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Picture of Firefight700
Posted
I setup a feedback topic in the Console forum, and now that the PC version is making it`s way out, there are many who would like to see some changes made, or things tweeked with the game. So if you do, add them here. This will give the Devs. something to use if they make patches for the game as time goes on. This is not a place to flame anyone, so keep it to what you want changed or fixed. I will be watching this topic just to make sure it stays clean, so help me out in that area. Thanks guys. Fire Cool


 
Posts: 1019 | Registered: Fri December 24 2004Reply With QuoteEdit or Delete MessageReport This Post
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There are a couple of places where killed Germans' rifles remain suspended in mid air after the soldier has fallen. This has also happened in a couple of other WWII games (sorry, I don't remember specifics) so it might just be the engine. Not the end of the world, just thought I'd mention it. It does kind of break the suspension of disbelief.
 
Posts: 8 | Registered: Mon June 07 2004Reply With QuoteEdit or Delete MessageReport This Post
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The first thing that comes to mind for me is that problem with ATI-cards which doesn't let me pass the Black Friday mission. Big Grin

Other than that, there are some smaller things.

- Option to choose weapon loadout before missions (I prefer the M1 Garand/Thompson-loadout, I'm not to fond of the BAR).

- Baker doesn't move his mouth when giving orders!

- Going into ironsights when you soom while digging in (since he does look through his ironsights)

- ability to order the troops from the map, it's frustrating when you want them to go to the OTHER side of a barricade/sandbags or something, and you can't because your'e not on that side, and can't order them to go there.
 
Posts: 49 | Registered: Thu October 09 2008Reply With QuoteEdit or Delete MessageReport This Post
Picture of kapula_85
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Quite an extensive list of feedback, but since it seems a sequel is going to be made, I hope that at least some of the Gearbox crew read this (if they even check these forums):

1. 1st person cover system or just ditching the cover system completely in favour of more fluid movement coupled with leaning and such. If they do choose to stay with the 3rd person one, they should at least make right click bring you into IS instead of just zooming slightly because it makes shooting out of cover impossible on authentic and since such a big emphasis is placed on such an arbitrary cover system, I think they should have put more thought into it.

2. Better AI; the AI as it is just provides nice targets you can suppress and then flank or pick off. I for one would like a more dynamic AI that would try to do the same to you. Would make for much more intense and dynamic battles.

3. The maps should be less linear and the cover should look less artificial. In my opinion more freedom while moving around the map would be a great idea. Either completely or at least semi unlinear. While I thought the last chapter when you fight the FJ was the best one, it did seem really, really linear once you got into the actual village since you were constantly being guided down a single path with no chances of flanking.

4. Less or no 'solo Baker' sidequests where you have to do things on your own. If a game places such an emphasis on squad combat, it should be consistent. I didn't really find the solo parts fun at all because of the suppression system and static AI.

5. While destructable cover is nice, an even better way to improve it would be to add penetration. I just feel that doing one without the other is rather silly and pointless.

Edit:

6. Also, the real fun part of the game is when you get all 3 squads at once (MG, Assault and Fireteam). Imo, the sequel should have such situations much more often.
 
Posts: 103 | Registered: Thu December 01 2005Reply With QuoteEdit or Delete MessageReport This Post
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I thought the game was awesome overall, sure a few improvements should be made, such as the aggressiveness of the ai, but overall, it was worth the wait. I guess you have to take into consideration that this was a whole new engine, so the development was from scratch. So I'm supposing that the next one won't take quite as long(?)My one big wish is that we could modify the controls, specifically the 'shift' and 'tab' screw me up. I'm so used to switching between squads with my shift key that when in a tight spot, I'm switching weapons instead of squads. Besides, the tab button is way more inconvenient considering it is a main function. At any rate, I can switch weapons with my mouse scroll. Is there a way that this can be changed right now, as the game exists or do we have to wait for a mod?
Also, when sprinting, I really wish could could control direction. MOH Airborne is made on the same engine and you can in that game. By the way, speaking of airborne, everyone of their development team should sit down and play this game, possibly learn a few things 'cause this game is WAY better!(NO SUPER NAZIS) The cut scenes by the way are awesome. The way this plays, I said to my wife, they could make a movie and it would be great.
 
