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Posted
I'm a total n00b with FC. I just had a question - what's the difference between a "px" map and a regular map (ie: mp_airstrip vs mp_px_airstrip)?
 
Posts: 4 | Registered: Mon October 23 2006Reply With QuoteEdit or Delete MessageReport This Post
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Hi,

take a look in the support/manual folder. Then read the Project_FiXit_Final.pdf! Das war's...

regards, iLLUSION

www.aes-team.de
 
Posts: 18 | Registered: Tue June 21 2005Reply With QuoteEdit or Delete MessageReport This Post
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Picture of CuZtds_Lst_Stnd
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WoW! What a great PDF! Wink2
 
Posts: 4247 | Location: Still in a red Hawaiian shirt.... | Registered: Fri November 05 2004Reply With QuoteEdit or Delete MessageReport This Post
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For the sake of those that come across this post later, looking for the same answer I was, the px maps are simply fixed stock maps that seem to be preferable to play over the original stock maps. They contain mostly fixes that prevent players from glitching into objects.

Maybe someone that has played both can elaborate on this?
 
Posts: 4 | Registered: Mon October 23 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of Rizno
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ummm i didnt see any fixes for glitching objects... maybe i wasnt looking hard enuff? I guess theres the 1st flag of Jungle but shiot there are about 10 more at jungle 1st flag alone.. lol.. I do notice alot of personal preference changes along with the absence of collision walls, where btw my pals from across the pond like to hide and pester you from afar...
 
Posts: 730 | Registered: Mon May 10 2004Reply With QuoteEdit or Delete MessageReport This Post
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