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Picture of FutureVenturer
Posted
As you may know, the main protagonist of this franchise, Tanner, is a detective. Now, I've found some really interesting information regarding it, as it is, in cinema. Here are the different kinds of detective roles and their descriptions:

The Classical Detective-a detective that observes clues to find out more about a crime, which is much like the role of Sherlock Homes. This was very famous in the 1900s, up to the time of the 1920s.

The Transitional Detective-found in movies around the time of the 1920s and 1930s, where a detective went from using clues, to using violence to get the job done.

The Noir Detective-a detective found in any noir films, where the story revolves greatly around society and crime, making the setting a really dark one. This was first seen around the time of the 1940s and 1950s.

The Police and Procedure-when some movies of the 1940s had a detective finally working for the police.

The Vigilante Cop-when, in the 1960s and 1970s, cops took to using violence and even sometimes breaking the law, all to get the job done. This is seen in movies like Bullitt and The French Connection.

The Cop as an Action hero-after the civil rights movement, when action became part of the detective in his cases, just to get the job done. But unlike the previous detective roles, there is little to no focus on how society is corrupt and filled with violence. It is seen this was in movies like 48hrs, Die Hard, Lethal Weapon, and more.

The Criminalist-a time when detectives finally took back (some movies) the idea of observing and using clues to solve cases, and some violence was found in this role too, but not as much as in the other roles. Movies and TV shows that are examples of this include Silence of the Lambs and CSI.

I'd like to have Tanner (or any other main character) to be a vigilante cop, which is the role that was played in the very first Driver game, and possibly even in D2 & D3. The reason why I'd like this is because it really showed the ways of crime, and it showed that a detective would do all it takes to get the job done, whether it's through violence or any other way. The only problem is that the game would likely need to take place in either the 1960s or 1970s, but at least it would give Driver a slightly better resemblance to movies like Bullitt and The French Connection, which were both very good at telling a crminal story and at car chases.

Question:
Which detective would be the best one for the next Driver game?

Choices:
The Classical Detective
The Noir Detective
The Police and Procedure
The Vigilante Cop
The Cop as Action Hero
The Criminalist

 


Self-expression => Innovative Gameplay => A Solid game that is art
 
Posts: 139 | Registered: Sat February 02 2008Reply With QuoteEdit or Delete MessageReport This Post
Picture of InsaneDriver06
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Great list of possible jobs for the next Driver.

I'd like to be a policeman in uniform and have the choices to follow "Procedure" or abandon it, but have to pay the penalty/reward later.

I'd like to have spike strips (for car tires), walkie talkie to call in for back up cruisers/help, a radar gun that tracks speed, a stick-on monitoring device to track the criminal's vehicle travel, access to a variety of weapons, a club, fists, tackling crooks, handcuffs, throwing them into the back seat, reading their rights with the press of a button, stuff like that would be awesome IMO.

I'd like each case to include easy to tough criminals to chase down in vehicle, and then when they abandon them, on foot through climbing fences, rolling, crawling under stuff, tight rope walking, climbing ladders, run and gun action that's FAST PACED and not clumsy.


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Next Driver: Interior DASH view, Free Roam TAG MODE chases, Miles of Backroads, Intense Speed-Edge of your seat Action, MAJOR Crash Impacts, day/night cycle, tons of customizable options, lots of stunts, ON FOOT in FPS view/overthe shoulder RE4 style, sportbikes, more car camera views, "Drop a RAMP" Cheat, fun vehicle chases where THE CAR is the Weapon, not a gun...
 
Posts: 809 | Registered: Tue July 25 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of FutureVenturer
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I made this discussion specifically so that we can discuss exactly which one we'd like to appear the most in the game. And this is going for the story of the game. Most likely only one of these detective roles will make it into the next game, and I'm hoping that it'll be the same approach as in D1, which was the Vigilante cop, not the action hero. The reason why I say this is because the action hero cop has been used already in many games (True Crime, Narc, etc.) and I think that we need a detective, along with a storyline, that fits a realistic representation of a city and of society. I think that a vigilante cop similar to that of Bullitt and The French Connection would possibly bring the best realism in the story, in the action, and in the car chases, so this is why I'm selecting it as my recommended detective role for the next Driver game.

If taking away many of today's vehicles and going back to the 1960s/1970s needs to be done in order to include this role, and to bring a really good narrative approach for the game, then I'll say it's much worth it. The only thing that needs to be maintained well is how society was back then (Reflections should look at the movies portraying these time periods to make it as good as possible) and to fit as many on-foot & driving features as possible, but not exactly a lot. Instead, these features need to be smaller of a number than in a GTA game, but this will be done to polish the game that much more and to have its quality stand out as more than just an acceptable one.