Posts: 37 | Registered: Thu May 25 2006Reply With QuoteEdit or Delete MessageReport This Post
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Maybe wrong forum butbut..
Posted in an another thread by "Feldarzt".
//
I AGREE!
I'm also getting dissapointed how things are turning out.. Yea, the HH isn't that bad, but what happend to the germans shifting position, throwing nades.. And don't even speak about the tank-maps.. It's like a turkey shoot most of the times.
To Gearbox, in the next patch:
* bring back skirmish
* Add AI-Multiplayer
* Add Coop
* Fix the tank maps for gods sake.. It's like playing the tank-shoot-em-up game on wich i don't remeber the name right now..
* If you can, make a Arcade/Realistic button or something so people can choose if they want a "Rambo" style game or a "Realistic" mode.

I still think that you did a good job, loved the previous BiA games and they decided why i bought BiA:HH.. But remember that i will think twice before i buy a game next time.. BiA:HH was the FIRST time i pre-ordered a game, and without even concidering how the game would turned out to be.. Next time.. Mnjaa..
//

Regards
 
Posts: 4 | Registered: Sun October 12 2008Reply With QuoteEdit or Delete MessageReport This Post
Picture of SeaFireLIV
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Well, I`ve completed the game.

Difficulty: Veteran.
All handholds off. No crosshairs or colured symbols, compass, objective markers... not even the red `haze` effect telling you if you`re going to be hit or not. Didn`t use the `dig-in` button the whole time. Made it a lot harder.

Yet, the game`s done already.

Anyway my view on it.

Good stuff:

1. Graphics and animation. Yes, great, realistic. Watching Jerries run and shooting them in mid run really looks real, etc. But I didn`t buy the games for graphics.

2. Great sounds, although some are strangely lite. German voices in battle adds to feel of realism.

3. Definitely tactics needed to win in some areas, especially if you don`t use the dig-in` button.

4. Plenty of Options to turn everything off, even before Authentic mode. Good.

5. No silly copy authentication protection thing. Which goes highly in its favour.


What I don`t like.

1. Your men always magically coming back to life, unlike the previous game where you could choose to stay with what you had left.

2. The 3rd person `dig in` view. If it had been left in 1st person that would`ve been fine. I completed the game without it, but it wasn`t easy as some of the objects don`t cover me fully. Why not add a 1st person `Crouch lower` or `crawl` button for us? Why?

3. Germans don`t use grenades -ever.

4. Germans never actually counter-attack in the fight. they just defend - forever. No one wins battles just defending forever. I did have ONE case where a German made a surprise rush at me in a building, but it was hardly a co-ordinated counter-attack.

Also the Germans were great proponents of attacking back and not just waiting to get killed. Let`s not forget that in the real thing a bunch of Veteran experienced German Troops from the Russian front were taking a rest there. These guys were bad-asses and knew their job. I was hoping later in the game to meet tough attacking guys like these.

EIB was much better with AI in this regard.


5. Tank battle of game is arcade and stupid. The guy ask me to help him with his tanks. I thought that meant creating a safe passage for him, not driving it for him in 3rd person. How silly. Guess they threw that in for the people who get easily bored.I bought this game to play as a SOLDIER, not a Tanker! EIB did it way better (you directed the tank as might happen in reality).

6. German tanks were stupidly dense and way too easy to destroy. There was one map where we first see them and we had a big fight with German defenders while this German Tiger just went round a street in a circle completly ignoring the battle going on. It was like it was saying `Here I am, please kill me!` Not once did he open fire to spoil our day. Crazy! German tankers had brains in WW2, y`know.

7. the zoom and see bodily bits view was gratuitous and not needed. I don`t mind the blood and gore, it happened in reality, but I feel that having a `go close and see him blow apart` view as a discredit to the real guys who had to fight. I never used it. Glad it was optional.

8. Too short. Too much cinematic animation. If I want a film, I`ll get Band of Brothers, not a game. If they could`ve included loads more gameplay and the movie, fine, but not sacrifice the game for cinematics.

