Brothers in Arms - Hell's Highway Brothers in Arms - Hell's Highway
ubi.com    Forums  Hop To Forum Categories  Brothers in Arms  Hop To Forums  Brothers in Arms Hell's Highway - PC General Discussion    Please improve the Gun Sounds..
Go
New
Find
Notify
Tools
Reply
  
-star Rating Rate It!  Login/Join 
Posted
ok why is it that the gun sounds in BIA-HH are same as they were in the Road to Hill 30 & EIB..BIA is my fav game franchise alongside Call Of Duty but gun sounds are a let down Angry..its time now for the developers to do some live shooting and record the gun sounds for future BIA games..i saw the trailer and thompson's sound was a disgrace..
 
Posts: 2 | Registered: Sun August 10 2008Reply With QuoteEdit or Delete MessageReport This Post
Moderator
Picture of Firefight700
Posted Hide Post
Ummm, where do you think they get their gun sounds from?


 
Posts: 1026 | Registered: Fri December 24 2004Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
ehmm.. they got their shooting sounds from live shots (i mean for bia road to hill 30 and eib)
so the shots may sound even clearer now becouse of the better sound recording technics.
 
Posts: 50 | Registered: Sat January 12 2008Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
really?well i didnt know that but anyways still they can fine tune the gun sounds so they sound real..other than that i feel there is no game out there which is quite like Brothers in Arms
 
Posts: 2 | Registered: Sun August 10 2008Reply With QuoteEdit or Delete MessageReport This Post
BIA forum Moderator
Picture of M1_Maniac
Posted Hide Post
They can't really fine-tune them to sound real if they are already the real sounds. If you mean make them sound more hollywood? Yeah, they can do that, but it just clouds the view of these weapons in people's eyes.


-Dakota


 
Posts: 1019 | Registered: Mon January 17 2005Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
K no i see what mr potatoe is saying... like yes i agree when listen to the game.. Its ok it could be improved. like would i would like to see is the sound quaility and the echoes and like have any of u played bad company.. the sounds are amazing in that . almost liek real life. Even the vehicles and footsteps in bad company sound cool so when everything ties together u can hear the whole battlefield. so yah like it would be nice if devs would do stuff like that for most games.. bia deserves to have sounds like that. it would just make the feel of the game much more authentic and realistic.. and yah making the gun sounds like better echo and things ilke in bad company. not exactly liek it .. but more realistic sounds for everything.
 
Posts: 22 | Registered: Sat October 06 2007Reply With QuoteEdit or Delete MessageReport This Post
BIA forum Moderator
Picture of M1_Maniac
Posted Hide Post
It sounds real-life in most games because they make the sounds so enhanced and edited, it "must" be real. It's really not as extravagant as you think, especially if you have fired them on a large scale. They don't sound like thundering trains roaring down the mountain, contrary to popular belief. It sounds scary and pounding, yes, but not as glamorized as these games like to show. You can't do any better than real recordings, so I don't know how there can be an argument on making them "more realistic".

-M1


 
Posts: 1019 | Registered: Mon January 17 2005Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
Recording real guns isn't the end of the story.

A real gun recorded with a radioshack microphone isn't going to sound half as "real" as the same gun recorded with a professional mic.

A cheaper mic will not be capable of recording as full a range of frequences as a good mic. Instead it will only respond to the strongest range of frequencies, and miss the more subtle tones altogether.

In layman's terms it will get the "boom" but not the echo-y whispery sound that also accompany most guns. Furthermore the sound of the blast will be a definate "boom" instead of the appropriate "crack" sound that many (but not all) guns make.

I imagine that gearbox is using some very nice mics, but there are pleny of other ways that those frequencies can be lost.

The BIA guns DO seem to missing the whispery sound, and none of them really make a crack instead of boom, so I have to assume that the high end IS getting lost somewhere. (Though to be fair I've never fired any of the weapons in the game so can't say for sure if guns of that period should be predominantly cracky or boomy.)

Most compression algorythms eliminate the highest frequencies first because fewer people are capable of hearing them anyway. As you age, the highest frequency you can hear will continue to drop lower and lower.

As an example, compare a song on a commericaily released CD to an MP3 of the same song. Most of it will sound the same, but Cymbals in the MP3 will sound much worse, almost as if they were synthesized. This is due to a drastic reduction in high end frequencies.

It is concievable that gearbox has slightly compressed some of their sound files and lost some high end as a result.

It could also be a poor mix. People like big guns sounds, so the instinct of most people is to emphasize the "boom" to make a gun sound more impactful. This is actually backwards. No matter how good your mic is, it won't be as good as the human ear/brain system.

When you hear a gun in real life, you will be more aware of the high whispy sound than any mic will record, so the right thing to do is actually to REDUCE the boom relative to the high end. This doens't replicate how the gun actually sounds to a mic, but it DOES simulate the way humans hear it. Once you've got the approriate balance between boom and high end, you can raise the level of everything together to make it loud again, if need be.

Having said all that, I don't think the guns in BIA sound much worse than in most other games. (Though I think I would have to give COD a slight edge.)

Out of curiosity though I wonder if everyone with an opinion on the matter would mind posting their ages.

I'm 27, but I've put my ears through a lot so I probably hear more like a 35 year old. The difference between a BIA gun and a COD gun won't seem as drastic to me as it would a 19 year old, but I doubt someone in their mid-late 40s could hear a difference at all.
 
Posts: 39 | Registered: Tue January 23 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of Vendetta_Z
Posted Hide Post
They arn't live shots recorded. "Real Guns" don't sound like pellet-guns.