Too many cop games have been done with low quality and little to no realism. Therefore, I want this next Driver game to bring an experience of a detective that does whatever it takes to get the job done, but, at the same time, not exactly having him be a muscular guy, nor someone that uses a lot of action (at least not up to the point where something done is far too unrealistic that it makes the game look lame). In fact, I do believe that we can see some adventure elements included in this game to have the story play out much in a similar way to that of the game "Indigo Prophecy," except that there should be very little cut scenes, and where the cut scenes must match their looks in an art direction with that of the real-time gameplay. And maybe we can have some of these other detective roles play a smaller role in the game, meaning that they'll be available as side missions, should there not be enough room to include them all.


Self-expression => Innovative Gameplay => A Solid game that is art
 
Posts: 139 | Registered: Sat February 02 2008Reply With QuoteEdit or Delete MessageReport This Post
Picture of InsaneDriver06
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The real question would be, "What role is going to make Driver the most fun possible for the gamers?" If it's a guy doing research behind a desk, or searching for clothing fibers left on the victim, I think it's barking down the wrong tree, but if it's a cop who takes action first, asks questions later, that's the style I'm looking for.


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Next Driver: Interior DASH view, Free Roam TAG MODE chases, Miles of Backroads, Intense Speed-Edge of your seat Action, MAJOR Crash Impacts, day/night cycle, tons of customizable options, lots of stunts, ON FOOT in FPS view/overthe shoulder RE4 style, sportbikes, more car camera views, "Drop a RAMP" Cheat, fun vehicle chases where THE CAR is the Weapon, not a gun...
 
Posts: 809 | Registered: Tue July 25 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of FutureVenturer
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I don't believe that we should see someone who is all about doing research, but some adventure elements, along with some puzzle elements to solve would be a nice way to add new gameplay. There are so many ways that games can be made open-ended and this is one of the ways that it can be done. I would really like if Reflections can introduce new elements to an open-ended game of theirs, just like what Rockstar North did for GTA: SA, when it brought in RPG, simulation, and sports elements. The only difference is that the adventure elements will apply mainly to the storyline, whenever you need clues to solving a case. We need a character who can not only use instinct, but someone who can also take his time to think about the situation and I think that some adventure elements (communicated with other pedestrians in the game, searching for things, etc.) would be a nice addition to the game. Sometimes having a great amount of dialogue (not through cut scenes) is a helpful way to make the narrative more powerful and to make the experience feel more interesting. It could even help you learn more about the world of Driver. Infact, the world of Driver isn't as alive as in the GTA games, so I believe that commercials, radio stations, and many other things will need to feel as alive as you'd expect from a GTA game. Not to mention it would make Driver more different from GTA.


Self-expression => Innovative Gameplay => A Solid game that is art
 
Posts: 139 | Registered: Sat February 02 2008Reply With QuoteEdit or Delete MessageReport This Post
Picture of InsaneDriver06
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I don't know, puzzle solving used with a car or bike would be cool, but on foot puzzle solving by finding clues, tracking paperwork, not for me.

Fast driving action over puzzle solving anyday in the Driver series. Maybe one puzzle in the game would be okay, but that's not why I play Driver.


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Next Driver: Interior DASH view, Free Roam TAG MODE chases, Miles of Backroads, Intense Speed-Edge of your seat Action, MAJOR Crash Impacts, day/night cycle, tons of customizable options, lots of stunts, ON FOOT in FPS view/overthe shoulder RE4 style, sportbikes, more car camera views, "Drop a RAMP" Cheat, fun vehicle chases where THE CAR is the Weapon, not a gun...
 
Posts: 809 | Registered: Tue July 25 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of smiler_16
Posted Hide Post
quote:
I'd like to have spike strips (for car tires), walkie talkie to call in for back up cruisers/help, a radar gun that tracks speed, a stick-on monitoring device to track the criminal's vehicle travel, access to a variety of weapons, a club, fists, tackling crooks, handcuffs, throwing them into the back seat, reading their rights with the press of a button, stuff like that would be awesome IMO.


sorry but i think this would take away the entire fun of driver if they had to put too much concentration into this, i would preferre the whole idea of the classic Driver games, where as you are Good at capturing criminals with the classic car an a gun and be bad by shooting the criminals, now that is what makes me want to be a cop


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Posts: 182 | Registered: Sat March 29 2008Reply With QuoteEdit or Delete MessageReport This Post
Picture of JacksonL2007
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I think it would be a could idea to have a new character, possibly TK (preferably not) to be a bad cop. A rat in the police if you get my drift. An informant.
He could work his way up the ladder to become some fancy detective. His mission would be to find the informant that is spying on 'the bad guys'. His guys. But to get the files to the undercovers he needs to become a fancy policeman.

