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Play for about 4-5 minutes and I crash to desktop. This is a brand new PC with nothing else installed except Splinter Cell Double Agent.

Ver 1.2

How do I turn on Error Log?


CPU: Quad Core 2 Extreme QX6800 Overclocked to 3.6GHz @ the factory
HDD: Raid 0 250GB x 2 (500 GB) SATA-II 3.0 GB/s 8 MB cache
Data Drive: 500 GB SATA-II 3.0 GB/s 16 MB cache
Motherboard: EVGA nForce 680i chipset LGA775
Memory: 4GB (2x2GB sticks)DDR2/800 DCM - 8 GB MAX
Power: 680 Watts Apevia Beast Power with PFC
VIDEO: 2, yes 2, NVIDIA GeForce 8800 GX 768 MB 16X PCI Express
 
Posts: 2 | Registered: Mon May 30 2005Reply With QuoteEdit or Delete MessageReport This Post
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Game Version. 1.2
Windows Xp Sp2
Asus P5b Deluxe Wifi-AP
Intel Core2Duo E6600 (standard clocks)
Nvidia Geforce 8800
Creative Labs Audigy 2 ZS
Nvidia Driver 94.24
Norton Anti-Virus 2007
Lavasoft Ad-Aware
Nero 7 Premium DVD/CD Copy Software


----------------------------

Crash in application version: 30292.2673

data\lib\units\types\gear\gear.dsf(-1): cant find member: save in type <Unit>

Renderer: threaded
Physics : threaded
 
Posts: 15 | Registered: Tue March 06 2007Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
Intel(R) Pentium(R) D CPU 2.80GHz
1.5GB of ram
Microsoft Windows Vista Home Edition (Build 6000)
NVIDIA GeForce 7600 GT with 256 MB of ram
Version number 30292.2673

On the first mission and in the training, only the graphic for the sky and building (as blocks) show. I can move and fire but no details of other objects can be seen.

Have tried reducing video, reload, rebooted, updated drivers.

Not very good for a brand new gain. It would be interesting to see what happened if I sold a car or any other product like this
 
Posts: 2 | Registered: Fri July 20 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of RLCSeMPeRFi
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Game Version. 1.02

System Driver versions complete. FW160.03 XP pro

AntiVirus Program. AVG Free

Game type the error occurs in. TDM

What the error is brief explanation. Game Crash.

Intel E6600 C2D @ 3.2
eVGA 680i SLI A1
2x eVGA 8800GTX SLI
4Gb Corsair Dominator pc8500 @ 1066
2x 500Gb WD SATA2 16Mb/7200Rpm/3.0Gb/s
900w Tagan PSU
X-Fi Xtreme Music 7.1 EAX5.0
Sony 20xSATA CD/DVD/RW
Westinghouse LVM-42W2 @ 1920 x 1080p
XP Pro SP2 - VU64 Dual Boot


Crash in application version: 30292.2673

data\lib\units\types\weapons\bulletweapon.dsf(-1): Abnormal script call stack depth.

