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Posted
Here is an idea for a compelling D5:

At the start of the game each player is issued a drivers license with so many points (like real world).

If caught speeding, wreckless driving (if no one is killed) you get a ticket that must be paid, as well points are removed from the license.

(If someone is killed, i.e. a pedestrian or due to car accident - then the police use lethal force to stop you, but not unless you have killed someone). If caught in a lethal chase - you are arrested and the game/mission is failed and ends.

For non-lethal speeding, wreckless driving, if you can't pay the ticket or you loose all of your drivers license points your license is suspended. If caught driving on a suspended license, even BIGGER money penalties, since it is the making of money that drives the advancement of the game forward, this would certainly hinder progress.

Bribe the court (PAY-BIG-BUCKS) to get points restored to your license or remove a suspension. Big bucks you'll have to earn by risking driving on a suspended license (ouch!)


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www.apocalypsesyndrome.com
 
Posts: 76 | Registered: Sun June 24 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of InsaneDriver06
Posted Hide Post
quote:
Originally posted by Symantecus:
Here is an idea for a compelling D5:

At the start of the game each player is issued a drivers license with so many points (like real world).

If caught speeding, wreckless driving (if no one is killed) you get a ticket that must be paid, as well points are removed from the license.

(If someone is killed, i.e. a pedestrian or due to car accident - then the police use lethal force to stop you, but not unless you have killed someone). If caught in a lethal chase - you are arrested and the game/mission is failed and ends.

For non-lethal speeding, wreckless driving, if you can't pay the ticket or you loose all of your drivers license points your license is suspended. If caught driving on a suspended license, even BIGGER money penalties, since it is the making of money that drives the advancement of the game forward, this would certainly hinder progress.

Bribe the court (PAY-BIG-BUCKS) to get points restored to your license or remove a suspension. Big bucks you'll have to earn by risking driving on a suspended license (ouch!)


It's definitely interesting, but maybe that's a bit too realistic? Rather than spending time behind bars or without a license, maybe they could offer driving penalties so you can continue to drive and have fun in the game. A driving penalty could be going undercover on a pursuit mission after some crooks to remove your record, to keep the focus on driving. Or maybe racing a few laps for zero money prizes if you're a race driver who was caught driving your formula 1 on public streets (Driven).


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Next Driver: Interior DASH view, Free Roam TAG MODE chases, Miles of Backroads, Intense Speed-Edge of your seat Action, MAJOR Crash Impacts, day/night cycle, tons of customizable options, lots of stunts, ON FOOT in FPS view/overthe shoulder RE4 style, sportbikes, more car camera views, "Drop a RAMP" Cheat, fun vehicle chases where THE CAR is the Weapon, not a gun...
 
Posts: 804 | Registered: Tue July 25 2006Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
No, you will have to drive, with or without a license, but if you lose it, it just becomes more risky and expensive if caught.

A suspended drivers license would increase the crime bar to about 25% yellow while driving.

Three suspended driver's license violations would be a MISSION FAILED if caught one more time.


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www.apocalypsesyndrome.com
 
Posts: 76 | Registered: Sun June 24 2007Reply With QuoteEdit or Delete MessageReport This Post
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As stated in my book, I find it really necessary to make a game realistic, but it even says what makes games great, which is the fact that video games allow players to do things that society deems inappropriate for citizens to do, even if some of our citizens harbor secret wishes to do them. Video games allow players to do these things---and get away with them---without being patronized, slapped on the wrist, or thrown in jail. We don't honestly need to have the player be thrown in jail because that would make the experience less fun. Taboo is about having video games do things that they could never do in real life without serious repercussions. Therefore, Driver needs to be as realistic as possible, but not for having you be stuck in the court or in jail because that would just be forcing the player in to doing things that ruin the game experience.
 
Posts: 474 | Registered: Thu December 28 2006Reply With QuoteEdit or Delete MessageReport This Post
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Assault, who said anything about being thrown in jail? I never said anything about it.

I SAID the license is suspended pending paying a fine (one screen can tell you that). You get the money to pay the fine by attempting to do missions on your suspended license.

NO JAIL/NO COURT (IT JUST SAYS IT ONSCREEN)...if you go to jail it just ends the mission/session in a FAILURE...Just like when they shoot your arse!


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www.apocalypsesyndrome.com
 
Posts: 76 | Registered: Sun June 24 2007Reply With QuoteEdit or Delete MessageReport This Post
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Understood. On the other hand, I think that it's not very reasonable to make you lose your license in the game. The game should be realistic in terms of the law, but I don't think that we want to see another chance at having to get a new license for ourselves or anything else because of having lost it.

