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Posted
yup me again
i got the whole ''make the dude wlk thing'' under control BUT i cant find Mercleader_defensife_M4_ were is it, the manual sais in achetype entety but it only sais ''level'' and when i click on it, its does nothing...help i need it!!!!

-arthur me again :P
 
Posts: 40 | Registered: Sat February 04 2006Reply With QuoteEdit or Delete MessageReport This Post
Mapping Muppet
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This forum seems to be more about playing the game... hence the "look but can't answer"!!!

CryMod.com is where the modders generally hang out!

Did you try the Merc Library...?!? Too Happy



 
Posts: 83 | Registered: Tue June 21 2005Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
Yeah now ive found it but how do i place a dude then??

i mean How do i place Mercleader_m4 ydyda i dont know how to place him :P
 
Posts: 40 | Registered: Sat February 04 2006Reply With QuoteEdit or Delete MessageReport This Post
Mapping Muppet
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I did it by drag from library to map window... Profile just like the "hint" says in the above piccy!!!

That text box above the word "Library" is where the "hints" appear! Winky


 
Posts: 83 | Registered: Tue June 21 2005Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
OOW GOD THANK YOU SOO MUCH!!!!!!!! I LOVE YOU :P LOL!

THNX THNX THNX
 
Posts: 40 | Registered: Sat February 04 2006Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
GOD another problem, im so srry to bug you :S

well i placed merc leader etc..but when i shoot him or just look at him he doesnt have a gun (he doesnt even drop it)

how do i make him carry a gun (a m4 or a AG36 somthing :P)

Plz Hervig help me Frown
 
Posts: 40 | Registered: Sat February 04 2006Reply With QuoteEdit or Delete MessageReport This Post
Mapping Muppet
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I've never used AI so I don't know... Hammer

If you read the manual it'll probably mention it somewhere...
Or try asking at Crymod <Click the Link Winky

Probably start with a normal "Entity" & change it's behaviour... which gives you loads more options!
Add the desired weapons to the "equipment pack" & give it to the character in it's parameters...

Or maybe if it's already in the equipment pack the "simple entity" will find it's own gun... which'd be easier to try!
That'd be what I'd try first... Winky

Purely as a guess... I've never actually done it! Blink

I'd probably rip one from a standard map & tweak it's behaviour, if I had to do such things...! Wink


 
Posts: 83 | Registered: Tue June 21 2005Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
thnx man u the best,

u helped me alot
 
Posts: 40 | Registered: Sat February 04 2006Reply With QuoteEdit or Delete MessageReport This Post
Mapping Muppet
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Party Hat No Worries... Wink


 
Posts: 83 | Registered: Tue June 21 2005Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
LOL! agian..thnx
 
Posts: 40 | Registered: Sat February 04 2006Reply With QuoteEdit or Delete MessageReport This Post
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