SCRIPT STACK:
data\lib\units\types\weapons\bulletweapon.dsf(0)
data\lib\units\extensions\inventory.dsf(0)
data\lib\units\types\weapons\bulletweapon.dsf(0)
data\lib\units\extensions\inventory.dsf(0)
data\lib\units\types\weapons\bulletweapon.dsf(0)
data\lib\units\extensions\inventory.dsf(0)
data\lib\units\types\weapons\bulletweapon.dsf(0)
data\lib\units\extensions\inventory.dsf(0)
data\lib\units\types\weapons\bulletweapon.dsf(0)
data\lib\units\extensions\inventory.dsf(0)
data\lib\units\types\weapons\bulletweapon.dsf(0)
data\lib\units\extensions\inventory.dsf(0)
data\lib\units\types\weapons\bulletweapon.dsf(0)
data\lib\units\extensions\inventory.dsf(0)
data\lib\units\types\weapons\bulletweapon.dsf(0)
data\lib\units\extensions\inventory.dsf(0)
data\lib\units\types\weapons\bulletweapon.dsf(0)
data\lib\units\extensions\inventory.dsf(0)
data\lib\units\types\weapons\bulletweapon.dsf(0)
data\lib\units\extensions\inventory.dsf(0)
data\lib\units\types\weapons\bulletweapon.dsf(0)
data\lib\units\extensions\inventory.dsf(0)
data\lib\units\types\weapons\bulletweapon.dsf(0)
data\lib\units\extensions\inventory.dsf(0)
data\lib\units\types\weapons\bulletweapon.dsf(0)
data\lib\units\extensions\inventory.dsf(0)
data\lib\units\types\weapons\bulletweapon.dsf(0)
data\lib\units\extensions\inventory.dsf(0)
data\lib\units\types\weapons\bulletweapon.dsf(0)
data\lib\units\extensions\inventory.dsf(0)
data\lib\units\types\weapons\bulletweapon.dsf(0)
data\lib\units\extensions\inventory.dsf(0)
data\lib\units\types\weapons\bulletweapon.dsf(0)
data\lib\units\extensions\inventory.dsf(0)
data\lib\units\types\weapons\bulletweapon.dsf(0)
data\lib\units\extensions\inventory.dsf(0)
data\lib\units\types\weapons\bulletweapon.dsf(0)
data\lib\units\extensions\inventory.dsf(0)
data\lib\units\types\weapons\bulletweapon.dsf(0)
data\lib\units\extensions\inventory.dsf(0)
data\lib\units\types\weapons\bulletweapon.dsf(0)
data\lib\units\extensions\inventory.dsf(0)
data\lib\units\types\weapons\bulletweapon.dsf(0)
data\lib\units\extensions\inventory.dsf(0)
data\lib\units\types\weapons\bulletweapon.dsf(0)
data\lib\units\extensions\inventory.dsf(0)
data\lib\units\types\weapons\bulletweapon.dsf(0)
data\lib\units\extensions\inventory.dsf(0)
data\lib\units\types\weapons\bulletweapon.dsf(0)
data\lib\units\extensions\inventory.dsf(0)
data\lib\units\types\weapons\bulletweapon.dsf(0)
data\lib\units\extensions\inventory.dsf(0)
data\lib\units\types\weapons\bulletweapon.dsf(0)
data\lib\units\extensions\inventory.dsf(0)
data\lib\units\types\weapons\bulletweapon.dsf(0)
data\lib\units\extensions\inventory.dsf(0)
data\lib\units\types\weapons\bulletweapon.dsf(0)
data\lib\units\extensions\inventory.dsf(0)
data\lib\units\extensions\inventory.dsf(0)
data\lib\script_network\identity.dsf(0)

Renderer: threaded
Physics : threaded
 
Posts: 1351 | Location: Las Vegas | Registered: Tue March 07 2006Reply With QuoteEdit or Delete MessageReport This Post
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Game Version: 1.02
MS Windows XP Professional
Asus Striker Extreme
2G Corsair CM2X1024-6400C4
Intel Core 2 Quad CPU 2.6Ghz
BFG 8800 GTX OC2 - 158.22
BFG PhysX Card
Creative Labs Sound Blaster X-FI Xtremegamer FATAL1TY Pro Series
1KW PC Power and Cooling PSU
Grisoft AVG Free Edition

Up to date with all drivers...

--------------------------------------------------------------------------
Crash in application version: 30292.2673

data\lib\units\extensions\hud\hud.dsf(-1): cant find member: _id in type <void>

SCRIPT STACK:
data\lib\units\extensions\hud\hud.dsf(0)

Renderer: threaded
Physics : threaded


 
Posts: 427 | Registered: Fri April 16 2004Reply With QuoteEdit or Delete MessageReport This Post
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This is my problem.

Im useing version 1.2 (DVD) on Vista Home Premium (32 bit)
Intel(R) Core(TM)2 CPU 6300 @ 1.86GHz
0.98 GB RAM
nVidia GeForce 8800 Ultra
 
Posts: 3 | Registered: Sat July 21 2007Reply With QuoteEdit or Delete MessageReport This Post
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Asus A8N-SLI, nForce4, S939
Cooltek 600W
AMD Athlon64 3700+
NEC ND-3550, DVD±RW
WD Caviar SE 2000JS, 200GB, SATAII, 8 MB
Kingston DDR400, 2x512 MB & another DDR 1024 MB (unknown make)
Leadtek GeForce WinFast PX7950 GT TDH Extreme 512MB

---

In the co-op online campaign Only the teamleader can see the tags from the drone.

In the co-op online campaign mission03 when the mission is over and we should go to the extraction point, the chopper never lands at my screen but it does at my friend(teamleader). Also the chopper is leaving without me (?!)

see picture here:
http://static.pici.se/pictures/puAOrmnKp.jpg
 
Posts: 4 | Registered: Sat July 21 2007Reply With QuoteEdit or Delete MessageReport This Post
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Game Version. 1.2
Windows Xp Sp2
Asus P5b Deluxe Wifi-AP
Intel Core2Duo E6600 (standard clocks)
Nvidia Geforce 8800
Creative Labs Audigy 2 ZS
Nvidia Driver 94.24
Norton Anti-Virus 2007
Lavasoft Ad-Aware
Nero 7 Premium DVD/CD Copy Software

______________________________________

Crash in application version: 30292.2673

data\lib\units\types\beings\mods_human\huskfastrope.dsf(-1): cant find member: position in type <void>

SCRIPT STACK:
data\lib\units\types\beings\humanhusk.dsf(0)
data\lib\units\types\beings\humanhusk.dsf(0)

Renderer: threaded
Physics : threaded
 
Posts: 15 | Registered: Tue March 06 2007Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by SwE_X_DR3AM:

In the co-op online campaign mission03 when the mission is over and we should go to the extraction point,

[/URL]


sorry, I mean mission02
 
Posts: 4 | Registered: Sat July 21 2007Reply With QuoteEdit or Delete MessageReport This Post
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I have the exact same problem as UberThorny and bruceanders1962. My game (online or singleplayer) looks like the screen shots UberThorny posted - blocks for buildings and everything else is white.

