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Posted
After the gigantic failure of MOH:A and FFOW, both on the UT3 engine, I am seriously concerned about this game. Both of those titles had major server problems at the begining, such as no dedicated server files, inability to bind the server to IP's other than the primary IP, glitchy movement, NO ANTIALIASING...

What's to say this game will be any different? I have a feeling that there will be major issues for the dedicated servers and to be honest, any game without antialiasing is just not worth playing.

I appologize if this has been discussed before. I just started looking at this game, checked the first page in the forums and didn't see anything that seemed to cover what I'm discussing so if it's been discussed before, feel free to pass a link to me. Smile
 
Posts: 2 | Registered: Sun May 11 2008Reply With QuoteEdit or Delete MessageReport This Post
Picture of Sgt_Freeman.
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I guess we will just have to wait and see. I hope the online will work fine though, but if not then there is still the single-player.


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Posts: 175 | Registered: Thu March 27 2008Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
Have there been any mentions about a dedicated server package and antialiasing?
 
Posts: 2 | Registered: Sun May 11 2008Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
Forget about those other games man. Gearbox doesnt mess around. I wouldnt worry at all.
 
Posts: 40 | Registered: Mon February 25 2008Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
It's not the engine it's the devs.
 
Posts: 91 | Registered: Tue January 08 2008Reply With QuoteEdit or Delete MessageReport This Post
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