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Pacific Heights (PS3)
A sequel to Pacific Coast, totally reconstructed and raised 45 meters above sea level. Tighter and more frantic than Pacific Coast. Hardcore Mode is strongly recommended for all game types. – Featuring a tunnel in the middle and 'raised' side road running parallel. – Side routes set just below road level if the action is getting too hot. – Sinuous roadways with lots of cover. – Familiar bases on both teams with cliff top views. Weapon Recommendations: - AR-16 - FN FAL Para - AK-47 - Carl G Rocket Launcher - IED Explosive device Enjoy! ColaBoy – Colonial APR Base – Entrance to control point under bridge – Side routes for flanking – Place IED explosive devices here This message has been edited. Last edited by: Cola_Boy, |
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I love the layout of this map.So well thought out.I especially like the tunnel you created.The terrain work is superb,like usual.Please start hosting this and get this approved for ranked.Such a simple map,yet effective.
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Thanks Dragonfire - it got off to a good start in the weekend with the first match being extended 17 times, also my first time playing with the patch – which is awesome! Hardcore Mode is essential.
The tunnel is alot of fun to play in, one time all six cars were piled up with someone scoring a 6 kill with an IED deployed in the centre. I'll try and find some time to host this weekend – too busy during the week with work and all. |
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Pacific Heights
This is in my Top 3 maps of yours, it is certainly a looker and a player - very nice work. I was hoping yourself and maxpower would lend a hand in this Group Map You know you want to. |
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very nice work as usually buddy. looks amazing.
Published maps: OBSERVATORY, EVIL DAWN, PORT AUTHORITY, OFFICE PARK, OCEAN PARK, SUBWAY. |
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looks beautifull!
I wish I had a ps3 copy so I could check his out, along with many others ofcourse/ [Click Here] _________________________________________________________ _________________________________________________________ [Xbox 360] CANYON REVOLU71ON OPERA71ON OILSTORM REVOLVER REVOLU71ON O i l A r s e n i c - FCMaps MOTM for June '09 Floodgate Projects |
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Fck PS3, get your butt back on the 360 so i can play your maps again. Raaaaarrgggh!
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looks great. loving the layout and mounted gun placement. wish i had a PS3 copy so i could try this.
__________________________________ My Maps: Quarry Quarrel BETA, SiloNAFUBAR BETA V2, Jackels Den ArmoryV2, The Roman Colosseum, Aquatyca, Cacoon, Turning Point, Waterlogged, Volcano Island |
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Very good idea and its clear that you didnt forget about details&gameplay!
GJ |
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I never think how players may use IEDs in my maps. the main reason being I never put remote mines / proximity mines in my TSFP maps(except once), because they were my most hated weapons in the game (too noobs/campers friendly) |
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Man Fauch, I think it is time to move beyond the Timesplitters comments. The game has been dead for like 3 years now.
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I like this map, it's great.
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