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Picture of Agent00Kevin
Posted
This map has been reborn as Penal Station R96b after the original version faded into the hard drive, still in beta form and never retooled.

This new version does away with all of the exterior elements and is now an all indoor map. The core parts of the building were retained, but much of the 2nd floor was removed. Entire sections of the map were removed and replaced or rebuilt. When I was done, I figured enough change had been made to warrant a name change as well.

Looking into a room on the 'clinical' level



Inside one of the rooms


Another room, this one has a 'secret' passage






This message has been edited. Last edited by: Agent00Kevin,
 
Posts: 2081 | Registered: Sat January 17 2009Reply With QuoteEdit or Delete MessageReport This Post
Picture of neokinesis
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I like the second screenshot. It is very moody and revealing. Make more of your level like that... Cool



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Posts: 377 | Registered: Wed May 13 2009Reply With QuoteEdit or Delete MessageReport This Post
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i said it before buddy. i'm so jealous you have no object limitations Crying
looks amazing so far buddy. keep up the great work.


Published maps: OBSERVATORY, EVIL DAWN, PORT AUTHORITY, OFFICE PARK, OCEAN PARK, SUBWAY.
 
Posts: 236 | Registered: Wed February 04 2009Reply With QuoteEdit or Delete MessageReport This Post
Picture of Agent00Kevin
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quote:
Originally posted by N.I.M.R.O.D:
i said it before buddy. i'm so jealous you have no object limitations Crying
looks amazing so far buddy. keep up the great work.


Yeah that no limit thing really helps out sometimes; and I am thinking I am going to run over 40k on this one Winky Many of my other maps I made sure to stick to the same constraints as consoles, keeping the count under 40k and using no lighting effects at all.

I just dont see that happening with this one, I'm already at 20k and the inside isnt near done yet thought the exterior is mostly done (of the building, lots of groundwork left to do.

More screens will be coming soon; I would like to get the main entrance done today too as that area should really set the tone for everything else inside.

Stay tuned! Smile
 
Posts: 2081 | Registered: Sat January 17 2009Reply With QuoteEdit or Delete MessageReport This Post
Picture of Marcel178
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Hey Kevin

Cool concept

Is this a beta map? Looks very good. Thumbs Up

Marcel178
(PC - Mapteam)


== I want to live the American dream == =MoE= Fun Team

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Posts: 102 | Registered: Wed February 04 2009Reply With QuoteEdit or Delete MessageReport This Post
Picture of Marcel178
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ok thx Kevin Big Grin


== I want to live the American dream == =MoE= Fun Team

German Community Team

 
Posts: 102 | Registered: Wed February 04 2009Reply With QuoteEdit or Delete MessageReport This Post
Picture of Gunner_576
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Agent, this map could possibly be your best work yet! Can't wait to see the end result!
 
Posts: 506 | Registered: Thu December 11 2008Reply With QuoteEdit or Delete MessageReport This Post
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I absolutely love what you do with the objects and how you make the maps look and feel.

Very futuristic and clever usage of objects IMO.


(360 maps)
Coming soon "MetroMethLabs" Grid-Map
"NORAD" Grid-Map
"BorderWAR"
"WMD's"
"NuclearWinter"
"NuclearWinterAssault"
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"HellscrossingXXXCOTA"

---Uprising=Teamwork
Make more Uprising based maps People!!!---
 
Posts: 567 | Registered: Tue November 04 2008Reply With QuoteEdit or Delete MessageReport This Post
Picture of emergingolem
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Not to sound like an @ss to other peoples maps, but I've never really been exited over someone elses maps, (ever) but this is Sick. like im actually very upset I cant download it. (360) Also I dont expect you to do this or anyhing but, if your looking for a cool Idea to use on a map sometime, you should make a map around the the same setting as midgar from final fantasy 7...the entrance to the place kinda gave me that feel so ya......that would be Amzing! Anyway sweet map so far


********************
Finished FC2 maps *Forgotten* (360)
*Emergency* (360)

Currently Working on *Casino* & Vertigo Redux

GT EmergingGolem
 
Posts: 28 | Registered: Fri February 17 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of Fauch_
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visually, that map looks amazing


my far cry 2 and timesplitters map : http://www.youtube.com/user/LeFaucheur
 
Posts: 701 | Registered: Tue January 20 2009Reply With QuoteEdit or Delete MessageReport This Post
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wish i had the PC version. this looks really cool. like the little roof turret. the more i see the cool effect lights have, the more i want them in the 360 version. great looking map.


__________________________________
My Maps:
Quarry Quarrel BETA, SiloNAFUBAR BETA V2, Jackels Den ArmoryV2, The Roman Colosseum, Aquatyca, Cacoon, Turning Point, Waterlogged, Volcano Island

 
Posts: 202 | Registered: Wed August 27 2008Reply With QuoteEdit or Delete MessageReport This Post
Picture of Gunner_576
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Dam* you've done it again Agent!
Great looking map.

Hope i'll get to play it sometime soon!
 
Posts: 506 | Registered: Thu December 11 2008Reply With QuoteEdit or Delete MessageReport This Post
Picture of zeeEVIL1
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That looks pretty sweet Kevin. I really like the mood you have established.
 
Posts: 4631 | Registered: Wed February 08 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of Agent00Kevin
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Thanks man, we've been testing it for a bit now. it rus good, but the mood actually makes you want the game to end, even though the gunplay id great. I think i took it too far into the dark and moody zone...
 
Posts: 2081 | Registered: Sat January 17 2009Reply With QuoteEdit or Delete MessageReport This Post
Picture of Agent00Kevin
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This map has bee totally rebuilt and retooled, so much as to get a name change. Sadly, the turret guns were removed Frown

I edited the original post with more info Smile



 
Posts: 2081 | Registered: Sat January 17 2009Reply With QuoteEdit or Delete MessageReport This Post
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