I have reduced all settings to min - no change.
My video and sound drivers are up-to-date.
The game auto patched itself up-to-date.

Running on:
Windows 32 bit Vista Ultimate
Sparkel 8800 GTX video card
Sound Blaster X-FI Extreme gamer sound card
6600 dual core processor @ 2400/2400
2gb memory
Windows live care - antivirus and firewall
Lavasoft Ad-Aware
Spybot
EVGA nForce 680i LGA775 SLI compatable

HELP PLEASE!!
 
Posts: 2 | Registered: Sat July 21 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of WWSandMan
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Gamer Version. 1.02

Your operating system. WinXP Pro SP2

Motherboard make and model. Dell OWG855

CPU make and Model. Intel Core2Duo E6400

GPU Make and model. NVidia GeForce 7900 GS/256mb/PCIe driver version 94.24

Sound Card make and Model. Sound Blaster X-Fi

Power Supply Make and Model. Dell 350W

System Driver versions complete.

AntiVirus Programme. Norton Internet Security 2006 completely updated

Anti Spyware Programme. NIS 2006

DVD/CD Copy Software. Sonic/Roxio

Game type the error occures in. Single player and OGR style co-op multiplayer (haven't tried any other multiplayer variants)

What the error is brief explanation. After 30-45 minutes game play, game drops to desktop with an error message (below)

Any error logs. Text or xml.
Crash in application version: 30292.2673

Could not load geometry because IDirect3D9::CreateVertexBuffer failed.
This device does not support the queried technique.

Renderer: threaded
Physics : threaded


Also, once had this error in OGR style co-op play:
Crash in application version: 30292.2673

data\lib\units\types\beings\mods_human\huskfastrope.dsf(-1): cant find member: position in type <void>

SCRIPT STACK:
	data\lib\units\types\beings\humanhusk.dsf(0)
	data\lib\units\types\beings\humanhusk.dsf(0)

Renderer: threaded
Physics : threaded


Screen shot or small video. None


~~Salute!~~

WWSandMan

Administration Officer,
Wing Walkers virtual Combat Squadron
http://www.wingwalkers.org
 
Posts: 36 | Registered: Fri November 16 2001Reply With QuoteEdit or Delete MessageReport This Post
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The game starts fine for me. I am able to get to the weapons selection screen and choose my weapon. As soon as the co-op online server starts I get all sorts of graphic glitches. Triangle, Boxes etc... And then the computer just reboots. Upon reboot I get a Windows has recovered from a serious error. And the error messages says the a Dervice driver failed.

My spec's
ASUS A8N32-SLI Deluxe
Athlon 64 4800 dual core
2GB Corsair XMS memory
Asus 7950GT video card
1 x 74 Raptor OS
2 x 500 Seagates in raid 0 as data
XP PRO (latest Updates)
 
Posts: 90 | Registered: Wed May 31 2006Reply With QuoteEdit or Delete MessageReport This Post
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Type of system: AMD dual Core 4200, 2 Gig ram, power supply is BFG 650watt, Sony DVD r/w, G15 keyboard, Acer Ferrari video display,WinXPPro svcpk2,(all patched to present) SB XFi Plat;NVidia 8800GTS (648Meg version)
GRAW2 patched to latest version.
Long Walk map; here's error:
Crash in application version: 30292.2673

data\lib\units\ai\soldier\sdriverlogics.dsf(-1): cant find member: slot in type <destroyed c++class>

SCRIPT STACK:
data\lib\managers\aihivebrain.dsf(0)
data\lib\managers\aihivebrain.dsf(0)
data\lib\managers\aihivebrain.dsf(0)
data\lib\managers\aihivebrain.dsf(0)
data\lib\managers\aihivebrain.dsf(0)
data\lib\setups\setup.dsf(0)
data\level\level.dsf(0)

Renderer: threaded
Physics : threaded
This occurs after I get a wild hair and decide to shoot the bad guys in their vehicles BEFORE they get to the water treatment facility. I blow them up with frags and grenade launcher. I believe that due to the type of action I am taking, the error exception handler causes this fault due to the fact that this destruction occurs OUTSIDE of predefined limits. If that's the case, then I'll have to a wee bit less agressive in punishment of the bad guys... Wink
Cat
 
Posts: 20 | Registered: Sat July 21 2007Reply With QuoteEdit or Delete MessageReport This Post
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There is an AI enemy walking around under the water on Mission 9 up at the dam.

