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Hey peoples Cool perhaps some of you need to go back and look at some of the Dev clips and Interviews with Petrice and Jade , maybe even hunt them down as far back as 2006 ! if you pay attention to what they are saying you'll find that "Social Stealth" was touted as "one" of the Many ways the game could be played . It was never meant to be exclusively "Stealth" as some are trying to imply ! Pleast don't get me wrong i'm not trying to poke bones at anyone its just i feel peopel are getting a littel hung up on what they "thought" they were getting and what they got ! I rarely hear people talk about how amazing the plot and its subplots were ., Its like Petrice descibed , its a Flower Box Game , i've never seen two flowers the same ! Food for Thougt

Peace and Love 2 U All
 
Posts: 7 | Registered: Mon July 21 2008Reply With QuoteEdit or Delete MessageReport This Post
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Nay at the title.

Every game has potential until its finished. Then you realize there is a whole bunch of crap that could have been included and was promised but was dropped out.


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BiAWorld Admin

"That happened because.. that was awesome" -Randy P.

E6600, asus 680i SLI, 8800GTXOC, 2GB OCZ SLI@1024mhz 150GB WD 10,000 RPM HDD, HD 22" widescreen acer.
 
Posts: 152 | Registered: Sun November 05 2006Reply With QuoteEdit or Delete MessageReport This Post
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I must be missing something PutTheFire-onEM what was "promised" and Not deliverd ? Just curious on peoples interpretation of promised , i've witnessed people take suggested or suggestions out of contecxt many times and interpret it into promised and promises . Far be it from me to suggest that is what you are saying here , I'm not , i'm saying i think i may have missed something during the development of the game. Been a while since i had any need to check out the Dev chats/clips on AC and out of that the main feature that i would have liked to see among a few people < Looks Jade square in the eyes > was the Co-Op feature that had to be dropped due to production time constraints and a cost blowout that i can have a good guess at, but it was dropped fairly early on as well so .... btw its a nice puter ya got there , one suggestion get another 2 150WD's and go with Raid 0+1 , so tasty.. oh and maybe another 2GB of Ram , it might seem like overkill but people are going to start needing it more than they know at this stage Smash

Peace And Love 2 U All
 
Posts: 7 | Registered: Mon July 21 2008Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by AngelsLove:
I must be missing something PutTheFire-onEM what was "promised" and Not deliverd ?
Well according to the Assassin's Creed cover issue of Game Informer, there were supposed to be jugglers among the peoples, and I didn't see a single juggler in my copy! Big Grin

Seriously, they named off a lot more types of civilians than actually appeared in the game. I was reading about jugglers, and I think hangings, and quite a few other types of civilians, and the only things that made it into the game were beggars, thugs, and retards. XD

We weren't promised anything, but what he means by that is that they said something and it didn't happen. Some of the things that caught my attention in that article when I first read it were never put into the game, and other things that I read about were in an entirely different and lower state than how good they sounded in the article. It said that there was going to be a force, that everything was going to have a weight, and that running into a skinny lady would be much easier than running into a fat man. I thought I'd actually have to fight my way through a crowded place from the gentle push system, but what really happened was not what it was made out to be. Bumping into a skinny lady or a fat man both have the same effect, and getting through a crowded place takes zero effort.

Hopefully these developers will either live up to what they say is going to be in the game, or they just won't tell us all these things so that our expectations won't be higher than they should.


 
Posts: 5483 | Registered: Tue March 18 2008Reply With QuoteEdit or Delete MessageReport This Post
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Ah yes i do recall the body mass physics were to be a bit more special in its polish , never got to read about the Jugglers though . And yeah i guess i agree with you Lauren it was a little easier than i expected to move about in the crowded area's, so lets hope the Dev's have taken note of some of the seething angry gamer mobs outside the studio doors with torches Iphones and PSP's flashing away wildly screaming for justice and perhaps keep the hype/buzz a bit more on the " Yes we can do this and will " side of things and a little less on the " We got these great ideas we're working on to implement " . I'm sure Jade as a producer would have wanted much more but there is always that grim situation of Time and Money ,... I understand it came in under budget but i'm assuming there are the powers that be that wanted this game on the shelves without delay. Never the less it's still a Incredibly rich and deep game when you take into account the story behind the whole thing . Templar's ??? Pfft Try the Illuminati , Hey Petrice and Jade there you go take a long look at the History's of all the secret organizations of the world and where they are now . They all fly under one banner now ,well the Evil ones do at any rate and it would make for one amazing story , and i'd be happy to pass on what knowledge i have on the topic for free. Sorry got sidetracked ... I think you're right Lauren a good approach would be to keep a bit more tight lipped on what will and won't be in a game. Hey heres a question for people , does anyone think we will see a new game genre within the next 5 years ? Rock Band, Sing Star, they started something new and unique i'd love to see Ubisoft pull out all the stop's and come up with something so original that a new genre has to be created. Anyways i gotta Jet, time is precious !