9. Once played it`s done. No real replayability. Where are the other Offline modes allowing varying gameplay? I considered trying the game again on Authentic, but considering I did Veteran with everything off I don`t know if I`ll see much difference. If the AI works better in tactics and doesn`t just shoot superhumanly it might be worth a look.

10. Your assault soldiers can`t actually assault. You have to just place them almost on top of the enemy. Also the manual said they throw grenades sometimes. I`ve never seen them throw grenades at all.

11. Oh yes. The Allies actually lost the operation in reality. Nowhere in the game did it feel like we were in trouble or losing to an encrouching enemy. There were lots of burning British trucks, that`s all. But never did you feel like you were retreating, just attacking, even at the end. A missed opportunity.

12. Where`s the German radio woman broadcasts? When I first visted the forum it mentioned she was in the game. I never heard her at all.


Overall.

Nice at first and glossy, but once the excitement settles down all the leaks start to show. Too short, too arcady (the tank fights, Germans who wait to die, etc) and not enough extra modes. A little unfair to the gamer who wishes to stay strictly 1ST PERSON.

IMHO, knowing what I know now I would wait for 6 months until it`s £10 and buy from the bargain bucket. This will probably go back to the shop on monday and changed for something more substantial.

Glossy graphics does not a great game make. In the long run EIB was better.

5\10 for game itself. (6\10 simply due to no Authentication thing).
 
Posts: 10575 | Registered: Wed March 12 2003Reply With QuoteEdit or Delete MessageReport This Post
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over all i loved game id say it was worth the years wait just my opinion tho

first off germans never used nades and when you run up and use the dig in option they cant shoot you if you on other side of cover

loved destructable cover think they could have
improved the variety of things that are destructable and penatration would have been nice

maybe add a game mode where its 2-6 player with 3 AI three man squads or something like that
havent played MP long but noticed the lack of SPring field and kar98'and yes i realise spring field isnt in game'

and also prone would be nice

allso this has kind of boggled me
there are next to no german officers i found 1 in BIAhh in the other 2 games i found none at all

skirmish and co op for SP would be nice
like either lan or internet for pc invinte a friend and beat SP would be kind of cool

for SP i liked the go it alone aproche for some parts had a good balance and adds realisme
my grandpa who fought in ww2 and korea all ways complained on how he and his buddy would allways be picked to go into random buildings and clear it out.
i loved the church mission with paddock forgot the name though thinks its something like written in stone or something in stone meh i forget


all so they had some light defending fight i think they should add more defending to SP
wich will probobly happen with Bastogne being how that was fought

may be add other countrys when the history applies like for eindhoven it was american paratroups with british tank units and light armour support.

1 thing for the weapons i liked was the use of a chicogo typewriter aka 1928 tommy and it actually worked the british armoured used them extensivley.


over all great game to UBI and Gb my hats off to you Cheers
 
Posts: 14 | Registered: Sat September 13 2008Reply With QuoteEdit or Delete MessageReport This Post
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Posts: 1 | Registered: Sun October 12 2008Reply With QuoteEdit or Delete MessageReport This Post
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played the game on veteran, normally will take this 2 weeks and hav fun with it to search for the escape routes.
less then 12 hours ends the game, watching more video then a normal war movie.
ive this is the new gameshooter pardon my language #$%@^&!^.
this is a EA tactic to sell more games, WILL BE CONTINUED, perhaps ive the old bia comes back.
 
Posts: 5 | Registered: Thu December 28 2006Reply With QuoteEdit or Delete MessageReport This Post
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obviously BIA focusses on the story and u do it well i must admit.

however reading some comments about the game itself i got to admit... the game part should have been thought through a little more, i'm sure you got the technology available from games like ghost recon, rainbow six (the older ones) to implement some better realism and tactics.

also tactical map orders whats the big deal PUT IT IN it adds that little extra of really surrounding ur enemies instead of running from left to right across the map to give ur guys orders.

ps.
put the story up for download it'd make me alot more happy allready :P
 
Posts: 14 | Registered: Fri October 10 2008Reply With QuoteEdit or Delete MessageReport This Post
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Bugs:

1) Somtimes sudden when a game starts theres something in your screen... The hat of a german soldier i think.

