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HAW!!!! Brilliant! |
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I remember how much fun I had back in my MSFS days with addons like the PIC-767, the Dreamfleet Piper Archer or the R4-D (DC-3) getting involved learning one very well modelled plane was no problem. Just as learning the Il-2 itself when I first got Il-2 was no problem.
__________________ There she goes There she goes again Racing through my brain And I just can't contain This feeling that remains |
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You'll be Sorry if you buy....95% probability of that!! ROF s&cks... Wasted my$40 being among the first to get it from GoGamer. I can't begin to tell you the problems, glaring problems, with this Sim. I wouldn't consider it a Beta, let alone a product which anyone would have the cojones to actually Sell. Read a LOT of the posts/critiques on the various Forums before you decide to Buy. imho. |
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Here's a post I made on another forum: "For all of those of you who LOVE ROF...tell me, what's so cool about the Fokker career where on the first mission your flight all take off heading towards, and immediately crashing into, their Tent-Hangers. Seems to me that's a bit of a Foolish bit of Mission design. What a joke, an unfinished one at that, this game is..." Here's a sample of a post mission Results announcement at ROF: "In the battles was destroyed by pilot 1 plane. Pilot has successfully acts 0 of 1 fighter-as well as 1 of 10 attack" And: "More power to your elbow" is in most/all(?) of the pre-mission briefings. Add to that: ZERO Immersion when it comes to offline campaigns/missions. ZERO. So far, just a few missions because I'm about to put ROF on the Dust-accumulation shelf, but seems to be a lot of 'Clear the skies of enemies' as the mission objective. Ohh...each mission takes about 1:45-2 minutes to load. That's after a 2 minute loading time for the basic Game. ROF offline campaigns s&ck, in every single aspect. imho |
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some people expected more right out of the gate with this sim...
I think the hyperbole that usually surrounds new combat flight simulators is bad enough - but the expectations for RoF where off the charts. Ok - terms lost in translation from Russian to english is a problem. It was a problem with Il2 - and it was a problem with Lomac - I wonder how well western developments translate to russian? This sim is going to rely heavily on third party participation, missions, skins, campaigns, and likely GUI's (like the one that was made for Il2 whose name escapes me) etc... If you fly RoF and feel cheated by the number of flyable aircraft that were included I understand that- there was some missunderstanding (I think) between what was said to be included vs. what would be flyable in the initial release...right or wrong - initially we have two count em 2 flyables. If you need proper text in preflight / postflight briefings for the sake of immersion then the language barrier is glaring - same for the current GUI. I get my fix from flying not from reading - besides in WWI most of your hops in fighter planes were simple patrols - down any enemy planes you see period. When we get Bristols and Rumplers I'll start to read the briefings...maybe. How can some people expect the perfect, complete, 100% fully developed combat flight sim right out of the gate? Its ok to voice concern over perceived shortcomings but lets not burn the restaurant to the ground because they forgot to butter the toast...just ask the waiter and he'll go get you some - be patient. "Enter, the Sandman...." |
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My question is: How can so many people be so willing to shell out $40 for a product that is hugely Flawed! I know we all want a WWI Flight Sim, a great one, but bending over backwards to excuse these folks for releasing a poor unready product is hard to understand. And doing so in such a manner as to encourage, dupe, those who are wondering whether to buy or not...that is unfair....at best. Buy it if you are willing to accept all the deficiencies you've read about on the various forums....buy it to support neoqb who may in the future improve the product...and continue to buy the add-on planes (you get just TWO to begin) in order to flesh out the SIM and fund the neoqb 'promised' corrections/patches/redesign.
IL2, oh so many years ago, was head and shoulders above ROF the day it was released. |
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I think they are worried that people won't buy it,'cos of all the negative reactions,and the company will cast RoF adrift.
People are not stupid,They should look at ALL the the info available,and make their own minds up. One day I might buy RoF,if its still around,and the game has matured into something other than a £60 beta. And yes,it is £60 in the UK,because as well as paying around £40 to buy it from the states,+ postage,people are getting stung around £11 by customs. |
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Darling, you're hysterical. I am aware of the shortcomings of RoF in it's present state. I'm also aware of it's positive aspects. Based on this I have made a reasoned, impartial descision to purchase it, as I believe it will prove to be a worthwhile purchase in the long run and that there is sufficient content that I may get my moneys worth in the immediate future too. I am prepared to spend my Au$70 for a well rendered Spad, DVII and sufficient land to fly them over. The rest of WW1 can follow when it's good and ready. *********************************************** "Nineteen years of age, eight years public education, three years military service. Intelligent, normally observant and answered all questions freely. He was arrogant and proud to be a pilot. Fellow prisoners in hospital consider him mentally unstable." |
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dammit thats funny, Feathered
"Enter, the Sandman...." |
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Yes portraying domestic abuse on a forum is always hysterical...
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*********************************************** "Nineteen years of age, eight years public education, three years military service. Intelligent, normally observant and answered all questions freely. He was arrogant and proud to be a pilot. Fellow prisoners in hospital consider him mentally unstable." |
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To answer your question, one just has to look at other forums here at Ubi. Sure, RoF is not a Ubi game, but I truly believe what goes on here is indicative of what goes on elsewhere. To me, the days of a pretty much polished release are gone due to the fact people are not demanding that games be finished upon release. Until more people stop spending with just their wallets and use their heads to make informed decisions, will game publishers release games without major gamestopping bugs. There once was an independent development house that could release games that gamers wanted and if there were any bugs, could be fixed in one patch (even if some small bugs that didn't affect gameplay remained). I also know another development company that is similar (headquarted in Russia I might add). The difference is, one was bought by Ubi and the other wasn't. Guess which one now releases buggier games. "Do not build your community around a game.... Build your game around a community" "Wearing a cup won't help either" Hatchetforce Staff GhostRecon.net | Aggression WhiteKnight77 | Blackfoot Studios | John Sonedecker Interview 2 |
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Do you watch TV? |
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Reaching the 100 or so flyables we have in Il-2:1946, at the rate of 2 each add-on, will cost you Au$3500, so good luck and thanks for supporting this kind of lame business. And rejoice in the Lord when they -most surely- are broke and decide to just switch off from the server you need to run the game. EDIT: BTW, JediMaster in the SimHQ forums, summarize it much better than me:
http://www.youtube.com/watch?v=tk0i0yTPJBY From now on, I'll refer to ROF as JLT (Johnny Long Torso)... |
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