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Picture of WhiteKnight77
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Originally posted by ms-kleaneasy:
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Originally posted by AI.BLUEFOX:
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Originally posted by BSR_RuGGBuTT:
If anyone thinks that chipped consoles and pirated console copies aren't rampant, think again. I talked to the kid next door and almost all his buddies get their games for free. I don't know of one person who owns a console who doesn't also own a computer. To say that consoles are more secure is BS.


There are chipped consoles and pirated copies for sure. There are also measures in place on the console live networks that detect abuse and ban the users. Not 100% effective by a long way but still more secure than PC gaming I would have thought. Do ISPs ban people's accounts for using pirate copies of PC games?


I would add to this something a lot of people don’t consider when discussing piracy on PC vs. console. To play pirate games on a console requires a hardware mod, now I realise in saying this some people know how to perform these modifications, and others know who to pay to get it done but PC doesn’t require any hardware modification to play pirate games and so it is automatically much easier to access, anyone regardless of hardware knowledge can play pirate games on PC. This isn’t the case for console and that in addition to the other methods in place do contribute hugely to the scale affecting each system.


Still, publishing companies have a way of completely ignoring the areas where console piracy is rampant, Asia/South America (Asia moreso though) and think it is just a US/European problem. Sony even sells games for less in Asia to get gamers to actually pay for the games instead of pirating them. What does that say for the real price of a game? Publishers need to compare piracy rates world wide to each platform than just a few specific areas.



"Do not build your community around a game.... Build your game around a community"
"Wearing a cup won't help either" Hatchetforce
Staff GhostRecon.net | Aggression
WhiteKnight77 | Blackfoot Studios | John Sonedecker Interview 2
 
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