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Picture of Cola_Boy
Posted
Pacific Heights (PS3)

A sequel to Pacific Coast, totally reconstructed and raised 45 meters above sea level.
Tighter and more frantic than Pacific Coast. Hardcore Mode is strongly recommended for all game types.

– Featuring a tunnel in the middle and 'raised' side road running parallel.
– Side routes set just below road level if the action is getting too hot.
– Sinuous roadways with lots of cover.
– Familiar bases on both teams with cliff top views.

Weapon Recommendations:
- AR-16
- FN FAL Para
- AK-47
- Carl G Rocket Launcher
- IED Explosive device

Enjoy!
ColaBoy




– Colonial APR Base


– Entrance to control point under bridge

– Side routes for flanking



– Place IED explosive devices here









This message has been edited. Last edited by: Cola_Boy,
 
Posts: 51 | Registered: Mon December 08 2008Reply With QuoteEdit or Delete MessageReport This Post
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I love the layout of this map.So well thought out.I especially like the tunnel you created.The terrain work is superb,like usual.Please start hosting this and get this approved for ranked.Such a simple map,yet effective.
 
Posts: 21 | Registered: Thu February 05 2009Reply With QuoteEdit or Delete MessageReport This Post
Picture of Cola_Boy
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Thanks Dragonfire - it got off to a good start in the weekend with the first match being extended 17 times, also my first time playing with the patch – which is awesome! Hardcore Mode is essential.

The tunnel is alot of fun to play in, one time all six cars were piled up with someone scoring a 6 kill with an IED deployed in the centre.

I'll try and find some time to host this weekend – too busy during the week with work and all.
 
Posts: 51 | Registered: Mon December 08 2008Reply With QuoteEdit or Delete MessageReport This Post
Picture of LAMBCHOP1972
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Pacific Heights

This is in my Top 3 maps of yours, it is certainly a looker and a player - very nice work.

I was hoping yourself and maxpower would lend a hand in this Group Map You know you want to.
 
Posts: 495 | Registered: Thu March 16 2006Reply With QuoteEdit or Delete MessageReport This Post
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very nice work as usually buddy. looks amazing.


Published maps: OBSERVATORY, EVIL DAWN, PORT AUTHORITY, OFFICE PARK, OCEAN PARK, SUBWAY.
 
Posts: 236 | Registered: Wed February 04 2009Reply With QuoteEdit or Delete MessageReport This Post
Picture of Cola_Boy
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Posts: 51 | Registered: Mon December 08 2008Reply With QuoteEdit or Delete MessageReport This Post
Picture of INF3C71ON
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looks beautifull!

I wish I had a ps3 copy so I could check his out, along with many others ofcourse/


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CANYON REVOLU71ON
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O i l A r s e n i c - FCMaps MOTM for June '09
Floodgate Projects
 
Posts: 118 | Registered: Mon December 15 2008Reply With QuoteEdit or Delete MessageReport This Post
Picture of zeeEVIL1
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Fck PS3, get your butt back on the 360 so i can play your maps again. Raaaaarrgggh!
 
Posts: 4732 | Registered: Wed February 08 2006Reply With QuoteEdit or Delete MessageReport This Post
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looks great. loving the layout and mounted gun placement. wish i had a PS3 copy so i could try this.


__________________________________
My Maps:
Quarry Quarrel BETA, SiloNAFUBAR BETA V2, Jackels Den ArmoryV2, The Roman Colosseum, Aquatyca, Cacoon, Turning Point, Waterlogged, Volcano Island

 
Posts: 202 | Registered: Wed August 27 2008Reply With QuoteEdit or Delete MessageReport This Post
Picture of Cola_Boy
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haha ... yeah man, I should jump on the 360 again, sure do miss the trash talkin (in English)Wink


Take a look at this pic, it was the inspiration for Pacific Heights – Location is Lake Garda in Milan/Italy, that place features awesome coastal roads.

 
Posts: 51 | Registered: Mon December 08 2008Reply With QuoteEdit or Delete MessageReport This Post
Picture of Agent00Kevin
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Very nice looking map! Cars + IEDs always = fun!
 
Posts: 2106 | Registered: Sat January 17 2009Reply With QuoteEdit or Delete MessageReport This Post
Picture of Pacient.cz
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Very good idea and its clear that you didnt forget about details&gameplay!
GJ Winky
 
Posts: 725 | Registered: Wed November 19 2008Reply With QuoteEdit or Delete MessageReport This Post
Picture of Fauch_
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quote:
Originally posted by Agent00Kevin:
Very nice looking map! Cars + IEDs always = fun!


I never think how players may use IEDs in my maps. the main reason being I never put remote mines / proximity mines in my TSFP maps(except once), because they were my most hated weapons in the game (too noobs/campers friendly)


my far cry 2 and timesplitters map : http://www.youtube.com/user/LeFaucheur
 
Posts: 720 | Registered: Tue January 20 2009Reply With QuoteEdit or Delete MessageReport This Post
Picture of zeeEVIL1
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Man Fauch, I think it is time to move beyond the Timesplitters comments. The game has been dead for like 3 years now.
 
Posts: 4732 | Registered: Wed February 08 2006Reply With QuoteEdit or Delete MessageReport This Post
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I like this map, it's great.
 
Posts: 4 | Registered: Sun July 12 2009Reply With QuoteEdit or Delete MessageReport This Post
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