This is what we need:

When you are issued a ticket or warrant, your character automatically pays for the crime and the screen goes black. Then it goes back to the game and you are with less money, but still able to do whatever you'd like.

About what happens to your license, I don't think that we need to lose or have it become suspended. The game shouldn't have to go as far as that. However, there will always be money that you will have to pay for having done something wrong after driving or even causing mayhem (i.e. running over people, shooting at people, hitting someone, etc.).

Heck, I don't even think that video games are ready to go that far yet and it would take a lot more capacity to come with as much as we want in a video game, but we can expect laws that will possibly be a little more improved. It's possible to have to pay after being arrested by cops for a crime that you did. And I'm sure that the system as to how cops approach you depending on what you are doing will be more realistic too (cops will appear more careful and intelligent than they have in the past). It's a simple element for the game. Being simple is what a game must do. There cannot be too much complexity in it. If a game isn't simple enough for anyone, only the hardcore or more experienced gamers will want to spend time on such a game.
 
Posts: 474 | Registered: Thu December 28 2006Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
quote:
When you are issued a ticket or warrant, your character automatically pays for the crime and the screen goes black. Then it goes back to the game and you are with less money, but still able to do whatever you'd like.


Okay, but what happens in-game if you don't have the funds to pay the ticket?


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www.apocalypsesyndrome.com
 
Posts: 76 | Registered: Sun June 24 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of Driverman2006
Posted Hide Post
quote:
Originally posted by Symantecus:
quote:
When you are issued a ticket or warrant, your character automatically pays for the crime and the screen goes black. Then it goes back to the game and you are with less money, but still able to do whatever you'd like.


Okay, but what happens in-game if you don't have the funds to pay the ticket?

The slammer, maybe? Well whatever it is, DON'T DROP THE SOAP!Razz (hahahahahahahaha)


"New York is the coolest place in the world! From Connecticut and Long Island to New Jersey, from the Hudson Valley down to Staten Island, and all points in between, this is my backyard."-Driverman2006
 
Posts: 558 | Location: Connecticut | Registered: Wed December 27 2006Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
quote:
Originally posted by Symantecus:
quote:
When you are issued a ticket or warrant, your character automatically pays for the crime and the screen goes black. Then it goes back to the game and you are with less money, but still able to do whatever you'd like.


Okay, but what happens in-game if you don't have the funds to pay the ticket?

It could either be that you later have to pay the money that you get from working or that you don't pay at all. One of those options would suit the game for when it comes to not having any money and needing to pay for the crime that you did.
 
Posts: 474 | Registered: Thu December 28 2006Reply With QuoteEdit or Delete MessageReport This Post
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quote:
It could either be that you later have to pay the money that you get from working or that you don't pay at all. One of those options would suit the game for when it comes to not having any money and needing to pay for the crime that you did.


Well if that's how you would do it, I'll just say that I'm glad you're not the one developing Driver 5 ... THAT WOULD BE TOTALLY UNREALISITC AND UTTERLY RIDICULOUS! Assault, it would be a laughing stock.


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www.apocalypsesyndrome.com
 
Posts: 76 | Registered: Sun June 24 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of InsaneDriver06
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If you're a law abiding gamer and want a license while driving in the car you bought in-game, then yes, this license penalty system would work well.

On the other hand, if you're the kind of player who jacks any car in your way, then penalties about losing your license won't mean much.


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Next Driver: Interior DASH view, Free Roam TAG MODE chases, Miles of Backroads, Intense Speed-Edge of your seat Action, MAJOR Crash Impacts, day/night cycle, tons of customizable options, lots of stunts, ON FOOT in FPS view/overthe shoulder RE4 style, sportbikes, more car camera views, "Drop a RAMP" Cheat, fun vehicle chases where THE CAR is the Weapon, not a gun...
 
Posts: 804 | Registered: Tue July 25 2006Reply With QuoteEdit or Delete MessageReport This Post
Posted Hide Post
quote:
Originally posted by Symantecus:
quote:
It could either be that you later have to pay the money that you get from working or that you don't pay at all. One of those options would suit the game for when it comes to not having any money and needing to pay for the crime that you did.


Well if that's how you would do it, I'll just say that I'm glad you're not the one developing Driver 5 ... THAT WOULD BE TOTALLY UNREALISITC AND UTTERLY RIDICULOUS! Assault, it would be a laughing stock.

