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Every time I try and load up the Cryengine Sanbox, I get this error:
CODE ADDRESS: Module 0xC0000005 0x001B:0x37154654 <Unknown> Description EXCEPTION_ACCESS_VIOLATION Attempt to read from address 0x00000000 The memory could not be "read" Call Stack Trace 13) function=0x37154654 12) function=0x3715C166 11) function=0x3715C37C 10) function=0x3713BD46 9) function=0x3715C92E 8) function=0x37009D37 7) function=0x7C14D36E 6) function=0x7C150265 5) function=0x7C142E92 4) function=0x370063B8 3) function=0x7C172FB6 2) function=0x77E7EB69 1) function=0x0 Any ideas how to fix this problem? Thanks, Onnet7 ----:: I'm Joseph boy of many words!!!?!?!?::---- |
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Yes im getting the same problem only i get it when i try to load up a serface texture or something like that. so i cant get past that. i was really looking foword to be able do make my own levels. anyone have a solution? plz would really apresiate.
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Mapping Muppet |
All patched up to 1.33...?!?
SB throws in random crashes to make sure you're saving often enough...! A texture change (above 512px) will crash next time you generate... So "save as" then "open" the map, without closing SB, before generating! Putting a .bmp where a .dds should be freaks SB sometimes... |
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Sometimes LUA errors cause Sandbox to crash, especially when it's with something critical like an improperly-coded shader. You should check the editor.log file, maybe it can tell you something.
--------------------------- Beta 1 coming soon |
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