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Posted Hide Post
Thank you for the reply.

Your errors look about the same as ours. I guess we just have to hope they fix this one or get it right on the next one.

Yea the system is brand new. My once every 3 year upgrade Smile. I came from a FX53 and a 6800 Ultra.

Once again thank you for the reply.
 
Posts: 2 | Registered: Sun December 16 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of ColinCJ
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Just to confirm.
The cant find member crash log is a game bug.

Last I heard it was being worked on.
 
Posts: 2305 | Location: Plymouth/Devon | Registered: Thu January 13 2005Reply With QuoteEdit or Delete MessageReport This Post
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At least my second crash (have had the game about three days):

Crash in application version: 30621.2989

Unhandled exception - access violation



C STACK:
graw2 (???) : ???
??? (???) : ???

SCRIPT STACK:
data\lib\units\ai\soldier\smovelogics.dsf(0)
data\lib\managers\aihivebrain.dsf(0)
data\lib\managers\aihivebrain.dsf(0)
data\lib\managers\aihivebrain.dsf(0)
data\lib\managers\aihivebrain.dsf(0)
data\lib\managers\aihivebrain.dsf(0)
data\lib\setups\setup.dsf(0)
data\level\level.dsf(0)

Renderer: threaded
Physics : threaded
 
Posts: 38 | Registered: Mon August 21 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of ColinCJ
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Some of you indeed still have problems.

The game still has bug issues, but system optimization is still a good first step.

Check out the tweak guide at the top of the forum it may help.

Also report issues to tec spt.
 
Posts: 2305 | Location: Plymouth/Devon | Registered: Thu January 13 2005Reply With QuoteEdit or Delete MessageReport This Post
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Crash in application version: 30621.2989

data\lib\units\ai\soldier\sorderlogics.dsf(-1): cant find member: set_in_use in type <void>

SCRIPT STACK:
data\lib\managers\aihivebrain.dsf(0)
data\lib\managers\aihivebrain.dsf(0)
data\lib\managers\aihivebrain.dsf(0)
data\lib\managers\aihivebrain.dsf(0)
data\lib\managers\aihivebrain.dsf(0)
data\lib\setups\setup.dsf(0)
data\level\level.dsf(0)

Renderer: threaded
Physics : threaded


I'm on like an Act II mission something about the price of peace. Every time i get inside of the vehicle at the extraction point most likely at the end of the mission i get this error. I searched the forums and i couldn't find anything regarding this.

System Specs:
Q6600 OCed 3.6 ghz
2 gigs corsair dominator ram 1066 mhz
Asus P5E
Evga SSC 8800GT
Vista 64 bit Business
 
Posts: 2 | Registered: Wed September 19 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of ColinCJ
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The above is a bug. Report to tec spt using the main link above.
A temp workaround some times works.
Delete your previous save point prior to crash.
 
Posts: 2305 | Location: Plymouth/Devon | Registered: Thu January 13 2005Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
ok thanks for the help
 
Posts: 2 | Registered: Wed September 19 2007Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
Ghost Recon Advanced Warfighter 2 Version 1.0.0.2562
Windows XP Professioanl Sp2
Intel Core2 CPU
NVIDEA 7300 GS
Realtek HD Audio output
Nortan's Anti Virus
AVG Anti-Spyware
Nero StartSmart

When playing single player, campaign, the game frequently crashes and the following message comes up:

-------------------------

Crash in application version: 29980.2562

Vertex buffer Lock returned null pointer. Out of memory?

Renderer: threaded
Physics : threaded

Edit: I asked this question to the tech. support and they recommended to instal the latest NVIDEA update and a patch for the game, itself. (Which deleted saves)

I did so, but now when I play the game, I get a "C Stack" error message. =(

This message has been edited. Last edited by: dandeman33,
 
Posts: 1 | Registered: Wed January 30 2008Reply With QuoteEdit or Delete MessageReport This Post
Picture of Chief-ubi.com
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i was modding while i came to this error, it seems that mule_resupply can't re-fill ammo for RPG.

quote:

GRAW2 v1.5
Crash in application version: 30899.3048

data\lib\script_network\gametype\gametypecustom.dsf(-1): cant find member: setup_grenade_ammo in type <Rpg>

SCRIPT STACK:
data\lib\units\types\vehicles\ammosupply.dsf(0)
data\lib\units\extensions\actionmessage.dsf(0)
data\lib\units\types\beings\mods_human\playeronfoot.dsf(0)

Renderer: normal
Physics : threaded


 
Posts: 536 | Registered: Fri May 27 2005Reply With QuoteEdit or Delete MessageReport This Post
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GRAW 2 V 1.05
CPU: Dual Intel Xeon E5430 Harpertown 2.66GHz Quad-Core Processor
RAM: 4 GB ECC 667 Ram
VIDEO: Standard VGA Graphics Adapter Driver Version: 5.2.3790.0
MB: Unknown (Hosted server)
OS: Windows Server 2003 Standard Addition SP2
AV: McAfee VirusScan Enterprise 8.5.0i

We migrated to a new server at our hosting site. After install GRAW ran stable for 20 minutes and than began a series of crashes and reboots.

The game mode is TDM, the initial map in our dedicated_game_info.xml is Sierra. The server has not made it off that map.

The dedicated_game_info.xml was copied from the original server to the new server. It has not been updated and worked fine on the original.

----------------------------------------------------------------------

Sat May 24 01:22:46 2008


Crash in application version: 30899.3048

Unhandled exception - access violation



C STACK:
graw2_dedicated (???) : ???
??? (???) : ???
??? (???) : ???

Renderer: normal
Physics : normal


----------------------------------------------------------------------

Sat May 24 01:26:07 2008


Crash in application version: 30899.3048

Unhandled exception - access violation



C STACK:
graw2_dedicated (???) : ???
??? (???) : ???
??? (???) : ???

Renderer: normal
Physics : normal


----------------------------------------------------------------------

Sat May 24 01:28:22 2008


Crash in application version: 30899.3048

Unhandled exception - access violation



Renderer: normal
Physics : normal


----------------------------------------------------------------------

Sat May 24 01:33:28 2008


Crash in application version: 30899.3048

Unhandled exception - access violation



C STACK:
graw2_dedicated (???) : ???

Renderer: normal
Physics : normal
 
Posts: 4 | Registered: Mon July 10 2006Reply With QuoteEdit or Delete MessageReport This Post
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ubi.com    Forums  Hop To Forum Categories  Ghost Recon  Hop To Forums  Ghost Recon Advanced Warfighter PC    [READ BEFORE POSTING] GRAW 2 OFFICIAL BUG/CRASH REPORT THREAD ALL VERSIONS