It's possible to have to pay after being arrested by cops for a crime that you did. This is perhaps the best idea that I would consider for if you didn't pay to begin with. Now are you happy? And second, try to be a little more polite. I'm never impolite to others and even if I think something is either ridiculous or just a bad idea, I try to tell that person what I think of it in a kind and respectful as well as reasonable way. Do not try to make it worse for this community. A community forums is about having people discuss things politely and being able to control themselves of making any bad actions, which can later lead to problems. Please don't be impolite like you just were, Symantecus. I don't want any problems for you, me, or anyone else either.
 
Posts: 474 | Registered: Thu December 28 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of InsaneDriver06
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License penalties, tickets and more, would be nice to give to the traffic offenders while playing as a Highway Patrol Officer in that career. In dangerous cases, you'd be able to arrest any offender and put them in back of your cop car, taking them in to be booked.


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Next Driver: Interior DASH view, Free Roam TAG MODE chases, Miles of Backroads, Intense Speed-Edge of your seat Action, MAJOR Crash Impacts, day/night cycle, tons of customizable options, lots of stunts, ON FOOT in FPS view/overthe shoulder RE4 style, sportbikes, more car camera views, "Drop a RAMP" Cheat, fun vehicle chases where THE CAR is the Weapon, not a gun...
 
Posts: 804 | Registered: Tue July 25 2006Reply With QuoteEdit or Delete MessageReport This Post
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As long as this doesn't disrupt and make the game bad in fairness or feasibility, we can have as many realistic laws in the game ever imaginable.
 
Posts: 474 | Registered: Thu December 28 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of Driverman2006
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Well L.A. Rush has a fine/ticket system. If the cops are chasing you and you pull over, they charge you money.


Personally, I don't want "cop" chases because it leads to cop killing. I want bad guys and gangsters to chase me. I don't want the next Driver game to be teaching people how to kill cops. I'm saying this because GTA is one of the most violent games out there because it's all about cop killing. We don't want the "Joe McCarthy" of the 2000s (aka "Jack Thompson") to b!+ch about Driver as he does with GTA and other very violent games that train people to become terrorists. I'm saying this because since 2005, video games like GTA have been training people to commit violent crimes in the real world. In 2005 in Alabama, some teenager trained on GTA and killed cops, and a few months ago, we had the Virginia Tech shooting. So why do we want more attrocities in the real world? Driver needs to have lots of fun in it, but it can still succeed if the cop killing is gone. I know it's only a game, but some people in this world are dumb enough to believe a video game, that's why we've had all of these killing sprees in the last 2 years.


"New York is the coolest place in the world! From Connecticut and Long Island to New Jersey, from the Hudson Valley down to Staten Island, and all points in between, this is my backyard."-Driverman2006
 
Posts: 558 | Location: Connecticut | Registered: Wed December 27 2006Reply With QuoteEdit or Delete MessageReport This Post
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quote:
I know it's only a game, but some people in this world are dumb enough to believe a video game, that's why we've had all of these killing sprees in the last 2 years.


GTA is an extreme case, and the ONE teen-ager that went GTA-berserk is an exception to the rule. GTA has sold MILLIONS of games, and only ONE Nimrod(???) This Nimrod would have committed a crime without violence in video games.

Movies and TV have long portraid cop killing. Your statement about "this is why we had all this violence..." is incorrect.

I can play Driver compeletly without killing one cop, look at the video I posted, not one gunshot was fired by me (of course I DID break one cops ankle when I hit him.

Antway, what's with the cop killing ****. You never mentioned ONCE about running down non-cop pedestrians. A cops life is no more valuable than any of those other innocent pedestrtians that get ran down.

Should we remove ALL ability to hit simulated cops and pedestrians? Now the game has become boring because it lacks realism. Just because you CAN run down pedestrians and shoot cops - doesn't mean you should, but it shouldn't be taken out of the game.


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www.apocalypsesyndrome.com
 
Posts: 76 | Registered: Sun June 24 2007Reply With QuoteEdit or Delete MessageReport This Post
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You should still be able to hit people, that's realistic. But shooting at cops should never be "Glorified". That's my point.


"New York is the coolest place in the world! From Connecticut and Long Island to New Jersey, from the Hudson Valley down to Staten Island, and all points in between, this is my backyard."-Driverman2006
 
Posts: 558 | Location: Connecticut | Registered: Wed December 27 2006Reply With QuoteEdit or Delete MessageReport This Post
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Shooting at ANYBODY (without JUST cause) should never be glorified for that matter, Driverman. All I'm saying is - I don't believe in the COP-KILLER (cop promoted) mentality that killing a cop is somehow worse than killing anyone else.

