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Far Cry moderator
Picture of Brimtown
Posted
Use this thread to report any problems with the Map Editor, things that you would like to see fixed with a patch. Please note whether your issue is for the PC, 360, or PS3 version.

Do NOT use this thread for things you'd like to see added to the Map Editor. For those, use the Map Editor DLC Wishlist thread.

As is always the case, while they cant guarantee to include specific requests in an eventual patch, they will listen to and consider them.

Please note that existing patch request threads, and any new ones will be closed on an 'as bumped basis'

Thanks,

Brim



 
Posts: 6194 | Registered: Wed October 19 2005Reply With QuoteEdit or Delete MessageReport This Post
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PC
A console (~) cmd to reset the editor for those that experience the loss of menus.
User found fix in link
http://forums.ubi.com/eve/forums/a/tpc/f/3171037696/m/9...451096896#9451096896
 
Posts: 84 | Registered: Thu October 23 2008Reply With QuoteEdit or Delete MessageReport This Post
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Hi
I am having probs with my PC version of the game.
Whilst in game play the game keeps freezing and trying to load something, when this happens i can't minimise the game or quit out of it.
My comp specs are well above the required game specs and all drivers are up to date.
Am i the only person having this prob or can someone help me solve this issue.?
 
Posts: 1 | Registered: Mon November 03 2008Reply With QuoteEdit or Delete MessageReport This Post
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Snapping some of the train tracks together (mainly a straight to a curve piece) results in the pieces snapping together at an odd angle.



[/url] MY FARCRY MAPS ON FCMAPS HERE
 
Posts: 70 | Registered: Thu October 30 2008Reply With QuoteEdit or Delete MessageReport This Post
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cant use the map editor, it loads up i see it for a few seconds then it crashes to the desktop
 
Posts: 2 | Registered: Sun October 26 2008Reply With QuoteEdit or Delete MessageReport This Post
Picture of JETBLACKBEBOP
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Hi all,
There are a couple of pieces in the Fort section that do not snap together. The two that come to mind are the corner piece with railing and the raised stair piece.
Cheers whisper
 
Posts: 108 | Registered: Mon March 06 2006Reply With QuoteEdit or Delete MessageReport This Post
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For 360 Version:

Was working on a city map. And suddenly I noticed that the "performance bar" went up into the red area while walking on two specific Hangar-Floor.
Then I found out that those two pieces had multiplied into twenty-something pieces, and after deleting them and laying two new pieces, everything was good again.
I know for sure that I had'nt duplicated those two, so how it happened, I have no idea.. but there could be a bug there!?
The pieces I used was the biggest Hangar Floor!


 
Posts: 33 | Registered: Sat May 27 2006Reply With QuoteEdit or Delete MessageReport This Post
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I have been using the ps3 version..

I see this problem as a bug, also I didn't read all of forum here, so I hope this the right place for it..
The main issues I have is the camera when trying to place a object or edit, the camera fights you..
If you place a object and try to a line it or try to zoom in, the camera starts to let you see all corners of the map..

You can not keep a object stationary when your working on it, specially if your trying to get a closer look at a object..

The camera system doesn't flow naturally!!
Like it did in farcry instincts and evo!!

Because of this bug or problem it takes 4 times the time to make a good map..
 
Posts: 2 | Registered: Tue November 04 2008Reply With QuoteEdit or Delete MessageReport This Post
Far Cry moderator
Picture of Brimtown
Posted Hide Post
quote:
Originally posted by MADLAX_NL:
I have been using the ps3 version..

I see this problem as a bug, also I didn't read all of forum here, so I hope this the right place for it..
The main issues I have is the camera when trying to place a object or edit, the camera fights you..
If you place a object and try to a line it or try to zoom in, the camera starts to let you see all corners of the map..

You can not keep a object stationary when your working on it, specially if your trying to get a closer look at a object..

The camera system doesn't flow naturally!!
Like it did in farcry instincts and evo!!

Because of this bug or problem it takes 4 times the time to make a good map..


Try going into 2-D mode. That gives you the best Instincts/Evo like maneuverability.



 
Posts: 6194 | Registered: Wed October 19 2005Reply With QuoteEdit or Delete MessageReport This Post
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PC Version:

Its not really a problem but maybe a bug. All lightitems in the editor have a very small lightspot. Things like the "street light" spot is not able to hit the street below him... And the double spotlight (used on construction sites) shed light approx 1 meters in absolute darkness.
 
