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3DS max is for complex stuffs no?
so the designer also have to care about the small details of his maps? |
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3d max is usually for making objects and basic normal textures. The fact that its a plus rather than a must probably means its more for inspection purposes than modelling. Checking poly counts,texture placement etc. of your modellers and telling them how you may want stuff.
Any idea what engine you'll be using mikk or is it something completely new? oh and be carefull you dont get ripped off, i know of someone who made maps for a fairly popular title and is still waiting for $ |
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Is this thread about our map design processes or about congratulating Mikk_Q on his job opportunities?
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can't it be both?
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yes, I still haven't got paid for my awesome fc2 maps |
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lol Looks like the deal may fall through but there are plenty of other developers in Seattle I can check out. |
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there may be a lots of devs where I live, but they are probably all unknown, even locally
is there another well known video games dev in france apart from ubi? |
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Vivendi is based there and they have a lot of Studios |
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