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The map error message is the same as the one i post'd befor about wanting it to be extracted and such even tho it is manualy.. does it add some code to any files when it does extract them or do something that i am not doing when i manualy extract them that i need to replicate?
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Hmm, THAT should not be happening... I will work on fixing it tonight
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-.-'
Got that when i extracted the maps |
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Jozor23: Sorry - I should have specified which problem
I can't do anything about the map extraction - you need J# redist installed for that to work. You'll still have to extract them manually if you can't get J# redist to install properly. However, I am hoping my fixes will allow you to advance maps when you are playing. |
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Ive got J# redist installed all fine and mighty, its x64.. not x86 tho.. may that be a problem -.-'?
And nope still stuck on the same map.. over and over and over that same map.. and one thing.. why do my units seem to spawn off the map? sometimes so far off they cant run on to the map.. and same for the enemies.. meaning with your DCG i barly get to fight a ai -.-' is this because the maps have diffrent spawning sizes that it loads even tho it dosent load the dam maps -.-'? |
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yes, the original FoW maps all have very different boundary coordinates, unlike the ones we make in the editor. You've got me stumped on this; I'll do some googling and see if I can figure out why 64bit would be different...
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Jozor23: I found the solution! I uploaded a new beta version with the fix for 64-bit Windows. You should even be able to use extract all maps now.
DCG beta 2 Let me know if that solves the problem (or doesn't). |
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What is the difference between DCGBeta1 and DCGBeta2? Is it only 64bit compatibility?
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There are also a couple minor changes, like I made the amount of points lost when you do not complete a mission randomized (which means it will be less -- making the game easier).
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Hey Jason
So the next version is the latest and greatest, and quite a bit of fun. However, a couple of things: Sometime squads with enemy weapons spawn without them, empty handed Your troops still begin the battle charging like lemmings at the enemy Redefine the spawn zones so as that vehicals stop spawning in buildings and water, and infantry in areas they cannot exit When there are multiple objectives, sometimes the only way you can get a victory is to kill all of the enemy, as it doesn't seem to recognize location control Halftracks and Trucks spawn empty, at least for me, with only their crew and no occupants Losing a battle should generate more points then winning, to get you back on your feet. And finally, being able to dictate what the enemy gets also would be quite nice, sort of like the scenario generator in close combat Good work, dude Jayne |
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Hmmm... it seems vehical retention is somewhat bugged
Sometimes empty vehicals stay in your inventory. They don't appear in the next battle, but they do take up a slot And sometimes, you lose all your vehicals for no reason |
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Are ur squads COMPLETLY random? CUz i had to fight a tank and about 40 ppl with a sniper and a cannon (the AP shells had no effect on the tank)
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I have no idea what ghst is on, you order your units from the selection screen
@Jason: It seems the majority of the glitchs occur when retiring stuff... I just end up killing anybody/vehical I don't want at the end of the battle |
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Yeah, there are plenty of little problems, but as long as the purchase screen is popping up automatically for most everyone, I'm thrilled (that was the part that I really wanted to test)!
Interestingly, the official expansion may let you buy new units during the battle... I'm really interested in the victory conditions problem (I get it sometimes, too) -- you say you only get it when there are multiple objectives? |
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Correct. When there is only 1 objective, it works 100% of the time. Otherwise, it gets iffy.
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Hi,
I'm getting the error when I try to extract the maps too. I have no idea what "J# redist" means. What is it? Where can I get it? Where should I install it once I do find it? Also, what does "extract the maps manually" mean? Extract them from where? When I downloaded the mod there were no maps in it compressed or otherwise, so I don't know what you mean by extract them manually. When I try to start the cmapaign anyway, I select to play the camp as Germans vs Russians and I get German soldiers on the shores of Normandy with no enemies... I'm sure I'd love this mod and the campaign if only I could get it to work. Faelas |
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