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Here you will find the Graw 2 I.05 Patch Information.
This includes change notes, Links and previous patch Information. Auto download and Links. http://patches.ubi.com/ghost_recon_advanced_warfighter_2/ BEWARE BEFORE YOU INSTALL THIS LATEST OR ANY OTHER PATCH YOUR SAVED GAMES WILL BE VOID THIS PATCH AND ALL OTHERS ARE SET TO AUTO DOWNLOAD ONCE YOU PRESS THE MP BUTTON. THE PATCHES ARE CUMLATIVE WHICH MEANS YOU ONLY NEED THE LAST PATCH TO FULL PATCH THE GAME Any feed back re this patch may be placed here. Any Tec spt re this patch must be done through tec spt see above for link. Previous patch updates change log. Changes and fixes in v 1.05 - New speedhack check. - Improved Anti-Cheat system. - Added server log file. - Open the console with a command in the chat: ( /open or /console ). Close it again with /close. - Screenshot bug fixed. - TDM tagging issues fixed. - Playernames now visible in server info window - Added a punish_suicide option to the server_settings.xml file. - Fixed the mounted gun so it will be counted in the statistics. - Added Night vision to the mounted gun. - Objective markers properly removed now in Coop. - Fixed some ordering issues in Campaign Coop. - help_server_settings.txt added to settings directory. - Several tweaks and bugfixes. - 2 New weapons added, M240 Machinegun and M1014 Shotgun. - 3 levels reworked for Multiplayer: coop_retrieve dm_dominion dm_industry dm_sierra hh_industry rvsa_dominion rvsa_industry rvsa_sierra s_industry tdm_dominion tdm_sierra Changes and fixes in v 1.04 ======================================================================= - GameSpy reporting and server info fixes. - Added clean versions of landscapes without backdrop buildings for modders - Tutorials updated. - Servers with unknown ping moved to bottom when sorting on ping. - Server Screenshot function updated. - Player list id number corrected in the console. - Server password settings fixed. ======================================================================= Changes and fixes in v 1.03 ======================================================================= - Fixed some firewall server browsing issues. - Fixed server sorting to sort on number of players instead of max. - Fixed save crash on Ageia Island when running Extreme Physics mode. - Fixed missing Rate of Fire sound on the HK21. - Enabled all Map Editor functions. - Added tutorials to \public-tools\tutorials\ (Only available in English) - Added various modding tools to \public-tools\ - hud_visibility.xml added to settings folder, which enables advanced users to select transparency of hud elements. - hud_palett_2.xml added to settings folder, enables advanced users to change the colors of the hud and menus. - Fixed some issues with weapon mod equipping / removing. - Fixed some faulty server settings. - Fixed some collision issues on multiplayer maps. - Fixed bugs and occasional crashes. - Ghost speech properly disabled if you uncheck Voice Quotes in options ======================================================================= Changes and fixes in v 1.02 ======================================================================= - Fixed some issues with server listing ======================================================================= Changes and fixes in v 1.01 ======================================================================= -Speedhacking antimeasure added. -Fixed bugs and occasional crashes. -Added server sorting to the server tab. -Added favorites to the server tab. -Fixed coop order commands if the server died and client became leader. -Fixed "Unnamed" Loyalists for clients in coop. -Fixed friendly markers for clients in coop -Fixed some gui alignment bugs -Fix for crouch leaning. -Fixed some Saving / Loading bugs. -Fixed some scoring issues in Multiplayer. -Interface fixes. ================================================================= This message has been edited. Last edited by: <ms-kleaneasy>, |
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Except for the above I am very disappointed |
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Oh WOW... I am so wasting my time to download this Patch as a single Player Only Gamer!!! I thank you Colin but, seriously, UBI cries about Piracy and all I can see is them being the ones doing the piracying (sp?) against people who pay full price for a mediocre game and then, get only 10% (if any) of the content the MP counterparts get. I'll be back to give my real Feedback... ---------------- 0 ----------------- 0------------- What does it take to get a simeple answer from UBI about the PC? If you guys think the Vegas 2 forums are crowded with hate & Negative posts from the PS3 and the few 360 folks, wait until the PC game is launched... |
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Patch 1.05 has screwed up the Rate of Fire (ROF) fix. The ROF still acts up like before, except now by using the work around to fix it (chat, slash Z, enter) causes an error and the game completely quits. So, now there's no work around.
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Greetings,
Never posted here before but was a big fan of the original GR. Been playing GRAW 2 allot lately with a bud and this latest patch has really causeed some issues. 1 - Server hosting instability and lag when playing canned coop-maips. Was reported up to a 6 second delay in when an AI was shot and when he dropped. 2 - Frequent disoconnects from UBI when trying to host an on-line game. I thought it was some custom maps I was running so my bud and uninstalled, reinstalled, and repatched the game with the same symptoms. We spent about 4 hours tourbleshooting making sure it was not our systems or TeamSpeak or anything running in the background. The only common denomiator was the patch. We have not been able to play long enough to see if there are any other issues yet but will post if there are. The connection and lag though are just unberible and here is my system status. Is it underpowered? - Intel Pentium 4 Dual Core 3.2 Gig Hertz - 2 Gigs DDR400 Ram - NVidia 7900 GS AGP Video - Agia PhysX PCI with latest drivers |
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Ubi Forum Manager![]() |
Others have reported this issue and I'll look into it for you.
“Video games are nerd poetry” |
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FYI Black_Widow9, my bud and both down graded to Patch 1.04 as a test and we played for hours yesterday with no peformance issues with the standard canned maps for Coop.
1 - Quarry 2 - Sierra, and so on. We played the map Coop-Casstle_Day as well, a custom map with no problem reported either. I wish there was more information I could provide to help you all with this. If there is let me know and I will post it. |
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Ubi Forum Manager![]() |
Ok thanks. I'll pass that up. Has anyone else tried this?
“Video games are nerd poetry” |
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Any feedback from on high about the patch? Curious what discussions if any are being had about the feedback.
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