2006

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Posted
How u make soldiers (AI) make them go to cover? how can i do it????
 
Posts: 484 | Registered: Thu February 15 2007Reply With QuoteEdit or Delete MessageReport This Post
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I thought they will automatic go to cover if they are being attack? Smile
 
Posts: 51 | Registered: Sun May 20 2007Reply With QuoteEdit or Delete MessageReport This Post
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if some cover is within close range yes,
otherwise they'll find alternative ways(lie on the ground,spread out in different ways and such)
 
Posts: 49 | Registered: Sun July 01 2007Reply With QuoteEdit or Delete MessageReport This Post
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well how can i make AI that just exited a truck to fallow a waypoint?
 
Posts: 484 | Registered: Thu February 15 2007Reply With QuoteEdit or Delete MessageReport This Post
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Use trigger "emit"(i think) and "waypoint" ...

Wink
 
Posts: 51 | Registered: Sun May 20 2007Reply With QuoteEdit or Delete MessageReport This Post
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i want the units exit the truck at specific place, so its going to be like this?

If then statment...

If unit "1" is near to "exit_zone" then emit unit "1", unit "1" fallow way point

is that correct?

P.S. Thx for the people who reply, at least some of u guys are helpful, unlike some waining b*ches up in here Roll Eyes
 
Posts: 484 | Registered: Thu February 15 2007Reply With QuoteEdit or Delete MessageReport This Post
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Yes thats correct.

P.S. I'm not making this up.

Smile


 
Posts: 727 | Registered: Sat November 18 2006Reply With QuoteEdit or Delete MessageReport This Post
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hmm thx dude bow

P.S. Fasts reply ^^
 
Posts: 484 | Registered: Thu February 15 2007Reply With QuoteEdit or Delete MessageReport This Post
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K your welcome!

Thumbs Up


 
Posts: 727 | Registered: Sat November 18 2006Reply With QuoteEdit or Delete MessageReport This Post
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