Stealthzerty
________________
NVIDIA GeForce 8800GT
Intel Core 2 Duo E4500 2.2Ghz(2CPUs)
4GB RAM
Vista Home Premium x64
 
Posts: 149 | Registered: Sun September 16 2007Reply With QuoteEdit or Delete MessageReport This Post
BIA forum Moderator
Picture of M1_Maniac
Posted Hide Post
I did a lot of reenacting for a few years, and during which i was in many "firefights" using real weapons with blanks. I've heard all of these weapons firing live ammunition as well, and have fired probably 90% of them(with live and blank ammunition), from the Pa-Pa-Sha, to the M1903 springfield. I can tell you, the sounds are definitely not as cracking and high pitched, unless you are on the receiving end, or are firing something like the MG-42 or PPSH41. What you hear on the firing end is a very deep, loud boom, which just totally decks your hearing if you aren't wearing plugs.

Smity brings a GREAT point to the table, and I sure hope gearbox used techniques he has stated, but my main point was to get across that the guns are not as how you'd like to think them of. They aren't extravagant explosions that are pleasing to the ears, they are loud, roaring booms that tear your ears up.

Quite frankly, I think what the game is missing, is hearing loss after shots, be it short term dampness, or just ringing in the ears. No matter how well trained you are, you lose hearing after every shot you take. Your head will eventually make the shots sound a lot worse than they actually are, just because of the tension and force applied to your ear drums.


-M1


 
Posts: 1019 | Registered: Mon January 17 2005Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
Thanks for the info on the period guns. I figure with a name like M1 maniac you should have a pretty good idea what it should sound like.

I'd really like to see the hearing loss thing, that would be really cool. They've already got the explosion concusion slow thing, the hearing loss would take it to the next level.
 
Posts: 39 | Registered: Tue January 23 2007Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
http://www.liveleak.com/view?i=abf_1214935971

like just listen to the echo and stuff the sound of all the stuff put to together its WAY different to be in a war then go on a testing range.i know i know im not telling them to go to war . like saving private ryan. the impact of bullets and stuff.when i watch bia hells highway. it doesnt feel. authentic it feels like where just shooting are guns and theres no echo or bullet impact or ricashaying bullets.

http://www.liveleak.com/view?i=239_1189058158

Watch these 2 videos and listen to the war . even thou there on camera. there capturing most sound. and yah its real and might be graphic.
 
Posts: 22 | Registered: Sat October 06 2007Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
i dont know what you guys are talking about but the sounds of bia hh are live shots and i think the sounds are perfect as it is and not with echo's or changes. I find the shots realistic and life like without the extra as you call it ''hollywood'' effects with it.
 
Posts: 50 | Registered: Sat January 12 2008Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
The Thompson sounded awfull in the first few trailers of the game,but now in the latest trailer you hear they used the final sound for it:

http://www.gametrailers.com/player/38415.html

And the reason because the sounds sound just like in the previous games is because they recorded the real weapons and sounds of it all from the real thing.And that aint gonna change after a new part in the series.
 
Posts: 137 | Registered: Tue November 14 2006Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
ah nvm i guess i just dont find these sounds good.. dunno il have to play it first thou so.
 
Posts: 22 | Registered: Sat October 06 2007Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
quote:
Originally posted by matthew3332007:
ah nvm i guess i just dont find these sounds good.. dunno il have to play it first thou so.


thats because your perception of the guns is warped by the mass media and other games.

real guns aren't often as loud, or sometimes as quiet as the games and movies make them.

not to mention it can differ in sound from gun to gun, and location to location.
Ghost Recon for example recorded live shots for a number of its guns, but still "sounds" off to a lot of people.

and my WASR10 AK clone, though firing the same round as an AK47, won't sound the same as the real deal would.

the acoustics of the area being fired in also has a deep effect on the weapons sound FX.

as for guns sounding like "pellet guns" thats not true, i've heard several hunting rifles that sound like pellet guns when fired, and almost sound like semi auto BB guns.
I even stood on an outdoor range and watched a guy fire some odd looking 9mm semi auto rifle and it literally sounded like he was shooting a toy.

media like games exaggerate the sounds, things like Saving private ryan are heavily exaggerated for that extra "oomph" from the crowd as they watch it.

the only way to know what a real gun sounds like is to go out and hear it yourself really.

@M1_Maniac
don't forget the type of grain and round effects the sound of the gun too Razz
heavier grain in the ammo will pack a bigger punch.

i do agree though, from the First Person Perspective the guns are kinda light on audio, as from that angle it sounds way dif than if your anywhere else around the weapon.

my AK has a massive bang to it when standing around it, but bein the person shooting is almost like putting your head next to the barrel for each shot, and it just slams your ears.
though i can't stand wearing ear plugs cause i can hear the whole thing opperate and as the charging handle slides back and resets it just creeps me out for some reason Razz
 
Posts: 1588 | Registered: Fri April 01 2005Reply With QuoteEdit or Delete MessageReport This Post
Picture of lost112
Posted Hide Post
Why does everything always needed to get better i think brothers in arms hells highway is perfect right now..


Il be sending the rest of your friends your way real soon!
 
Posts: 296 | Registered: Fri August 22 2008Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
Umm..the thompson sound is pretty realistic. All games have different sounds and I'm liking how HH sounds atm.
 
Posts: 112 | Registered: Thu November 01 2007Reply With QuoteEdit or Delete MessageReport This Post
 Previous Topic | Next Topic powered by eve community  
 

ubi.com    Forums  Hop To Forum Categories  Brothers in Arms  Hop To Forums  Brothers in Arms Hell's Highway - PC General Discussion    Please improve the Gun Sounds..

Terms of Use