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Alright, here's the alpha mod for the OGR gametype. What we have attempted to bring to GRAW2 is the feel of the original GR. There are numerous changes and the play is intense to say the least. Certain things that couldn't be accomplished were the inclusion of the "limp", binoculars, or sensors. Sensors weren't a big issue as most of the old school GR crowd hated them and didn't use them. Anyhow, again, here is the mod in it's present form. More maps will be added later, and some minor fixes as they are addressed. Any and all comments are welcome.
You will need to download this and place the included items as follows: 1. OGR.link (place on your desktop) 2. ogr.bundle (place into your GRAW2/mods folder) 3. graw2_ogr.bat (place into your GRAW2 folder) 4. graw2_ogr_context.xml (place into your GRAW2 folder) 5. Ghost.ico (place into your GRAW2 folder) Also, you will need to download and install the following maps to your "custom_levels" folder of Graw 2. ***NOTE*** If you have any other bundles of the Castle Day or Grand Valley maps, such as the coops and such - they will work instead. Otherwise you will receive a CTD as they will conflict with these bundles. My version of these maps depend upon the other files included in their bundles to work. I felt this was a better solution than having their bundles and this mod CTD if they existed within the GRAW2 program at the same time. castle_day bundle link is:Castle_Day.bundle Grand Valley bundle link is: Grand Valley Once you have done all of this, simply double click the OGR icon on your desktop. You will only be able to play the OGR mod while this is running. Use your normal GRAW2 icon to play without the mod. (***NOTE*** There has been a problem for a couple of our Vista users because of Vista's UAC......if you have UAC running on Vista and can't get this to run, pm me and I'll let you know the work around. Although, you could simply turn of the UAC also.) All classes will have a combination of multiple frags & smoke grenades (except the Demolition & Sniper class). The Demo class will only get Smoke grenades, while the sniper will simply receive one of each. There are 15 maps so far that have the C4 plantable on just about everything, and those maps are: Arroyo Calavera Castle Crashsite Dam Fort Grand Valley Guadalajara Juarez Lagoon Nowhere Quarry Sierra The Cut Timber The changes made in this mod are as follows: 1. Diamonds & Names removed from ingame screen. 2. C4 is plantable on just about everything. (Demolition & Support only) 3. The red "Hit" indicator within the weapon reticle has been removed. 4. All classes (except Demolition & Sniper) get a combination of frags & smoke grenades. 5. 4 random initial team spawn points. 6. Enemy markers appear on minimap. 7. Personal stats are reset each round. 8. Ghost & Rebel teams have unique uniforms. 9. Ghillie suits now availabe as a second Sniper kit. 10. RPG & M32 added to Demolition class. 11. Various minor weapon/damage tweaks to bring inline to the feel of GR. Let me know if these implements are not working. Also, the Ghillie suit has it's limitations........for full scope to be operational you must be in the prone position. If standing or crouched, your vision is affected while using the rifle, although the pistol in zoom mode works - BUT has a very small field of vision. Actually, it's a pretty good trade off for being able to use the Ghillie suit. You will notice there are 2 sniper classes: one with the Ghillie, one without....so you do have a choice of which uniform you want to wear. The link is:OGR Mod This mod will be at it's best running it like GR - NO RESPAWNS. I hope you try this out, and most of all that you enjoy it. PS: The game type will be listed as "ogr", and the map naming convention is as follows: (gametype)_(map name)_v1. For example, the ogr arroyo map version of this is: ogr_arroyo_v1. Also, to give credit where credit is due: Thanks to Biro & Sgnly.P@po for their maps and permission to use, to GRIN Wolfsong for his help in increasing the GL arming distance, Brettzies for his modded uniforms, and Tinker in pointing me where to look to make the C4 plantable. This message has been edited. Last edited by: BSR_Vhladd, |
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Ok, I have made several updates to the mod that needed fixed, and added the map Grand Valley.
Also, included within the zip is another zip file that will be needed should you wish to setup a dedicated server. It has a readme within it to instruct you how to go about this. And lastly, we now have a dedicated server running this mod for anyone who wishes to come in and check it out. We are usually on nighttimes. |
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Version 1.4 of this mod is now available. A compatibility that caused a couple user to CTD has been fixed.
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I think its great that you made a mod to recreate the OGR feel to GRAW 2. But dont you think thats it pretty bad that you actually had to do that in the first place. I mean GRAW 2 should have shipped with the OGR feel.
Id love to try out your mod but I doubt my PC could run GRAW 2. And Im sure as hell not gona upgrade my PC just to play a wantabe GR game. But I applaud your efforts. There are some in the community that just wont give up on our beloved game and community. Hopefully their efforts will be rewarded with the next title in the Ghost Recon franchise. Maybe then I will get a kick ass PC lol |
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Well, we all had hopes when the demo hit, and even then we saw the possibilities this game had. I personally was a bit disappointed at the "consoler" approach it seemed to take, and by that I mean the lack of server controls via GUI, the lack of environments, and the impersonal round endings not giving the peeps a chance to communicate and talk sh*t afterwards. Not to mention, no autodownload or Direct IP.... Anyhow, I've never modded a thing before this. I played around with some maps & their environments early on, and after patch 1.05 I decided to try and learn this modding thing and attempt to get the original GR feel back. This is as close as it gets, believe me. So far it's been an uphill struggle, and I fully expected that. From release to patch 1.05 the community steadily declined and basically fell off the face of the map. That was a shame. The damage was done, and even with this mod it seems peeps are retiscent to give it a try. I can't blame them. Either way Paladin, with Ground Branch and OF2 on the horizon you may want to consider upgrading soon. Those look very promising. Hope to see you then. |
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Dont forget Armed Assault 2. That game will be worth getting just for the editor and modding capabilities.
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The new version of the OGR Mod (version 1.5) is available for download.
FIXED: The Ghillie suit has been removed as it was causing certain CTD's, and in servers with many peeps, the Ghillie had a tendency to detach itself from the body mesh. Use the link in the original post to download the new version. |
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