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Actually.
If you do actually take your time to go out to the barge, you will indeed be surprised at how much of the map you can see. So just equip a sniper and go camp out on the barge. I recall a match where I went out there with a 50 Cal and got nearly 10 kills before dying. No one expects it. Great question sharon. [Click Here] _________________________________________________________ _________________________________________________________ [Xbox 360] CANYON REVOLU71ON OPERA71ON OILSTORM REVOLVER REVOLU71ON O i l A r s e n i c - FCMaps MOTM for June '09 Floodgate Projects |
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I tried out the Barge, and yeah, you can see alot. You can either get into that Cabin area, or I imagined climbing the ladders onto the Containers would be a nice spot, but less hidden.
I liked the Lighthouse too. Very creative, I haven't seen anything like it, but maybe it's too predictable to snipe there. Either way, the view was nice, and the fact that I climbed the ladder through a window was unexpectedly cool, cause that way you'll have less chance knowing if some guy is coming behind you. _______________________________________________________________________________________________ http://ell635-gaming.blogspot.com/ |
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When you were in the lighthouse did you get a chance to look out the window at the water to the North (away from the map)? [360] & [PS3] & [PC] Serpent Alley [360] Permission to Pass - FCMaps Honorable Mention for September '09 [360] & [PS3] Neverhood [360] Temporal Expansion [360] Suicide Heights - One-Grid Map [360] REVOLVER R3VOLU71ON [360] O i l A r s e n i c - FCMaps Map Of The Month for June '09 [360] Floodgate Projects [360] Hobo Hodge-Podge - 1st in Map Trilogy |
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I may join again if I find the server. I simply join whatever seems good, but I try to not always play the same maps actually. there are so much maps that deserve attention. and I don't know why everyone think I didn't like the map. it's not because I play bad on a map that I think it's bad. |
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I shot the windows out and had a 360 degrees spin just appreciating the view, didn't notice anything in particular... what was I lookin for? EDIT: Just had a nice little peek, you're names are in the water, haha! Sweet effect. I went into map editor and noticed the Occlusion Block to get it to work, sweet stuff. This message has been edited. Last edited by: ell635, _______________________________________________________________________________________________ http://ell635-gaming.blogspot.com/ |
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See if you can find some of the hidden skulls in this level too. I noticed in the [360] O i l A r s e n i c thread that you discovered one already. [360] & [PS3] & [PC] Serpent Alley [360] Permission to Pass - FCMaps Honorable Mention for September '09 [360] & [PS3] Neverhood [360] Temporal Expansion [360] Suicide Heights - One-Grid Map [360] REVOLVER R3VOLU71ON [360] O i l A r s e n i c - FCMaps Map Of The Month for June '09 [360] Floodgate Projects [360] Hobo Hodge-Podge - 1st in Map Trilogy |
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I recall a match where i went out and got 20 kills before dying! Ha
Add me to your friends list and i'll invite to some games or something. Deathchild28 or depending when you add me my name may be oNBKo Deathchild28. Laters |
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Ha haa, I remember joining that game late and pointing out to everyone you had 21 kills and 0 deaths. I sure put a stop to that...Remember turning all those corners and being face to face with the nose of my autoshotty? [360] & [PS3] & [PC] Serpent Alley [360] Permission to Pass - FCMaps Honorable Mention for September '09 [360] & [PS3] Neverhood [360] Temporal Expansion [360] Suicide Heights - One-Grid Map [360] REVOLVER R3VOLU71ON [360] O i l A r s e n i c - FCMaps Map Of The Month for June '09 [360] Floodgate Projects [360] Hobo Hodge-Podge - 1st in Map Trilogy |
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I miss winning 50-0 against noobs on timesplitters
I doubt I still have the motivation to get that good on a video game. as long as the game is fun and fair that's ok. I prefer winning, but it's not like losing will change my life anyway. |
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Yeeaaah... ... ... But i think after you'd joined you kinda put a stop to my run and i think the k/d ratio for me was about 31/12. Damn autoshotty.. |
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Better luck next time! Oh, it might have to wait a couple days. I am flying to LA Tuesday morning for E3 but will be sure to tell you about it when I get back Friday. [360] & [PS3] & [PC] Serpent Alley [360] Permission to Pass - FCMaps Honorable Mention for September '09 [360] & [PS3] Neverhood [360] Temporal Expansion [360] Suicide Heights - One-Grid Map [360] REVOLVER R3VOLU71ON [360] O i l A r s e n i c - FCMaps Map Of The Month for June '09 [360] Floodgate Projects [360] Hobo Hodge-Podge - 1st in Map Trilogy |
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I was having withdrawals when i was away at E3. I hosted Revolver for a bit last night and had a blast!
[360] & [PS3] & [PC] Serpent Alley [360] Permission to Pass - FCMaps Honorable Mention for September '09 [360] & [PS3] Neverhood [360] Temporal Expansion [360] Suicide Heights - One-Grid Map [360] REVOLVER R3VOLU71ON [360] O i l A r s e n i c - FCMaps Map Of The Month for June '09 [360] Floodgate Projects [360] Hobo Hodge-Podge - 1st in Map Trilogy |
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'Blast' would be a good word to describe my actions on that map |
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Hey iNF3C71ON,
What is this I am hearing on xboxLIVE about a newer, better Revolver Revolution? [360] & [PS3] & [PC] Serpent Alley [360] Permission to Pass - FCMaps Honorable Mention for September '09 [360] & [PS3] Neverhood [360] Temporal Expansion [360] Suicide Heights - One-Grid Map [360] REVOLVER R3VOLU71ON [360] O i l A r s e n i c - FCMaps Map Of The Month for June '09 [360] Floodgate Projects [360] Hobo Hodge-Podge - 1st in Map Trilogy |
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Shhhhhh!!
. . . . LIES! LIES! LIES! . . Dont! listen! . . . OK FINE! . . . . . . Now without further ado! . . . . REVOLVER R3VOLUTION <<<<<< That's right Folk's! now with a "3" for maximum 3NT3R7AINM3NT!!!!! . . . neokinesis and I thought the first version was flawless, But, We tested it about 20 times before the big release. . . Indeed, . . . The first one was great, but with many suggestions from the community we decided that we had more to accomplish on this map. . . . . Fixed: . -Framerate [Fixed (Orange)] -Bottleneck [More open, yet more cover] -Flow [Opened up peninsula side taking focus off of the bottleneck) -Accessibility [Shore's are much easier to scale] -Diamond/Uprising [New! Ladders (Yellow&Red), Pathways, Ramps, Fences] -Lighthouse [Reinforced design so that the silhouette remains at any Draw-Distance + More Functionality] -Sandbar [New! Sandbar leading to lighthouse] -Realism [Vegetation, Texture, Detail] -Escape [Redesigned, more functional] -Camera [2 New! Cameras] -Boat [Old Betsy "Fishin Boat" Drivable] -Explosive [More strategic Water-Mine Locations] -Tower [Cinder-Blocks Have been removed] -Ammo [Raised (More Vulnerable)] -Spawns [New! Deathmatch spawns] . . . . . . Also, This new version will have neokinesis's tag in the Original Creator Signature. For all the hours of work he put I think he deserves some recognition. Happy Fraggin! [Click Here] _________________________________________________________ _________________________________________________________ [Xbox 360] CANYON REVOLU71ON OPERA71ON OILSTORM REVOLVER REVOLU71ON O i l A r s e n i c - FCMaps MOTM for June '09 Floodgate Projects |
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