2) Rifles hanging in the air.
3) Try to fix the lag.

I hope soon there's coming a bugfix.

Ideas:

1) Ranking system for multiplayer.(Private; Corporal etc.)
2) More maps and maybe also more guns.
3) Remove the airstrike-note (or whats it called again).
4) When you drive a tank, or are the gunner, change the view like in real life.

The game is still buggy and laggy. The AI could be better as its abit static and sometimes suicidal...

Still things to improve and fix. But i like the game very much. I hate those games where your some kind of hero and can kill 9999 on your own. Its about teamwork and searching for cover, thats what i like.
 
Posts: 1 | Registered: Mon October 13 2008Reply With QuoteEdit or Delete MessageReport This Post
Picture of SagittariusArc
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BUG IN THE INDUSTRIAL LEVEL

When you reach the top of the building in the industrial level the cutscene shows that Baker grabs the K98 sniper rifle from the dead German.

After the scene you have to protect Peter using the sniper rifle. However, first time I got myself killed so I had to reload.

And after the reload Baker has no sniper rifle! I got my normal weapons back, the thompson and the m1 carbine. Now what?

There is a sniper rifle in the back but it can't be grabbed. Guess it's just there for fun.

Now I'm standing there with no weapon to defend Peter with. The enemies are too far away to shoot them with my normal weapons

My only option is to restart the WHOLE CHAPTER! :-/

And what's even worse is there's no guarantee I'll make it on second try, maybe I have to start the chapter again. And again. -.-


________________
LR4004 Sagittarius (TM)

- fast - deadly - flexible -

PC-System: KLICK
 
Posts: 64 | Registered: Wed November 08 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of SagittariusArc
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And that's why I posted my problem into a new topic, these collective threads are always messed up with posts that don't belong here. It's for feedback, not for solutions.

And yes I'm aware of the irony that my own post contributes to this, but I didn't feel like holding back...

***I won`t hold back either. Get over it. It was a mistake that`s all. There was no harm to the forum from it or these threads. It won`t happen again. It was off topic that`s all, I am going to correct it.***

This message has been edited. Last edited by: Firefight700,


________________
LR4004 Sagittarius (TM)

- fast - deadly - flexible -

PC-System: KLICK
 
Posts: 64 | Registered: Wed November 08 2006Reply With QuoteEdit or Delete MessageReport This Post
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what i don't like:

* bring back the old injury system from RTH30 where you actually had different levels of injury (yellow, orange, red, brown? & dead) both for the player control soldier and for your squadmates.

This meant that you could take more damage and that you almost never was killed with one shot as it is in HH. But its also meant that once injured you wouldn't heal until the end of the mission.

*3rd person view cover system. it looks cool but is quite useless I'd prefer that you should get the same amount of cover when you crouch in 1st person view.

*a few more objects should be able to be destroyed like the fancy sofa's.

* the tank missions as a few already sad pretty boring since the German tanks and 88's are pretty much sittings ducks.


*not being able to command tanks
In RTH30/EIB you directed the tank where to move and what to shoot at while the Germans sometimes had panzerfausts with which they could attack your tank.

*your bazooka team aren't usually interested in attacking tanks until the tank has gone around a corner. At the missions in a town where you are supposed to destroy a few tanks, usually the bazooka team just ignores your fire order even if the tank are exposing its side or rear to your bazooka team. Suddenly when the tank is gone the team starts to follow the target and is often killed by German soldiers.

* your squadmates too often exposes themselves to enemy fore when moving and because of that they get themselves killed.

*too linear/limited routes on the maps

*no information about latest passed checkpoint in the Logitech G15 keyboard display.

* chapter/mission selector too much console about the current one. RTH30 was better, much better where you had a chronologial overview of your missions.

*Recon reports? dont like that i have to find certain places on the map to get the recon report. Especially not since its easy to forget about it and when you do remember you cannot go back.

* the hung Dutch farm woman in one of the earlier missions.

* find frankie missions

* not being to plan and issue orders on the planning map.

* bazooka team doesnt use bazooka unless ordered to. Like all other squad mates they should fire the weapon on their own initiative and not only when i tell them to.