I think this would be an amazing game but the whole cop thing for me dosnt really go with driving. What ubisoft should remember is the own both Driver and Reflections. Maybe driver should be abandoned and they should work on a new franchise with the Reflections team.
 
Posts: 144 | Registered: Mon August 06 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of Driverman2006
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Well one thing with the USA is that if you go to prison and you were convicted of a crime, it screws your life up forever. You can't be in the military, can't go to college, can't participate in law enforcement, etc. So having TK as a cop would not make any sense.


"New York is the coolest place in the world! From Connecticut and Long Island to New Jersey, from the Hudson Valley down to Staten Island, and all points in between, this is my backyard."-Driverman2006
 
Posts: 558 | Location: Connecticut | Registered: Wed December 27 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of JacksonL2007
Posted Hide Post
quote:
Originally posted by Driverman2006:
Well one thing with the USA is that if you go to prison and you were convicted of a crime, it screws your life up forever. You can't be in the military, can't go to college, can't participate in law enforcement, etc. So having TK as a cop would not make any sense.


I was talking about that because he caught out corigan but if u take tk away from the equation whats your opinion on the idea?
 
Posts: 144 | Registered: Mon August 06 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of Driverman2006
Posted Hide Post
quote:
Originally posted by JacksonL2007:
quote:
Originally posted by Driverman2006:
Well one thing with the USA is that if you go to prison and you were convicted of a crime, it screws your life up forever. You can't be in the military, can't go to college, can't participate in law enforcement, etc. So having TK as a cop would not make any sense.


I was talking about that because he caught out corigan but if u take tk away from the equation whats your opinion on the idea?


Logically, I think Corrigan deserves a severe punishment for being a crooked cop (maybe the death penalty). And I think TK deserves a court sentence in which he's not allowed to be in the USA again (or at least for a long time) for going on a revenge killing spree. But he shouldn't be put to death since he was trying to be a hero by standing up for Maria (Raphael's daugher, Corrigan killed Raphael). What if TK was to go to Canada next? I think having a Canadian place in the next Driver game wouldn't be bad. And it's not to different than the USA, so TK will probably know what to do.


"New York is the coolest place in the world! From Connecticut and Long Island to New Jersey, from the Hudson Valley down to Staten Island, and all points in between, this is my backyard."-Driverman2006
 
Posts: 558 | Location: Connecticut | Registered: Wed December 27 2006Reply With QuoteEdit or Delete MessageReport This Post
Picture of JacksonL2007
Posted Hide Post
quote:
Originally posted by Driverman2006:
quote:
Originally posted by JacksonL2007:
quote:
Originally posted by Driverman2006:
Well one thing with the USA is that if you go to prison and you were convicted of a crime, it screws your life up forever. You can't be in the military, can't go to college, can't participate in law enforcement, etc. So having TK as a cop would not make any sense.


I was talking about that because he caught out corigan but if u take tk away from the equation whats your opinion on the idea?


Logically, I think Corrigan deserves a severe punishment for being a crooked cop (maybe the death penalty). And I think TK deserves a court sentence in which he's not allowed to be in the USA again (or at least for a long time) for going on a revenge killing spree. But he shouldn't be put to death since he was trying to be a hero by standing up for Maria (Raphael's daugher, Corrigan killed Raphael). What if TK was to go to Canada next? I think having a Canadian place in the next Driver game wouldn't be bad. And it's not to different than the USA, so TK will probably know what to do.


Rad my original post and forget about all previous drivers and then give me ur opinion
 
Posts: 144 | Registered: Mon August 06 2007Reply With QuoteEdit or Delete MessageReport This Post
Picture of InsaneDriver06
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TK wasn't such a bad guy, was he? I did think he had more personality than Tanner, and I really like that story twist halfway through DPL. I cut up DPL a bit for the lacking on foot, but it's still a good open city driving game.


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Next Driver: Interior DASH view, Free Roam TAG MODE chases, Miles of Backroads, Intense Speed-Edge of your seat Action, MAJOR Crash Impacts, day/night cycle, tons of customizable options, lots of stunts, ON FOOT in FPS view/overthe shoulder RE4 style, sportbikes, more car camera views, "Drop a RAMP" Cheat, fun vehicle chases where THE CAR is the Weapon, not a gun...
 
Posts: 809 | Registered: Tue July 25 2006Reply With QuoteEdit or Delete MessageReport This Post
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