Posts: 37 | Registered: Sat September 27 2008Reply With QuoteEdit or Delete MessageReport This Post
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[PC]

- Frozen objects don't stay frozen when the ground around them is manipulated. They still snap to the ground plane.

- Grouped objects do not stay grouped. They have a bounding box when multiple objects are selected as a group but serve no purpose if it doesnt remain grouped and single objects within it can still be selected.

- Using the Texture Painter set at 100% strength doesn't lay down at 100%. When I select a 100% strength, I'd expect to click once and that's it. At the moment, you still have to click several times to get that 100% even thought it's set at 100%.

- Same tool, Texture Painter, the Hardness doesn't seem to have much strength at 100%. When 100% is selected, it should lay down a a hard edge but rather there is still a soft edge blending around the brush.

- Freezing objects. When you select an object to be frozen. Then test, it remains blue. Only by esc out of that test then testing again does the blue go away. However now when you esc back to the editor, the blue is gone though the object is still frozen. On the topic of the blue glow on frozen object, it can be toned down a lot. I don't think it needs to glow to the degree it is. I get it, it's frozen, but it really is annoying working around glowing blue objects.

This message has been edited. Last edited by: thunderchurch,
 
Posts: 82 | Registered: Thu January 15 2004Reply With QuoteEdit or Delete MessageReport This Post
Picture of dreyseth
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PC NVIDIA OpenGL Driver

GeForce 8800GTS WinXP 64

I was waiting for others to report this issue, but it's looking like I'm the only one experiencing this.
During loading the splash screen pauses and I get this popup that says:

"NVIDIA display driver files from different (incompatible) versions of the driver have been detected. NVIDIA OpenGL acceleration is disabled in order to maintain system stability. To resolve this problem, update the NVIDIA display driver."

I hit OK wich exits to the desktop.

Steps taken:
-Installed new Nvidia drivers
-newest beta drivers
-older drivers
-chipset drivers
-removed current drivers before replacing
-ran Driver Cleaner to clear out any remnants of previous drivers
-ran registry cleaners to clear any potential issues
-removed, cleared out, and reinstalled game

Nothing seems to resolve the problem.

Never had any driver issues before this. The game itself runs great.

The really odd thing is that the Map Editor was working perfectly for a few days, then when I went to do a final edit this error showed up. I had not made any system or driver changes between the time that it did work to when it stopped working. Very strange.

Ah, and I also get this error when I try to run the BenchmarkTool; it ran the first time, but came up with this error immidiately when I tried to run it a second time. (the benchmark didn't run properly the first time, it reported that the path to the game files was invalid; wondering why that would be I just clicked on it again and then this driver error showed up)

I hope somebody has some idea what is going on with this and can offer suggestions or patches.

Thank you

This message has been edited. Last edited by: dreyseth,
 
Posts: 3 | Registered: Thu November 06 2008Reply With QuoteEdit or Delete MessageReport This Post
Picture of RyzukiSenshi
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[PC]

Have a "featured map" section on the main map download screen (whatever you call it), which shows random maps so that no one is ever completely at a loss when it comes to having their map that they spent hours making being lost in a sea of crap.
 
Posts: 20 | Registered: Thu May 24 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of dreyseth
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quote:
Originally posted by RyzukiSenshi:
[PC]

Have a "featured map" section on the main map download screen (whatever you call it), which shows random maps so that no one is ever completely at a loss when it comes to having their map that they spent hours making being lost in a sea of crap.


I suppose you could try hosting your map (or have you?). Many have created map content but are not willing to actually play it themselves. That doesn't help to promote a valid work.
 
Posts: 3 | Registered: Thu November 06 2008Reply With QuoteEdit or Delete MessageReport This Post
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Whenever I try to start it it just says:

FC2Editor.exe - Application Error
The Application failed to initialize properly (0xc000007b). Click OK to terminate the application


I don't have this problem when starting the game. I was able to start the map editor once after I reinstalled the game, it worked, but it hasn't since that first time Frown

I have Vista 32bit, with the 180.43 drivers.
 
Posts: 52 | Registered: Sun October 26 2008Reply With QuoteEdit or Delete MessageReport This Post
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