What i like:

* you can command up to three units on a mission

* you have support teams which is very useful when they behave as they should.

* destructable objects like crates and fences.

* graphics

* sound

* mission objectives in the display on the logitech gaming keyboards

* the number of missions there are. Could be a few more though but still good.

* the game in general and the story
 
Posts: 7 | Registered: Wed October 08 2008Reply With QuoteEdit or Delete MessageReport This Post
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Hi,

I would just like to say how much i'm enjoying the game , and most of the sales websites screen shots do not do it justice ,as i was not expecting the quality i got!

and it runs very happily on my 3Ghz dual core,
with my 8800 GTS Nvidia card.

But one big complaint is the quite serious bug that i have seen and now has been reported by other people , in my thread I posted called "Another really stupid Question (Sorry in Advance)" where quite often its nearly impossible to complete levels because the game does not register when the last objective is completed and leaves you running around for hours with out realising.

Also another note , I have never ever been asked for my install keycode ?

apart from this, its a great game , although being a WW2 FPS fan I would say that!
 
Posts: 6 | Registered: Sat October 11 2008Reply With QuoteEdit or Delete MessageReport This Post
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I Have just finished the game and have been playing it in authenic mode and online now.

I was finishing up a contract beta test for another game so it took me a while to get to this one.

First of all the highlights:

- I loved the gameplay, and the story was phenominal and added alot to the game.

- squad tactics were a plus.

- I get computer games for graphics and gameplay and they both got my satisfaction

- I Really Enjoyed the Cinematics! They enhance the game in this series with the solid story behind it.

Dislikes:

-Everyone has pointed out the tank maps and I agree that it could have been more challenging, or had a few more twists. (eliminating some missions of tanks and having to guide them would seem better)

- I think every game should have AI multiplayer..get on it.

- When I was taking cover from behind a wall and there were lots of obstacles on a field on a hill, it was hard to place my squads either far out on the flanks or behind me behind cover. A placement view or ariel view option for placement would be nice.

I can't wait for updates and of course the next sequel!
 
Posts: 6 | Registered: Tue July 15 2008Reply With QuoteEdit or Delete MessageReport This Post
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1. Shooting with the MG 42 while moving shouldn't be able like it is currently in the game, even if it is theoretically possible I don't think anybody did that during WW2.

2.Baker doesn't move his lips when he gives orders

3.The colors of the game are to intensive (nights are to blue , lightning of flames are to red etc.)

4.The left arm look strange when aiming with the MG (too thin, it just looks strange)

5.When aiming in 3rd person (in cover)
the hand that holds the weapon (so the left one) doesn't always touch the weapon.
And after some secs the hand just moves up a bit so it is adjusted right.

Bad animation though ?

you notice that especially when aiming with the M1 Carabine.
 
Posts: 22 | Registered: Fri March 18 2005Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by SeaFireLIV:
Well, I`ve completed the game.

Difficulty: Veteran.
All handholds off. No crosshairs or colured symbols, compass, objective markers... not even the red `haze` effect telling you if you`re going to be hit or not. Didn`t use the `dig-in` button the whole time. Made it a lot harder.

Yet, the game`s done already.

Anyway my view on it.

Good stuff:

1. Graphics and animation. Yes, great, realistic. Watching Jerries run and shooting them in mid run really looks real, etc. But I didn`t buy the games for graphics.

2. Great sounds, although some are strangely lite. German voices in battle adds to feel of realism.

3. Definitely tactics needed to win in some areas, especially if you don`t use the dig-in` button.

4. Plenty of Options to turn everything off, even before Authentic mode. Good.

5. No silly copy authentication protection thing. Which goes highly in its favour.


What I don`t like.

1. Your men always magically coming back to life, unlike the previous game where you could choose to stay with what you had left.

2. The 3rd person `dig in` view. If it had been left in 1st person that would`ve been fine. I completed the game without it, but it wasn`t easy as some of the objects don`t cover me fully. Why not add a 1st person `Crouch lower` or `crawl` button for us? Why?

