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This map has been reborn as Penal Station R96b after the original version faded into the hard drive, still in beta form and never retooled.
This new version does away with all of the exterior elements and is now an all indoor map. The core parts of the building were retained, but much of the 2nd floor was removed. Entire sections of the map were removed and replaced or rebuilt. When I was done, I figured enough change had been made to warrant a name change as well. Looking into a room on the 'clinical' level Inside one of the rooms Another room, this one has a 'secret' passage This message has been edited. Last edited by: Agent00Kevin, |
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I like the second screenshot. It is very moody and revealing. Make more of your level like that...
[360] & [PS3] & [PC] Serpent Alley [360] Permission to Pass - FCMaps Honorable Mention for September '09 [360] & [PS3] Neverhood [360] Temporal Expansion [360] Suicide Heights - One-Grid Map [360] REVOLVER R3VOLU71ON [360] O i l A r s e n i c - FCMaps Map Of The Month for June '09 [360] Floodgate Projects [360] Hobo Hodge-Podge - 1st in Map Trilogy |
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i said it before buddy. i'm so jealous you have no object limitations
looks amazing so far buddy. keep up the great work. Published maps: OBSERVATORY, EVIL DAWN, PORT AUTHORITY, OFFICE PARK, OCEAN PARK, SUBWAY. |
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Yeah that no limit thing really helps out sometimes; and I am thinking I am going to run over 40k on this one I just dont see that happening with this one, I'm already at 20k and the inside isnt near done yet thought the exterior is mostly done (of the building, lots of groundwork left to do. More screens will be coming soon; I would like to get the main entrance done today too as that area should really set the tone for everything else inside. Stay tuned! |
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Hey Kevin
Cool concept Is this a beta map? Looks very good. Marcel178 (PC - Mapteam) |
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ok thx Kevin
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Agent, this map could possibly be your best work yet! Can't wait to see the end result!
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I absolutely love what you do with the objects and how you make the maps look and feel.
Very futuristic and clever usage of objects IMO. (360 maps) Coming soon "MetroMethLabs" Grid-Map "NORAD" Grid-Map "BorderWAR" "WMD's" "NuclearWinter" "NuclearWinterAssault" "MarinePatrolX3" "HellscrossingXXXCOTA" ---Uprising=Teamwork Make more Uprising based maps People!!!--- |
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Not to sound like an @ss to other peoples maps, but I've never really been exited over someone elses maps, (ever) but this is Sick. like im actually very upset I cant download it. (360) Also I dont expect you to do this or anyhing but, if your looking for a cool Idea to use on a map sometime, you should make a map around the the same setting as midgar from final fantasy 7...the entrance to the place kinda gave me that feel so ya......that would be Amzing! Anyway sweet map so far
******************** Finished FC2 maps *Forgotten* (360) *Emergency* (360) Currently Working on *Casino* & Vertigo Redux GT EmergingGolem |
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visually, that map looks amazing
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wish i had the PC version. this looks really cool. like the little roof turret. the more i see the cool effect lights have, the more i want them in the 360 version. great looking map.
__________________________________ My Maps: Quarry Quarrel BETA, SiloNAFUBAR BETA V2, Jackels Den ArmoryV2, The Roman Colosseum, Aquatyca, Cacoon, Turning Point, Waterlogged, Volcano Island |
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Dam* you've done it again Agent!
Great looking map. Hope i'll get to play it sometime soon! |
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That looks pretty sweet Kevin. I really like the mood you have established.
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