Oh btw the eve servers chewed on my Original account and it was suggested i make a second Temporary account , gotta love 1's & 0's


Peace And Love 2 U All
 
Posts: 30 | Registered: Tue July 22 2008Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by AngelsLove2:
Never got to read about the Jugglers though.
Well then let me take care of that for you. Big Grin
quote:
Originally written in Game Informer Issue 158:
Every NPC has a wealth of needs, each with a relative value. High social need might send a person to find someone to talk with. NPCs can develop thirst or hunger, and be drawn to a market fruit stand or fountain. Those that desire rest might look for a bench. Those who want entertainment might seek out a streetside piper, a juggler, or even an afternoon hanging in the town square.
I read that article a year before Creed hit shelves and imagined this amazing universe, and when I had the game in my hands, it was brilliant, but far from what the article made it out to be. And then I stumbled onto that magazine again in my room about three months after I'd played Creed, and I reread all of the things that I loved about the game, and some of the things that never made it in.

Now I'm imagining a new amazing universe, I Am Alive. Video game technology hasn't advanced that much in two years, but the developers' minds are always advancing, and I certainly hope they'll make this game everything they want it to be, with no time or budget constraints holding them back.


 
Posts: 5483 | Registered: Tue March 18 2008Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by LaurenIsSoMosh:
[QUOTE]Originally posted by AngelsLove2:
Never got to read about the Jugglers though.
Well then let me take care of that for you. Big Grin
quote:
Originally written in Game Informer Issue 158:
Every NPC has a wealth of needs, each with a relative value. High social need might send a person to find someone to talk with. NPCs can develop thirst or hunger, and be drawn to a market fruit stand or fountain. Those that desire rest might look for a bench. Those who want entertainment might seek out a streetside piper, a juggler, or even an afternoon hanging in the town square.
Cool Thumbs Up Here in Aus we don't get that paticular Magazine and haven't been to their website , but we do have PC Powerplay which is a fantastic mag for interviews reviews and previes , they're very thourough but i haven't even picked up a issue of it in almost a year, i've been to busy working on a project i hope to have up and running within the next 2 years. I had to go and make a 3rd account since the servers for whatever reason keep chewing them up... I'm thinking it has something to do with my profile based on the error i've gotten with the first two accounts so i decided not to add one to this account so as to not hurt the poor hampsters working furiously on their treadmills trying to keep the servers up and running . i guess i should explain what it is that get's my juices going with this genre of game. Story Story Story , then graphics sound and immersion through well executed gameplay, all art is subjetctive and i have a tendancy to over look shortcomings in a world thats moving along at a breakneck speed with time being as precious as it is. Which Reminds me i put a post up in the Assassin's Forum you might find interesting, i hope someone does haha anyways time to log this account out and see if i can get back on with the same one Smash

Peace And Love 2 U All
 
Posts: 2 | Registered: Thu July 24 2008Reply With QuoteEdit or Delete MessageReport This Post
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stop arguing haha its just speculation obviously the people saying its got nothing to do with I Am Legend dont have a imagination. it could be similar or it might not be similar who cares it looks like a amazing game from what we have seen. most likely 3rd Person. personally i cant wait for this game, the only game thats worth waiting for in a while....


 
Posts: 39 | Registered: Tue May 27 2008Reply With QuoteEdit or Delete MessageReport This Post
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I read somewhere that the game would be in first-person to drawn the player further into the game...or something similar.

I would much prefer 3rd Person, especially there seems to be so much climable rubble-In most first person games the character has trouble climbing a arm heigh ledge-and so that you can better see the people that are chasing you.
 
Posts: 73 | Registered: Sat June 28 2008Reply With QuoteEdit or Delete MessageReport This Post
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I think the original ideea from I am legend is very good ... with that kind of zombies .. tought, agile,not very stupid . At night just if you are very good you would dare to go out .. That would need more atention and tactics . that could be a good game. Just trying to find somebody else . But with a limited period of time every day !
 
Posts: 2 | Registered: Sun October 05 2008Reply With QuoteEdit or Delete MessageReport This Post
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One thing about the game developing work.

Games are always promising. That is, until they go gold Razz


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BiAWorld Admin

"That happened because.. that was awesome" -Randy P.

E6600, asus 680i SLI, 8800GTXOC, 2GB OCZ SLI@1024mhz 150GB WD 10,000 RPM HDD, HD 22" widescreen acer.
 
Posts: 152 | Registered: Sun November 05 2006Reply With QuoteEdit or Delete MessageReport This Post
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I love these kind of games. They are so cool and suspenseful. i just wish game makers made games like these. Even though I haven't played the game i would give this a 20 out of 10!
 
Posts: 1 | Registered: Sat January 17 2009Reply With QuoteEdit or Delete MessageReport This Post
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confirmed that i am alive is FIRST PERSON! woo!


http://www.computerandvideogam...rticle.php?id=205355.
 
Posts: 38 | Registered: Tue February 03 2009Reply With QuoteEdit or Delete MessageReport This Post
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if its going to be first person, I would hope it would be more like mirrors edge perspective... that'll be cool
 
Posts: 21 | Registered: Fri January 23 2009Reply With QuoteEdit or Delete MessageReport This Post
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