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What is you'r favorite splinter cell game?|
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While eclyps3 gives SC1 both hands, I give SC1 both hands and both feet. I never even played it, that's how good it is. |
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PT. Only drawback was the unbalanced and buggy MP, that still rocked. I don't bother about the relatively small SP. It's just that PT's worst mission, the one capturing Sadono (IMO) was better than the best missions of SC (Presidental palace) and CT (Hokkaido). It was very nice when the SP gave a great backstory to multiplayer, the reason why the spies and mercs do what they do.
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More or less my opinion, but CT is not really that bad. It just didn't have the same perfect atmosphere as the pt and 1 sc had. If it wasn't for the fact that pt had such a bad ubi support i had voted it nr.1 (buggy mp, but still amazingly fun.) |
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Opps. I forgot to name my favorite game. I love Splintercell chaos theory and Pandora tommorow, but I have to say the original game because it set the standard for stealth action today. It raised the bar three times higher. It single handedly delivered the xbox to gamer's home's everywhere. I remember reading a preview of the original Splintercell in a magazine, and I said to myself, this is going to be a great game. And I was right. In short terms, the original Splintercell is the reason I bought an xbox. And thousands of gamers can say the same!
Look around at every shadow, you are looking at me, you just don't know it yet. |
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I bought Splinter Cell because I remembered a friend of mine a year or so earlier talking about this badass game on the PS2 he'd played called "Splinter Cell." The way he described it sounded pretty good, so I got it along with my Xbox. The rest is history.
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Splinter Cell: Chaos Theory
Strength and Honor |
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It's kinda difficult to say... Chaos Theory is by far the more advanced, but Pandora Tommorrow had a great story too...by if I had to choose one, it'd be Chaos Theory, no doubt!! |
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To me CT just had a much smoother style of play to it. I have to say though, that PT and SC1 are not far behind. I just think the series steadily improved with each title.
I wish I could say that for every game series. |
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SC1 has the best story and CT has the best gameplay so I like them both but SC1 is still the best. PT sucked the donkey in every way.
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Pandora Tomorrow.
Its got: Laser Sight for the Five Seven Great Storyline LONG Levels (About 19 HRS Gameplay)(On Normal) Enhanced Visuals Smooth Gameplay Awesome Multiplayer Still Servers Great AI Improvement Since SCSAR (SC 1) Doesnt focus as much on graphics as Chaos Theory Good Chalenge Levels |
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The first game. Not only is the story and plot better, but I felt that immersion in it was much better then Pandora Tomorrow. It was also one of the first video games I bought when I had my X-Box.
I liked Pandora Tomorrow, but they didn't really add too much depth or complexity to the plot of the game. Instead of information warfare, the game relied more on human virus. Not exactly something I'd like to see in a Splinter Cell game. The characters, for the most part were interesting, but Saul ''really'' needed more screen-time. We only hear and see him 1 time. Sadano was interesting, and his dialogues were great, but the character needed more of a personality to him. Plus, the game-play mechanics were largely unchanged from the original. Instead, Ubisoft Shanghai added some elements that I felt was... more of a ''step'' back from the original. I have to admit though, the levels are incredibly amazing. With Chaos-Theory, they had to go back to the drawing boards for this one. The plot was complex, and I really liked how all the major events connected to each other in it. The game begins with a simple kidnapping, but as it goes on, it becomes more evolved with major events such as the blackout, the war in South Korea, Shetlands betrayal, and finally, the plot twist at the end. You have to pay ''close'' attention to this game in order to understand the events. So, basically, If I were to rate all 3 games, it'd go like this: Splinter Cell 1 (Pretty much flawless.) Splinter Cell Chaos Theory Splinter Cell Pandora Tomorrow. Remember, this post was a opinion. Everybody is welcomed to disagree, and I do not wish to start a flame war as well. |
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How did PT manage to "suck the donkey in every way" when it is essentially the same gameplay as the first one with a few improvements and it's got great atmosphere. It is a little short but... anyway, I was just curious. |
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Just Give The Nice Stealth as it should be!
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I've just been replaying them in anticipation of Conviction and it's Pandorra Tomorrow for me. Just loved the storyline and the way it evolved and the variety to the missions, it never got old unlike the original which playing back now I find to be one of the most frustrating games going. The only thing I dislike about it is the TV station level, that **** seems to go on forever!
Chaos Theory has its moments but I feel it starts to really drag towards the end (though contains one of my favourite levels - Panama Bank) and Double Agent just seems too short though again contains one of my favourite levels (Shanghai). The OLDGEN version of Double Agent is probably my least favourite as the stealth aspect seems completely unrealistic in regards to its setting, though I love the expanded storyline and a few of the missions |
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My small little gripe about PT would be the voices, or should I say lack thereof. Aside from the main characters, it was the same like 3 or 4 guys with American accents doing all the voices in the game even though only 1 mission actually takes place in the states, so location-wise they're out of place and it does kinda take away from the immersion & atmosphere. One example that really sticks out is near the start of the Cryo lab mission - It doesn't exactly feel like Sam's in Paris when he's sneaking up on a couple of guys and one of them is saying "What do you mean Frenchman? We're all Frenchmen!" with an American accent.
It didn't have any affect on the gameplay though, which I loved almost as much as the first SC. This message has been edited. Last edited by: insanity76, -------------------------------- "The greatest trick the Devil ever pulled was convincing the world he didn't exist. And poof. Just like that, he's gone." - Verbal Kint |
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Double Agent (360/PS3/PC) is by far the inferior one.
SC1 Is the one that got me the most as it is the longest and the hardest. The whole splinter cell series have great immersion combined with some elements of classic game and level design. The first one is a true classic game for it's time. Classic game/level design where you had to stop several times to look at the surroundings and think for a while about how to move forward. The levels were a bit too linear though. SCPT It was more of the same but a little easier unfortunately. It also added gadgets and small things that was a good evolution of the game such as less linear level design. SCCT Also more of the same with good gameplay improvements. Unlike PT I think the level design was not as good as the previous ones. Almost all levels were illogically set in complete dark and there were almost no places where you had to stop and think. The fact that you could just run up to ppl and cut them also ruined the tension a little. Still good more of the same. The coop was a fantastic addition but unfortunately not used enough. SCDA is just not as good as the other three. The game abandoned the games soul completely. To me SC should be extremely stealthy and with tricky level design. And now for the interesting thing. I havent sold my xbox and finally got my hands on SCDA for the Xbox, which seem to be regarded as some kind of hidden masterpiece. The game is designed like the first three ones and they also took away the option of cutting AI:s that have spotted you. The level design seems to be very varied and diverse. I have just started playing and am working on the Money Train atm. This game looks extremely good even tho it is a bit dated now. Perhaps not as hard as SC1 but I will see. Unfortunately I will never be able to play the highly regarde coop levels. |
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I want to vote for Double Agent, but I can't. ¬_¬
"Never harbour hate towards your victems, Altair. Such thoughts are poison and will cloud your judgment" Al Mualim to Altair. |
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Splinter Cell
Splinter Cell Legacy [Console]
What is you'r favorite splinter cell game?
