Mapping Muppet
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I take it you mean changing textures on models...?!? Photoshop can do that on it's own... just add the textures in the same relative location inside FC>Mods>ModName... & run the mod!!! Proper texturing is done with 3DSMax (or similar!) & the model exported as .cgf's then placed in maps or mods "Takaro's Importer" http://www.crymod.com/index.php?showfile=1&fid=157&p=downloads&area=1&categ=39will import any model or character (incl. bones & facial morphs) into 3DSMax, so you can re-texture or re-animate easily!!! Takaro Rocks...!!! Wot a guy!!!
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where do i find the textures is it in fcdata and whats is that about a mod do i have to get a mod sorry but im new to tis skinning stuff iv installed loads but never edited any 
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Mapping Muppet
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If you unpack the objects.pak into a folder called "mods" inside the Farcry folder... Then just fanny about with anything that takes your fancy... Start FC & run the "MyMod" (whatever you call it!) it'll load the files inside the "MyMod" folder, instead of the ones inside the objects.pak file!!! Delete anything you haven't messed with & your a modder! You'll need DDS Utilities (PhotoShop plugin) & Thumbnail viewer from http://developer.nvidia.com/object/nv_texture_tools.htmlYou could create something like that water... but I've typed enough for now...
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thanks alot that is a fantastic halp ill get on with that later 
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