2006

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Picture of Gigi-93
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How I make to raise in equal way the land (so as to to make a hill where to put the German fortifications of Omaha Beach)? Confused
 
Posts: 51 | Registered: Mon July 10 2006Reply With QuoteEdit or Delete MessageReport This Post
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Try Alt+click with terrain tool.
(and Shift+click to smooth terrain)
 
Posts: 13 | Registered: Sat October 07 2006Reply With QuoteEdit or Delete MessageReport This Post
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About the update of tutorial:

Yes, I promised it and I will do it. But it can take a few months as others things must be done first with higher priority.

I hope you understand it!


Managing Director
Digitalmindsoft
 
Posts: 224 | Registered: Fri December 02 2005Reply With QuoteEdit or Delete MessageReport This Post
Picture of K0ntrol
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Already posted this tho the Question thread, but here goes:

My question is about the editor. I'm making my map and after I placed my minimap.dds file into the E:\Games\Faces of War\resource\map\desert folder, my screen looks like this.

Any help would be appriciated what to do now.
My camera settings are (from up to down) 1200, 750, 32 & 60.

And the other thing is that even when I'm not in the Clip editor I can still see the yellow, blue, green and violet lines. Help?
 
Posts: 66 | Registered: Thu July 27 2006Reply With QuoteEdit or Delete MessageReport This Post
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Hi Kontrol, I don't see the problem at the moment, please specify it.


Delete the editor_desktop in your profile folder and lines will be away.


visit us below, I'm more active there:


Managing Director
Digitalmindsoft
 
Posts: 224 | Registered: Fri December 02 2005Reply With QuoteEdit or Delete MessageReport This Post
Picture of K0ntrol
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Well, if you look at the building and the man at the corner, you can see that they are "streched". Example: When the guy should look like this <->, he looks like this <--->

Look at the picture carefully and you'll notice.
 
Posts: 66 | Registered: Thu July 27 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of dbircsak
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The blue/green/purple lines... that's a bug. At first I wanted to know how to turn that ON. Then I realized, if you go to Clip editor, then quit the editor & restart, the lines will always be on no matter what mode you're in. Like Instinct said, you may want to delete your editor preferences in your mydocuments/mygames/fow/profile directory. In the screencap it looks like you have "fisheye" mode on?

Doolittle
 
Posts: 400 | Registered: Mon April 04 2005Reply With QuoteEdit or Delete MessageReport This Post
Picture of K0ntrol
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Indeed I had. But I got rid of it by deleting the file you already mentioned. All credit to Instinct who helped me with this problem Clap
 
Posts: 66 | Registered: Thu July 27 2006Reply With QuoteEdit or Delete MessageReport This Post
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Hi,

i have been trying to make some coop missions and just now i encountered something very annoying. I put some doods with MG's in a trench and then i send some enemies towards them. The problem is, that the enemy soldiers can liek jus walk up to them and the peeps in the trench just wont see them. Its only when they are but 2 meters away that they notice O_O.
Sure i could tell em with "actor_fire" to shoot them when they are like 60 meters away, but that just doesnt feel quite right....
 
Posts: 1 | Registered: Fri February 09 2007Reply With QuoteEdit or Delete MessageReport This Post
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Whenever I start up GEM FOW just starts up as the normal game, whats happening?
 
Posts: 6 | Registered: Sun February 11 2007Reply With QuoteEdit or Delete MessageReport This Post
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Check your shortcut link if you are using one.


Managing Director
Digitalmindsoft
 
Posts: 224 | Registered: Fri December 02 2005Reply With QuoteEdit or Delete MessageReport This Post
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Hello,I am having trouble on how to open the editor,every time i open it goes to faces of war the game,how do i open it?
 
Posts: 41 | Registered: Sat February 17 2007Reply With QuoteEdit or Delete MessageReport This Post
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If you would be so kind to read 2 posts above your one and notice that someone else asked exactly this question too.


Managing Director
Digitalmindsoft
 
Posts: 224 | Registered: Fri December 02 2005Reply With QuoteEdit or Delete MessageReport This Post
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Nothing on the link helps, I have tried reinstalling GEM but it does nothing HELP!
 
Posts: 6 | Registered: Sun February 11 2007Reply With QuoteEdit or Delete MessageReport This Post
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Go to your maindirectory of FoW and start the .exe manually there.


Managing Director
Digitalmindsoft
 
Posts: 224 | Registered: Fri December 02 2005Reply With QuoteEdit or Delete MessageReport This Post
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Yes, i have had the same problem as bogstrangler and OMG2007. cTk was right the shortcut that is defaulted to the start menu is linked to the game. Just start it mannualy or change the shortcut. This took me 40mins to figure!! Frown

Oh and BTW that is a great tutorial, thanks man!
 
Posts: 5 | Registered: Tue February 20 2007Reply With QuoteEdit or Delete MessageReport This Post
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Ok now i have my own probs. I loaded up the editor and it looked pretty simple, compared to UnrealEd anyway. But i can't figure out how to move my view. I pressed F3 for the mission editor and moved like that...was very hard Frown. Then i pressed F2 to get back to creating my map and the view change. After that i could'nt move myself on the minimap.

Another problem i have is how do you create whole buildings and why do buildings and objects look invisible!?

I would appreciate help. Thanx Smile
 
Posts: 5 | Registered: Tue February 20 2007Reply With QuoteEdit or Delete MessageReport This Post
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w00t all fixed! Thx guys!
 
Posts: 6 | Registered: Sun February 11 2007Reply With QuoteEdit or Delete MessageReport This Post
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first set your camera limits in mapeditor, by doubleclicking on auto, than deactivate camera limitation in F2.
F3 press alt+f
Select the names of the buildings instead opening the folders.


Managing Director
Digitalmindsoft
 
Posts: 224 | Registered: Fri December 02 2005Reply With QuoteEdit or Delete MessageReport This Post
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Ok i get the bit about the alt + f thanxs!
but i dont know where this "auto" button is. Any help? Smile
 
Posts: 5 | Registered: Tue February 20 2007Reply With QuoteEdit or Delete MessageReport This Post
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