If there are guns in the game, and anyone can be killed with a gun, as in real life, the cops should not be immune, bullet-proof androids. That kills realism and most importantly, suspension of disbelief.

We all try to run down pedestrians and kill people including cops when we first get a game - to see if it reacts realistically (is the world believable - and vulnerable). If you cannot, then the game is an unbelievable arcade-BUST!

After establishing that all people, including cops can be killed - you move on to avoid those kind of situations and enojoy the realism that the environment is vulnerable.

I actually feel bad when I accidentally run down a ped during a car chase, and have to remind myself it's only a game, or when I have to kill a cop - but when that time comes it's only because it's either him or me...you know these are corrupt cops because they don't believe in arresting you - just killing you, making them just as corrupt as a gangster, being judge, jury and executioner.

To cut the cop-killing, the cops need to act more like cops than THUGS. This is where TICKETING comes in handy instead of shoot to kill for running a red light!


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www.apocalypsesyndrome.com
 
Posts: 76 | Registered: Sun June 24 2007Reply With QuoteEdit or Delete MessageReport This Post
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This is kinda off subject but going back toward the tickets and being more realistic. If they were to do it more like the real world, then they should do the cars more like the real world. For an example: An esclade- make it look more real in the game(similar). Not just thought in a SUV and put like a body kit on it. They should make it look more realistic to the real world. And I am not too crazy about the part of when all our points are gone and we have no licence and then what happends if we were like...4 missions away from beating the game,and we failed the hole game and resart the hole game over.. I would be ticked and brack the controler! lol
 
Posts: 7 | Registered: Wed June 27 2007Reply With QuoteEdit or Delete MessageReport This Post
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quote:
Originally posted by Symantecus:
Shooting at ANYBODY (without JUST cause) should never be glorified for that matter, Driverman. All I'm saying is - I don't believe in the COP-KILLER (cop promoted) mentality that killing a cop is somehow worse than killing anyone else.

If there are guns in the game, and anyone can be killed with a gun, as in real life, the cops should not be immune, bullet-proof androids. That kills realism and most importantly, suspension of disbelief.

We all try to run down pedestrians and kill people including cops when we first get a game - to see if it reacts realistically (is the world believable - and vulnerable). If you cannot, then the game is an unbelievable arcade-BUST!

After establishing that all people, including cops can be killed - you move on to avoid those kind of situations and enojoy the realism that the environment is vulnerable.

I actually feel bad when I accidentally run down a ped during a car chase, and have to remind myself it's only a game, or when I have to kill a cop - but when that time comes it's only because it's either him or me...you know these are corrupt cops because they don't believe in arresting you - just killing you, making them just as corrupt as a gangster, being judge, jury and executioner.

To cut the cop-killing, the cops need to act more like cops than THUGS. This is where TICKETING comes in handy instead of shoot to kill for running a red light!

Of course we need to keep the cop killing still present in the Driver games. If we don't see cops or see no possibly way of killing them, it would make no sense at all. The laws of the felony system would then be gone and this would give too much for Driver to change and even handle, which I think that most would be dissapointed about.

Also, I would like to point out that I've just gotten my new issue of Electronic Gaming Monthly, which has an article about violent video games leading to aggressive behavior. It states that while people do find worse behavior from playing such video games, there is still not knowing if these video games are the main cause. The number of kids under 17 who committed murder fell 65 percent between 1993 and 2004, so you can't say exactly that it will affect all kids in a bad way. And the FCC cited a report in its recent findings that couldn't find a convincing link. Taken together, findings to date suggest that media violence has a relatively small impact on violence (i.e. Dodgeball and Paintball show similar results). The surgeon general said, "the overall effect size for both randomized and correlational studies was small for physical aggression and moderate for aggressive thinking. The impact of videogames on violent behavior has yet to be determined." There's possible link between violent media and loosely defined "aggressive behavior" (noise blasts, clowndoll punching, and so on) but is left with no evidence that playng violent games actually causes violent-let alone criminal-actions in real life.

Driver can allow for an experience similar to GTA in some of the on-foot and driving, but can also have its own ways of getting things done and can certainly offer careers for the game that aren't always about violence, such as racing or even giving a ticket to a bad driver.
 
Posts: 474 | Registered: Thu December 28 2006Reply With QuoteEdit or Delete MessageReport This Post
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