In the mission starting in a minefield, blowing up the rear one of the two armoured cars with C4 can cause the game to crash to desktop.

Respawning when team leader is leaning (to the right?) in Campaign Co-op can frequently cause client to crash to desktop.

If the server host in campaign co-op has already assigned a teammate when I connect, I become that teammate. I have it's weapons.
That team mate cannot be unassigned.
So if I connect and replace the sniper no Sniper AI can be added.
If the server host adds AI teammates after I join, all functions correctly.

This message has been edited. Last edited by: baff6,
 
Posts: 1032 | Registered: Wed July 20 2005Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
quote:
memory


Version: 1.3
Vista ultimate 32bit
Abit AWD9-Max
x2 1024 RAM Crucial PC4300 DDR2
Intel Pentium D 950 3.4Ghz
BFG Tech GeForce 8800 GTX OC2 - latest drivers
Creative X-Fi Xtreme Audio 7.1 Soundcard (PCI-Express) - OEM
Thermaltake Silent Purepower 560W
AVG Free AntiVirus
Lavasoft Ad-Aware Free

The game has crashed a few times randomly within single player followed the same error report.

----------------------------------------------
Error log:
Crash in application version: 30292.2673

Out of memory allocating 2116876 bytes

Renderer: threaded
Physics : threaded
----------------------------------------------
 
Posts: 2 | Registered: Sat July 21 2007Reply With QuoteEdit or Delete MessageReport This Post
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Crash in application version: 30292.2673

Unhandled exception - access violation



C STACK:
graw2 (???) : ???

SCRIPT STACK:
data\lib\managers\moodmanager.dsf(0)
data\lib\managers\moodmanager.dsf(0)
data\lib\managers\moodmanager.dsf(0)
data\lib\setups\setup.dsf(0)
data\level\level.dsf(0)

Renderer: normal
Physics : threaded
 
Posts: 49 | Registered: Tue April 13 2004Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
VISTA 32-BIT Ultimate Edition
Core2Duo e6600 with 4GB RAM
8800GTX with Latest Drivers (June)
Onboard Audio
Logitech G15/G7

Plays for 2 mins, and crashes:

Crash in application version: 30292.2673

Unhandled exception - access violation



C STACK:
graw2 (???) : ???
graw2 (???) : ???
??? (???) : ???

SCRIPT STACK:
data\lib\units\extensions\groupunit.dsf(0)
data\lib\managers\groupmanager.dsf(0)
data\lib\script_network\gametype\membercampaign.dsf(0)
data\lib\script_network\gametype\membercampaign.dsf(0)
data\lib\script_network\memberlist.dsf(0)
data\lib\script_network\identity.dsf(0)
data\lib\script_network\networkmanager.dsf(0)
data\lib\script_network\networkmanager.dsf(0)
data\lib\setups\setup.dsf(0)
data\level\level.dsf(0)

Renderer: threaded
Physics : threaded

For those of you with graphical glitches right out the door, you will need to adjust a setting in the NVidia control panel.

Open NvCP in Control Panel
Under 3d Settings. Select MANAGE 3D SETTINGS
Find ANTI-ALIASING and turn it to Application-Controlled.

Try it again... should work fer'ya.

Psycho-gHo
Calgary, AB
 
Posts: 3 | Registered: Sat July 21 2007Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
GRAW 2 V 1.01
Windows Vista32
EVGA 680i MB
QX6700 @ 2.66
Dual 8800 GTS SLI
Toughpower 850
Norton 360
Downloaded version of GRAW2


Crash in application version: 30292.2673

Could not load texture because IDirect3D9::CreateTexture call failed.
Direct3D could not allocate sufficient memory to complete the call.

SCRIPT STACK:
data\lib\units\extensions\inventory.dsf(0)
data\lib\units\extensions\inventory.dsf(0)
data\lib\units\extensions\inventory.dsf(0)
data\lib\units\extensions\inventory.dsf(0)

Renderer: threaded
Physics : threaded
 
Posts: 1 | Registered: Wed July 18 2007Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
Wade
You are a legend
Your tip about the 3D settings worked great

Cheers
BA
 
Posts: 2 | Registered: Fri July 20 2007Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
EDIT.
Please read the 1st post in this thread.

This message has been edited. Last edited by: ColinCJ,
 
Posts: 406 | Registered: Thu May 20 2004Reply With QuoteEdit or Delete MessageReport This Post
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ubi.com    Forums  Hop To Forum Categories  Ghost Recon  Hop To Forums  Ghost Recon Advanced Warfighter PC    [READ BEFORE POSTING] GRAW 2 OFFICIAL BUG/CRASH REPORT THREAD ALL VERSIONS