions like "Pilot down" (GR2) should be in the game. Also a better selection of vehicles to distroy not just the VBL and a WZ or whatever their called. you know the jeep with the gun on top and the 6 wheeled tank.

Calling in air strikes at random would be cool also, it gives the player an extra level of control. There should be missions designed especially for the Sniper class with key targets to take out.

But all in all GRAW3 should be intense and real as it can be. You don't have to take out the drone just take off those stupid red diamonds that show up on the crosscom when the drone passes over the enemy. It still shows even though the setting is turned off. Let me zoom in with the drone cam to see the enemy you don't need the red diamonds because there goes the realism right there. i mean a heat signiture would be better than a diamond.

Stick to the hardcore missions for GRAW3 and this game will find life again. It is simple really just stick to what worked in the pass.
 
Posts: 8 | Registered: Mon March 12 2007Reply With QuoteEdit or Delete MessageReport This Post
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Safrole I like your ideas about some more control over your character if they get injured.

1. shooting your pistol (but through blurred vision)
2. slowly dragging your body to safer ground, or pop your own smoke... so teamates can save you.

I also miss the missions like Pilot Down.. that WAS a great one.
 
Posts: 191 | Registered: Mon April 09 2007Reply With QuoteEdit or Delete MessageReport This Post
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GHILLIE SUIT
 
Posts: 878 | Registered: Mon May 28 2007Reply With QuoteEdit or Delete MessageReport This Post
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I think that GRAW3 should be a little more realistic...as in when you reload you should be able to see the mag come out of the gun and be put back is as the player reloads. Also the bolt on the rifles should slide back as the player fires and the shell should come out of the gun through the bolt that is the actual size of the round. On pistols the slide should also go back and on certain guns the slide should lock when the last bullet fires. And after you run out of ammo and reload, the player should **** the gun. And finally their should be a better selection of weapons as in the mac11, uzi, 12 gage shotgun and many more.
 
Posts: 1 | Registered: Tue July 17 2007Reply With QuoteEdit or Delete MessageReport This Post
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HEY GUYS
GHOST RECON take a good look at call of duty cause thats were most of your player will be. For me its the beta test that makes sure the game is in top shape before it ships. not a rush job. listen to your fans because we are the ones who want to buy to pay. Othere than that do not take out over the shoulder but stop us from looking around corners with out being exsposed. SAMOHT78 LIVE TAG Roll Eyes
 
Posts: 60 | Registered: Fri February 02 2007Reply With QuoteEdit or Delete MessageReport This Post
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First thing you need to do is to be able to play With Your Friends on Your Team in Ranked rooms, you always promote communication is the key to success and there is no one that i can trust on my team than a friend. 2nd, prevent BOOSTERS by not allowing Split Screening in a ranked room and to not be able to start a ranked match until you have at least 5 people in the room, i know i dont know anyone with 5 different xbox's. 3rd, the rankings is all off, since people are complaining that they get kicked out of rooms cuz they are low ranked make it to where it does not matter the rank you play against and that it is really based on YOUR TRUE SKILLS regardless of team or solo games. For example, if i was a 10 and for some lucky chance a 5 beats me, i should only loose maybe 1-3 percent but if i win i should still get that 1-3 percent instead of 0 like it is now which is why people get kicked out is because the AVERAGE RANK to rank up with is not there..All of these ideas would greatly improve the current GRAW2 as well. I have posted before about the terrible mistake of messing up GRAW with the not playing with your friend on your team in ranked room but it happened anyways and i know that alot of people just quit playing because of it. So please do everyone that do appreciate a very good game to play the way it should be played especially when you ask them to put in ideas of how it should be played/developed to be a better game..GRAW was good until you destroyed it with the ranked rooms, but improve it with GRAW2 and future GRAW with the ranked rooms with HOST CONTROL so people can play with their friends on their team. Thank You, and developers feel free to contact me at lonely69r@aol.com or contact me through xbox live WeazIeyB for any more ideas that may help.
 
Posts: 12 | Registered: Thu July 19 2007Reply With QuoteEdit or Delete MessageReport This Post
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Player controlled and useable vehicles in multiplayer like in Battlefield 2. I'd also like to see machine gun emplacements and Grenade launcher emplacements in multiplayer matches. A MUCH IMPROVED RANKING SYSTEM or Get rid of it all together.
 
Posts: 1 | Registered: Wed May 09 2007Reply With QuoteEdit or Delete MessageReport This Post
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