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Posted
I have downloaded a few items like brushes and models for use in the Far Cry Editor but I cannot find the folder that I need to place them in to have access to them in the editor. The ones that I am having problems with are not dlc or edlc compatible. Where is the folder that the editor gets its brushes and entities from?
 
Posts: 2 | Registered: Thu July 20 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of UBW_Clivey
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The folders that you see are actually just folders within the objects.pak file, which is located in the FCData folder. If you are adding objects read this article http://www.crymod.com/index.php?p=showtopic&toid=4950&fid=11&area=1 I'll try and find out what happened to the pictures, but the written instructions will still help you.

If you want vehicles in your map then use this http://www.crymod.com/index.php?p=showtopic&toid=1605&fid=10&area=1


 
Posts: 466 | Registered: Mon July 18 2005Reply With QuoteEdit or Delete MessageReport This Post
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That works great for static object. What I want is how to place them into the entities folder, which I found out how on my own. I could not find what I needed on that site nor could I get a straight answer.
What I am doing now is extracting the objects / scripts.PAK folders with winrar and then repacking them using PAKexplorer. I am now having some trouble doing the LUA folder to get the editor to use them. Some of them I've gotten working but still working on others.
 
Posts: 2 | Registered: Thu July 20 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of UBW_Clivey
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OK a couple of things.

Not wanting to assume your knowledge level of FC pak files, but you are compressing them with Zip compression at a normal ratio? i.e. Dont compress them as rar files or any other compression and rename them as .pak

I think I saw you post a question on Crymod about this? Did you get your answer from there or is this issue still unresolved for you?

Also whats the name of the pak file. FC runs the files in alphabetical order, so if you have a Scripts.pak (the orginal) and a ZZScripts.pak, the orginal will load and the the zzscripts scripts will overwrite the original ones in memory.

Whats the entity you are trying to get in the editor i.e. Weapon, vehicle etc?


 
Posts: 466 | Registered: Mon July 18 2005Reply With QuoteEdit or Delete MessageReport This Post
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No, I' unpacked them with winrar and after working on the folders I re packed them in to PAK files with PAK explorer. I did not get an answer so I just figured it out on my own, took a little longer than I wanted to take but I got it done. The files were the "Objects.PAK and the Scripts.PAK" folders. And I was workingon getting a small mix of things in to the entities folder in the editor. I did get some of them but I am still working on a few more as I get time.
Thanks Cool
 
Posts: 2 | Registered: Thu July 20 2006Reply With QuoteEdit or Delete MessageReport This Post
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