3. Germans don`t use grenades -ever.

4. Germans never actually counter-attack in the fight. they just defend - forever. No one wins battles just defending forever. I did have ONE case where a German made a surprise rush at me in a building, but it was hardly a co-ordinated counter-attack.

Also the Germans were great proponents of attacking back and not just waiting to get killed. Let`s not forget that in the real thing a bunch of Veteran experienced German Troops from the Russian front were taking a rest there. These guys were bad-asses and knew their job. I was hoping later in the game to meet tough attacking guys like these.

EIB was much better with AI in this regard.


5. Tank battle of game is arcade and stupid. The guy ask me to help him with his tanks. I thought that meant creating a safe passage for him, not driving it for him in 3rd person. How silly. Guess they threw that in for the people who get easily bored.I bought this game to play as a SOLDIER, not a Tanker! EIB did it way better (you directed the tank as might happen in reality).

6. German tanks were stupidly dense and way too easy to destroy. There was one map where we first see them and we had a big fight with German defenders while this German Tiger just went round a street in a circle completly ignoring the battle going on. It was like it was saying `Here I am, please kill me!` Not once did he open fire to spoil our day. Crazy! German tankers had brains in WW2, y`know.

7. the zoom and see bodily bits view was gratuitous and not needed. I don`t mind the blood and gore, it happened in reality, but I feel that having a `go close and see him blow apart` view as a discredit to the real guys who had to fight. I never used it. Glad it was optional.

8. Too short. Too much cinematic animation. If I want a film, I`ll get Band of Brothers, not a game. If they could`ve included loads more gameplay and the movie, fine, but not sacrifice the game for cinematics.

9. Once played it`s done. No real replayability. Where are the other Offline modes allowing varying gameplay? I considered trying the game again on Authentic, but considering I did Veteran with everything off I don`t know if I`ll see much difference. If the AI works better in tactics and doesn`t just shoot superhumanly it might be worth a look.

10. Your assault soldiers can`t actually assault. You have to just place them almost on top of the enemy. Also the manual said they throw grenades sometimes. I`ve never seen them throw grenades at all.

11. Oh yes. The Allies actually lost the operation in reality. Nowhere in the game did it feel like we were in trouble or losing to an encrouching enemy. There were lots of burning British trucks, that`s all. But never did you feel like you were retreating, just attacking, even at the end. A missed opportunity.

12. Where`s the German radio woman broadcasts? When I first visted the forum it mentioned she was in the game. I never heard her at all.


Overall.

Nice at first and glossy, but once the excitement settles down all the leaks start to show. Too short, too arcady (the tank fights, Germans who wait to die, etc) and not enough extra modes. A little unfair to the gamer who wishes to stay strictly 1ST PERSON.

IMHO, knowing what I know now I would wait for 6 months until it`s £10 and buy from the bargain bucket. This will probably go back to the shop on monday and changed for something more substantial.

Glossy graphics does not a great game make. In the long run EIB was better.

5\10 for game itself. (6\10 simply due to no Authentication thing).


O so true, except for the dig in view, i like tht, see how u crawl behind obstacles overviewing the field Happy
 
Posts: 9 | Registered: Tue November 28 2006Reply With QuoteEdit or Delete MessageReport This Post
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for multiplayer
*make tank and airstrike option on and off
*make possible to quit at end of match
*fix bugs such as getting stuck when touching someone while running
*fix "blind hat" bug which comes sometimes which creates a blind aiming, you can only see lower part of screen. usually accurs when exiting tank or at spawn.
*fix on off voice button that you can bind!! so you can press a button then speak so it is not on all the time.
*if you press escape really fast after a comment or two the game bugs out you can't move.
*fix dedicated server option.
*enable more gore option! I want to see a head exploding if I want to.
*Don't add jump or prone, that part works as it is (reason I don't want to have to jump 100 times each round to score good like in bf2).
*make zoom clearer when aiming behind a cover -
tends to blur too easily.
*make more maps - want to be able to climb latters up a tower. Maps with snow!!and forrest!
otherwise a great mp game with can be greater, thanks!

This message has been edited. Last edited by: maxxkill,
 
Posts: 6 | Registered: Mon October 13 2008Reply With QuoteEdit or Delete MessageReport This Post
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